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Cael Pendrost
Seituoda Taskforce Command Caldari State
2
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Posted - 2013.05.16 05:39:00 -
[1] - Quote
So two factors have coalesced into a single sad fact; I'm an AWFUL shot in Dust. These factors being that I'm predominantly a PC gamer (inb4 keyboard and mouse work in Dust), and that I usually play support types. I'm skilling for Logi suits at the moment, but there remains the inescapable point where the bullets/lasers/high explosive rail projectiles start flying and I have to shoot stuff.
And I suck at it.
I've been using the basic shotgun at the moment and doing moderately well for myself (top quarter of my team, above middle for match). Submachine guns are likewise quite forgiving. Assault Rifles are not great for me and I can just forget scramblers. I've been eyeing off the Flaylock and the Plasma cannon (because splash damage is my friend) as well, but haven't had a chance to toy with them due to skills.
tl;dr - Suggestions for forgiving weapons for those of us who can't hit the broad side of a barn with the Dualshock in hand? |
VLIGHT5
Dead Six Initiative Lokun Listamenn
104
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Posted - 2013.05.16 05:44:00 -
[2] - Quote
Assault Rifle |
Cael Pendrost
Seituoda Taskforce Command Caldari State
2
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Posted - 2013.05.16 05:45:00 -
[3] - Quote
VLIGHT5 wrote:Assault Rifle Really? I'm below average firing from the hip, and utterly terrible when using the iron sights. Shotguns have given me at least a fighting chance at close quarters.
I know there's an AR that improves hip accuracy...maybe skill for that one? |
VLIGHT5
Dead Six Initiative Lokun Listamenn
104
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Posted - 2013.05.16 05:54:00 -
[4] - Quote
Idk. Or you could just avoid fighting altogether. Alternatively, use a Mass Driver, or a Flaylock. |
Cael Pendrost
Seituoda Taskforce Command Caldari State
4
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Posted - 2013.05.16 06:48:00 -
[5] - Quote
VLIGHT5 wrote:Idk. Or you could just avoid fighting altogether. Alternatively, use a Mass Driver, or a Flaylock.
I've been eyeing off the Flaylock. Leaves room for a repair gun as well...hmm.
Isn't the Mass Driver an AT weapon? |
Buster Friently
Rosen Association
443
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Posted - 2013.05.16 06:50:00 -
[6] - Quote
VLIGHT5 wrote:Assault Rifle
True. This is pretty much the easiest weapon in the game. I guess, if you have the ability to use a heavy suit, you could go HMG. |
Buster Friently
Rosen Association
443
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Posted - 2013.05.16 06:51:00 -
[7] - Quote
Cael Pendrost wrote:VLIGHT5 wrote:Idk. Or you could just avoid fighting altogether. Alternatively, use a Mass Driver, or a Flaylock. I've been eyeing off the Flaylock. Leaves room for a repair gun as well...hmm. Isn't the Mass Driver an AT weapon?
People think that because the mass driver and flaylock have splash damage that they don't require much aim. This is dead wrong. Do not spec in to these weapons unless you intend to learn to aim them well. They are very difficult to get kills with. |
Cael Pendrost
DUST University Ivy League
4
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Posted - 2013.05.16 07:35:00 -
[8] - Quote
Buster Friently wrote:Cael Pendrost wrote:VLIGHT5 wrote:Idk. Or you could just avoid fighting altogether. Alternatively, use a Mass Driver, or a Flaylock. I've been eyeing off the Flaylock. Leaves room for a repair gun as well...hmm. Isn't the Mass Driver an AT weapon? People think that because the mass driver and flaylock have splash damage that they don't require much aim. This is dead wrong. Do not spec in to these weapons unless you intend to learn to aim them well. They are very difficult to get kills with.
Which brings us full-circle back to my original question. =)
Still stand by the Assault Rifle? |
Vyzion Eyri
The Southern Legion RISE of LEGION
658
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Posted - 2013.05.16 08:25:00 -
[9] - Quote
Not sure about others, but I find I perform much better with an MD than an AR currently. Maybe that's because I've skilled into them right up to proficiency and have been using them for a long time, but they're really awesome. Best supporting weapon against heavies. Shield tankers you tend to demolish if you land a flux grenade on them.
Note, I mentioned the MD as a supporting weapon. Currently, it can function as a standalone weapon and you can go 1v1 against most people and win if they're within range and you're on equal/higher ground. If you land a flux, you're almost guaranteed a kill.
But with a team, you become artillery. Launching shells which explode (meaning damage indicators do not display your general position) into a group of enemies is seriously disorientating, making them easy pickings for a heavy or assaults who you're running with.
