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gil pilferer
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2013.05.20 03:06:00 -
[1] - Quote
I agree with pretty much everything the others have said including changing one thing at a time. i don't want a return to chromosome lasers cos they were OP, but lets avoid a see-saw of nerfing and buffing and get it right slowly.To me the order of importance is as follows 1. Scope. As others have said SR one is a good start but I'm open to whatever as long as it has good visibility to track targets. The chromosome sight was fine IMO, it was just the damage that was a bit high. 2. Range. This is a med range weapon that should be able to kite ARs 3. Heat build up. You should be able to take someone down with good aim before overheating. As mentioned fix the scope first and this might resolve itself. 4. Damage. At the moment it feels a bit anaemic but I suspect that solving the other issues should fix it.
It would be really nice if we could get some acknowledgement from a dev that they are looking into it or if its working as Intended. |
gil pilferer
The Unholy Legion Of DarkStar DARKSTAR ARMY
1
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Posted - 2013.05.22 08:51:00 -
[2] - Quote
Vell0cet wrote: My fear is that if they do one thing at a time it's going to take many months (or even unitl the next major update) before the LR can compete with the TAC. I think they should take care of the sight as soon as humanly possible, and then they should have some internal testing with a full TAC team vs. a full LR team (with mixed gear). When the LR's have been tweaked to the point they aren't getting completely decimated in the internal tests, that would be a good time to release the fixes.
I feel your frustration bit I think that once they start addressing the issue it will move pretty quickly. Having said that I do agree that it probably wouldn't hurt to tweak one stat (range) as well as fixing the sight.
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gil pilferer
The Unholy Legion of Darkstar DARKSTAR ARMY
1
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Posted - 2013.05.23 04:46:00 -
[3] - Quote
ladwar wrote:nothing needs to be done, clearly TAR needs to be fixed the LR is just fine.
TAR definitely needs a nerf, but are you seriously ok with the LR scope? It's TERRIBLE! |
gil pilferer
The Unholy Legion of Darkstar DARKSTAR ARMY
1
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Posted - 2013.05.27 11:10:00 -
[4] - Quote
There's been a pretty consistent consensus in this thread about how to resolve what is currently a pretty homogenous usage of weapons in dust. In my experience when there is this much consensus something is pretty obviously broken but The stats on weapon usage are there for the devs to see if they are questioning if this is a real issue or just a bunch of laser fanboys QQing. It would just be nice to at least have a "we are looking into it" from a dev. |
gil pilferer
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
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Posted - 2013.05.30 02:45:00 -
[5] - Quote
Well it seems the TAR is getting a nerf and the SR is getting a small range buff,( both excellent IMO) but still no word on the LR. I'm sure CCP doesn't prioritise responding to nerd raging and threats to quit over civilised and constructive feedback... |
gil pilferer
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
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Posted - 2013.06.06 03:28:00 -
[6] - Quote
Vell0cet wrote:Mobius Wyvern wrote:In relation to the second point, since this would mean "pre-firing" and "sweeping" would no longer be viable, it would significantly increase the skill ceiling of the weapon. I actually like the balance of the "pre-firing" and sweeping mechanism. It forces you to pop out of cover and linger for a while with a big beam revealing your location while you stand stationary. It makes you very vulnerable to snipers or people flanking you and is a nice "long burst" counterpoint to the "short bursts" mechanism of most weapons. It creates variety and tactical interest. I do think it was too easy to get a kill in chromosome with the sweep though, but you had to time things correctly or you'd overheat. It incentivized flirting with that line of overheating which is also an interesting mechanism.
+1
I loved the sweeping mechanic in chromosome, and the risk vs reward which is what makes eve/dust so appealing to me in the first place. I realise it was op but it only needed a small tweak. As for weather the issues would have been resolved by bigger maps and losing sharpshooter it's hard to say, but I would be interested to hear or see how the chromosome LR would fare in the current dust climate. A test server like they have on eve to try out changes before implementing them would be cool, although I suspect that dust doesn't have to population to support it. |
gil pilferer
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
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Posted - 2013.06.07 00:08:00 -
[7] - Quote
Quote:Update: There are more laser rifle variants coming, and we are working on fixing ADS issues.
It's so reassuring to know that CCP are looking into it and I can't wait to hear more about what's planned. I just hope "ADS issues" refers to a new sight as well as improving the tracking speed. i think that would be enough of a start to then take stock and see how the LR fares. the damage / range numbers can then be tweaked pretty easily if it's still off.
Also i wonder what the new varieties are! I wasn't really thinking about that. anyone got any cool theories for LR variants?
THANKYOU CCP |
gil pilferer
The Unholy Legion Of DarkStar DARKSTAR ARMY
5
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Posted - 2013.06.27 00:45:00 -
[8] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=980095#post980095
No mention of the SR sight... I am disappoint |
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