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King Kobrah
SyNergy Gaming EoN.
282
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Posted - 2013.05.15 19:11:00 -
[1] - Quote
The main issue with logi imbalance is the assault suits being identical from medium frame thru assault specialization.
This fixes the problem between proto medium frames and proto assault specialization frames. More CPU and PG to actually fit stuff and the extra eq slot makes the ~3m sp investment worth it. Utilizing both equipment slots to their fullest would force an assault to gimp his HP or weapon to give people a reason to still roll logi for support.
Change the Caldari logi bonus to reduce CPU of shield extenders rather than make them more effective. Problem solved, everyone is happy (except heavies, they'll cry no matter what. -OR- Keep logi bonus the same, add a light weapon damage bonus to assault specialization to make up for the bonus to logi HP
Bonus balancing: slightly increase range on the scrambler rifle and increase damage on plasma cannon (keep splash the same), make forge gun less accurate
Discuss |
Omareth Nasadra
Rebelles A Quebec Orion Empire
6
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Posted - 2013.05.15 19:15:00 -
[2] - Quote
agree with ya, simple change that would really make a difference, and oh bring back old arc and fix trail of smoke glitch for MD |
King Kobrah
SyNergy Gaming EoN.
282
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Posted - 2013.05.15 19:20:00 -
[3] - Quote
Omareth Nasadra wrote:agree with ya, simple change that would really make a difference, and oh bring back old arc and fix trail of smoke glitch for MD Added this to my OP, mass drivers are a joke right now |
SHANN da MAN
D3LTA FORC3 Orion Empire
10
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Posted - 2013.05.15 20:03:00 -
[4] - Quote
+1 on the Suit Idea !
(the weapon changes should be a separate thread) |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
451
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Posted - 2013.05.15 20:14:00 -
[5] - Quote
So just pump them up by .2 speed and increase PG/CPU? I'm sure we can all live with that. |
Ydubbs81 RND
Ahrendee Mercenaries
1241
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Posted - 2013.05.15 20:18:00 -
[6] - Quote
Not all logis....but the caldari logi needs slot removals. Until there is a reason why the logi can take a role of an assault or heavy, then those slots and the shield bonus needs to be adjusted |
Knight SoIaire
Better Hide R Die
393
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Posted - 2013.05.15 20:22:00 -
[7] - Quote
Forge Guns should become less accurate the longer you hold the charge.
The crosshair should either;
A. Get bigger B. Shake C. Both |
Goric Rumis
Dead Six Initiative Lokun Listamenn
166
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Posted - 2013.05.15 20:32:00 -
[8] - Quote
King Kobrah wrote:Bonus balancing: slightly increase range on the scrambler rifle and increase damage on plasma cannon (keep splash the same), make forge gun less accurate, return mass driver to old damage and blast radius as well as refine the smoke and arc of the projectiles. If you want a serious discussion of the suit situation, don't bring in these catch-all changes to other crap. These things have nothing to do with the suit balance. |
Knarf Black
Subdreddit Test Alliance Please Ignore
742
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Posted - 2013.05.15 20:46:00 -
[9] - Quote
King Kobrah wrote:Change the Caldari logi bonus to reduce CPU of shield extenders rather than make them more effective. Problem solved, everyone is happy (except heavies, they'll cry no matter what.
^This^
That would knock a good chunk of of the SlayerLogis' shields, as well as provide them with a surplus of resources to put towards equipment and doing actual Logi type stuff.
The bonus they currently have is simply too darn |
Delirium Inferno
Edoras Corporation
272
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Posted - 2013.05.15 20:50:00 -
[10] - Quote
I'm down for some of these ideas, but assaults shouldn't get 2 equipment. Maybe give them an extra grenade or high/lows. Definitely need to be more than the basic frame. |
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King Kobrah
SyNergy Gaming EoN.
283
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Posted - 2013.05.15 21:32:00 -
[11] - Quote
Delirium Inferno wrote:I'm down for some of these ideas, but assaults shouldn't get 2 equipment. Maybe give them an extra grenade or high/lows. Definitely need to be more than the basic frame. Two grenade slots instead of two eq slots is a great idea and I'd fully support this.
@thread weapon balance changes are just extra fodder for discussion |
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