Stick with groups in instant battles, stick to your squad members if you have a squad. If worse comes to worse, your best weapon will be your repair tool. Indirectly killing someone because the guy you're repairing survives with 10 armour is a pretty damn good feeling. |
Chances Ghost
Inf4m0us ROFL BROS
136
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Posted - 2013.05.16 10:26:00 -
[10] - Quote
remote explosives |
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J Falcs
Bojo's School of the Trades
37
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Posted - 2013.05.16 13:14:00 -
[11] - Quote
The weapons that allow some forgiveness in aiming I find is anything with splash damage or putting a large amount of bullets down range quickly. So, flaylock (never used, but similar concept to MD which I am quite familiar with), Mass Driver ("MD"), SMG, HMG, Forge guns (keep in mind, relatively slow charge up time, a little faster with assault variant).
But, even with some forgiveness in these weapons, you are also asking that the person you are shooting against is not 100% spot on either. For example, without a flux or direct hit from my MD, I need to have savvy footwork around obstacles to whittle down a player. If I am caught in the open with my MD, unless my flux hits, I am usually not going to win. In "urban" settings, I can dance around obstacles, but the splash is only so wide (you still need to aim relatively close to the person's feet).
Don't mistake forgiveness for easy. It simply means that you can miss and still place effective damage, but every miss is just an opportunity for your opponent to land a hit. |
Artificer Ghost
Bojo's School of the Trades
46
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Posted - 2013.05.16 13:45:00 -
[12] - Quote
Vyzion Eyri wrote:Not sure about others, but I find I perform much better with an MD than an AR currently. Maybe that's because I've skilled into them right up to proficiency and have been using them for a long time, but they're really awesome. Best supporting weapon against heavies. Shield tankers you tend to demolish if you land a flux grenade on them.
Note, I mentioned the MD as a supporting weapon. Currently, it can function as a standalone weapon and you can go 1v1 against most people and win if they're within range and you're on equal/higher ground. If you land a flux, you're almost guaranteed a kill.
But with a team, you become artillery. Launching shells which explode (meaning damage indicators do not display your general position) into a group of enemies is seriously disorientating, making them easy pickings for a heavy or assaults who you're running with.
Stick with groups in instant battles, stick to your squad members if you have a squad. If worse comes to worse, your best weapon will be your repair tool. Indirectly killing someone because the guy you're repairing survives with 10 armour is a pretty damn good feeling.
Absolutely. Can't kill crap with the nerfed MD though... It's the splash damage, for sure. Really though, I can get AT LEAST 2 kills in with an MD at CQC (Before suiciding...), where the AR will get me killed. |
Foundation Seldon
Gespenster Kompanie Villore Accords
38
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Posted - 2013.05.16 16:12:00 -
[13] - Quote
Cael Pendrost wrote: tl;dr - Suggestions for forgiving weapons for those of us who can't hit the broad side of a barn with the Dualshock in hand?
Try an LAV. |
J Falcs
Bojo's School of the Trades
37
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Posted - 2013.05.16 16:38:00 -
[14] - Quote
Foundation Seldon wrote:Cael Pendrost wrote: tl;dr - Suggestions for forgiving weapons for those of us who can't hit the broad side of a barn with the Dualshock in hand?
Try an LAV.
Hmmm good point.. |
Otoky
DIOS EX. Gentlemen's Agreement
80
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Posted - 2013.05.16 17:09:00 -
[15] - Quote
Grenades and Remote Explosive. |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
459
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Posted - 2013.05.16 17:53:00 -
[16] - Quote
Repair tool works very well.
The AR comments are valid as well.
You do need to practice though. Read the descriptions (brief in Market, not complete ones as they offer less actual information). A few AR are actually better at hip fire than others.
Tactical is single shot, longer range. Breach and Burst first several rounds quickly but require additional trigger pulls. All those have better scopes than default.
Don't always play Ambush until you can shoot. If you must play Ambush do the OMS version. Capturing objectives it essential to DUST.
SMGs are a good to great back up weapon. Pistols too but if you are having trouble aiming I would recommend the SMG first.
Aim for the Head!
Turn Auto Aiming Off. Works against you in many cases. |
mollerz
s1ck3r Corp
255
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Posted - 2013.05.16 18:05:00 -
[17] - Quote
Fly a dropship. Everything else requires aim to an extent. Even an LAV. In fact, an LAV is a bit trickier.
But really, long term, you'd do well to just die a lot and work on your aim. It will eventually pay off. Avoiding it isn't doing anyone any good.
You can practice on AFKs in the MCC. You'll get an idea of where hit boxes are, why headshots are better (look at the %s!), and you can start moving and trying to hit them. sometimes they get annoyed and wake up and start jumping around shooting you. Then your training kicks up a notch! all without dying. |
Buster Friently
Rosen Association
449
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Posted - 2013.05.16 23:32:00 -
[18] - Quote
Cael Pendrost wrote:Buster Friently wrote:Cael Pendrost wrote:VLIGHT5 wrote:Idk. Or you could just avoid fighting altogether. Alternatively, use a Mass Driver, or a Flaylock. I've been eyeing off the Flaylock. Leaves room for a repair gun as well...hmm. Isn't the Mass Driver an AT weapon? People think that because the mass driver and flaylock have splash damage that they don't require much aim. This is dead wrong. Do not spec in to these weapons unless you intend to learn to aim them well. They are very difficult to get kills with. Which brings us full-circle back to my original question. =) Still stand by the Assault Rifle?
A lot of this is going to come down to your particular preferences to be honest.
Having said that, the AR is arguably the easiest weapon to use. The only real downside to it is that nearly everyone else is using that weapon as well. This means that your rules of engagement will, essentially, be the same as theirs, and they will probably be better at it.
Now I use the MD myself most of the time. I run Logi though as well. It took me quite a while to be good at the MD, and it's a lot harder than people think. Like all non-AR weapons, it has the advantage of having different rules of engagement than the AR, and thus fewer people know how to counter it well. This also means that you're fighting asymmetrically.
Bottom line, if you want a weapon that requires as little aim as possible, certainly remote explosives and grenades are options. As far as primary weapons go, I would first choose HMG as the easiest to hit with, then the AR, then basically everything else based on your particular preferences.
Ironically, you could try to go overwatch sniper. Yes, you need to aim, but generally, you can aim without other people aiming back as much. This will help you work on your aim.
I hope this helps. |
Cass Altrin
Circle of Huskarl Minmatar Republic
0
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Posted - 2013.05.17 00:10:00 -
[19] - Quote
When in close combat, I use the Submachine Gun. For long range, the Sniper Rifle, better at properly aiming with it. |
DigiOps
Kirkinen Risk Control Caldari State
246
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Posted - 2013.05.17 00:30:00 -
[20] - Quote
Dust was the first FPS I played since Black Ops (the first one) and I was pretty terrible. I just used the starter fits until I got confident enough to start using the GEK-38 or, my personal favorite, the GK-13.
If that doesn't sound like it'd be up your ally, try being sneaky and busting out a pair of nova knives or a shotgun for quick hit and run tactics.
If you want to try sniping, though, be aware that there is no bullet travel. Snipers also have that handy ability of having a better view of the field. If you have a mic and others are using mics, I encourage you to not only try to take shots, but pass along intel to the rest of your team. Its a good practice for any corporation or planetary conquest battles you may participate in in the future. |
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Agent Joseph
Osmon Surveillance Caldari State
0
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Posted - 2013.05.17 17:26:00 -
[21] - Quote
I am also horrible at aiming.
My compensation, in three easy steps:
1) Use an assault rifle. ARs do decent damage with a high rate of fire, a big clip, and moderate optimal range. Never engage at the edge of your range, since your enemy has a tactical AR and will reliably kill you. Also, even though you miss a lot more than with body shots, I recommend aiming for the head as much as humanly possible. One bullet in the head is worth a whole clip in the legs.
2) Use the sub-machine gun as your sidearm. Like the AR, it is a bullet hose. Important notes: a) it is only effective at short range, so close with the enemy or duck into cover as your AR runs low; b) never reload your primary in a firefight when your sidearm has bullets; switch and keep shooting; move into cover by the time the sidearm is out.
3) Train Handheld Weapon Upgrades (not actual weapons! "upgrades"). The reds who keep killing you may not be great shots either. They simply have better damage projection than you. Stick two 10% light weapon damage mods in the high slots, and your crappy AR chews through reds like a buzzsaw.
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Nineteenth
Kinsho Swords Caldari State
0
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Posted - 2013.05.17 21:47:00 -
[22] - Quote
Thanks for the advice. You guys are helpful. |
LT SHANKS
Amarr Templars Amarr Empire
1
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Posted - 2013.05.17 23:23:00 -
[23] - Quote
As a player who just started, I find that the HMG is rather useful for those with aiming deficiencies, albeit most situations will turn into a "spray and pray" scenario. However, the gun has served me well because of what I can only assume is a wide bullet spread. All I do is fixate the "circle" sights over my target and fire away whilst moving from side to side. |
Rogatien Merc
Ill Omens EoN.
54
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Posted - 2013.05.18 03:45:00 -
[24] - Quote
This is the first FPS I've played for more than 2 hours since Golden Eye.
I barely had 1.0 KDR for the first month I played. Tried going to Logi rout with a Sever suit for a while but honestly it was just WP farming in pub matches. Knuckled down and worked on my gun game. After each death think about what you could have done differently.
Thousands of kills and deaths later... muscle memory starts kicking in and you start having a shot. Stick with it. |
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