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Kushmir Nadian
Valor Coalition RISE of LEGION
216
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Posted - 2013.05.15 13:43:00 -
[1] - Quote
Let's be clear, last build we had random vanishing and disappearing equipment and so things like drop uplinks and nanohives were often invisible.
THIS HURT GAMEPLAY. BAD.
This is fixed now--equipment is now static on the battlefield. What no one should like now is the blanket Uplink Detector Module that we now have fitted in every suit, apparently. Its so bad I can see where the enemy has placed them from the Tac Map.
This is too much intel, let's reward the people smart enough to place uplinks discreetly and make an advance staging area for their team. If I see it with my own eyes? FINE. Hell, make it a job for the Active Scanner, but please, please, please don't give every Tom, **** and Harry the real-time location of every Uplink on the map for free.
Thanks CCP. |
boba's fetta
Thukker Tribe Holdings Inc. Gathering Of Nomadic Explorers
71
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Posted - 2013.05.15 13:46:00 -
[2] - Quote
sometimes dropuplinks will move. esp if you place them on high buildings.
i totally agree that it shouldnt be so easy to spot uplinks on the map. |
General John Ripper
187. Unclaimed.
207
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Posted - 2013.05.15 13:48:00 -
[3] - Quote
Agreed. This should be changed.
SoxFour make this happen! |
Halador Osiris
Dead Six Initiative Lokun Listamenn
315
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Posted - 2013.05.15 13:48:00 -
[4] - Quote
I'm a full time ADS pilot and frequently see them on the minimap while flying overhead. I then stop, turn around, and missile them. I honestly don't think it's fair that I can do that. Maybe if I had a scanning module, but I don't. |
Jack McReady
DUST University Ivy League
212
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Posted - 2013.05.15 13:49:00 -
[5] - Quote
I already posted this in the bug section but obviously no one cared.
drop uplinks are currently visible accross the map through map overview or minimap or by the icon on your first person view up close. if you place one chances are good that a sniper destroys it a few seconds later. |
RedRebelCork
Ahrendee Mercenaries
55
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Posted - 2013.05.15 13:52:00 -
[6] - Quote
Agreed. Noticed this last night also, took out a few raspberries and 2 of their drop uplinks with ease. |
Vrain Matari
ZionTCD Unclaimed.
523
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Posted - 2013.05.15 14:02:00 -
[7] - Quote
+1. Agreed, Jack, Kushmir. Uplinks have become trivial to spot. I'm thinking of them as a cyno now, tbh.
Fine for tactical use with coordinated squads. But hell on the blueberries.
In instant battle matches i usually make a point of staying out of squads so the blueberries have some uplinks and support. Have to give up on orbitals but I'm hoping that if peeps use uplinks enough they'll learn to put them down themselves.
With this new easy-to-spot behaviour that uplinks are displaying putting down uplinks for blueberries is almost pointless.
Part of what we're seeing might be due to the active scanners too. They do a great job of detecting uplinks, and any savvy squad defending a point is prolly using them. So did the signature of uplinks change somehow, or is it the active scanners? |
Tolen Rosas
Kang Lo Directorate Gallente Federation
167
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Posted - 2013.05.15 15:33:00 -
[8] - Quote
Def needs fixing. no psychic dropsuits, please. |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
626
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Posted - 2013.05.15 15:36:00 -
[9] - Quote
scanners also pick them up, and as we should all know by now, people actually DO use scanners. |
iceyburnz
Crux Special Tasks Group Gallente Federation
452
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Posted - 2013.05.15 15:50:00 -
[10] - Quote
flux grenades are your friend.
Thats relevant, I swear it is.
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Icedslayer
SVER True Blood Unclaimed.
75
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Posted - 2013.05.15 15:53:00 -
[11] - Quote
I pick them up on my Acive Scanner |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
25
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Posted - 2013.05.15 15:57:00 -
[12] - Quote
Yeah, well, you generally get a warning when someone uses a scanner, too. I've seen the message pop up. "You have been scanned." I've been on maps where I can see all the uplinks and the enemy can see all out uplinks and nary a warning is had. You can literally see them as soon as they are in range of your minimap, scan radius be damned. I could hide an uplink in a box of dead uplinks and the enemy would know exactly which uplink was working... Doesn't matter where you drop on uplink, people will know it's there, and will likely try and do something about it. |
Crash Monster
Snipers Anonymous
266
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Posted - 2013.05.15 16:03:00 -
[13] - Quote
No skill into uplinks at this time... check. |
Vera Fillon
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
0
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Posted - 2013.05.15 16:04:00 -
[14] - Quote
I'm fine with them being discovered through active scanners, but something like being able to spot an uplink that is on top the building you are currently underneath makes NO sense. The proper use of uplinks allows a team to have a fluid strategy, forcing the other team to react from a force that could be coming from anywhere. When trying to set-up a proper flanking attack, nothing is more annoying than having to plant a giant "I'M OVER HERE" sign in the ground prior to the attack.
At the very least, discovery should be line of sight only, unless the scanner is used.
This is a huge problem in the new Domination game mode, as maneuvering your team around the null cannon is key to victory. Having to haul 500m to before you can even consider getting into the fight is frustrating, especially when CRUs are destroyed so easily by turrets and tanks. Being unable to utilize a tactical insertion takes the strategy out of this game and turns it into a "run and gun shooter".
Emphasis on the run.
/rant |
Shady IceCream Truck
Krullefor Organization Minmatar Republic
14
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Posted - 2013.05.15 16:08:00 -
[15] - Quote
no skill into MD check
no skill into heavy check
no skill into Swarms check
no skill into flaylock check
no skill into plasma launcher check
no skill into sniper rifle check
no skill into ..... DUST CHECK
whats left.. just me ..you ...and skid marks on ur forehead |
Draco Cerberus
Hellstorm Inc League of Infamy
40
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Posted - 2013.05.15 17:49:00 -
[16] - Quote
I spent the majority of the matches I played yesterday tracking down and killing links. It doesn't matter how good the spot is, if the enemy can see it the players will get spawn camped. Previously it was visible only after you or one of your squad members had discovered it.
An uplink is meant to be a way to call for reinforcements, it shouldn't be a big neon sign saying "Here we are come get us!" . I would like a covert uplink for my team with higher level skills. As it is this way right now the best way to hide an uplink is to stand on it. Meat barricades also stop the damage to the uplink but don't help attrition rates.
Thank you CCP for making items static on the map and giving us a real mini map that displays fairly accurately where things are. |
Sontie
Ill Omens EoN.
306
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Posted - 2013.05.15 18:05:00 -
[17] - Quote
DO IT CCP! |
Artemis Kaiba
Prima Gallicus
3
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Posted - 2013.05.15 21:43:00 -
[18] - Quote
I agree. The drop uplinks shouldn't be so easy to spot. |
Prius Vecht
Red and Silver Hand Amarr Empire
92
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Posted - 2013.05.15 22:20:00 -
[19] - Quote
def needs fixing. |
Chase Chouhada
Osmon Surveillance Caldari State
0
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Posted - 2013.05.15 22:25:00 -
[20] - Quote
I think one of the reasons they're currently so easy to spot is that an entire team can spawn at one, forever.
If you have a good team, they can defend a droplink location and use it as a central point to push forward. I'd love to see a more stealthy version of one, but only if it has some sort of limit placed on it: Say the number of people that could ever spawn there before depleting. |
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Jax Saurian
GunFall Mobilization Covert Intervention
35
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Posted - 2013.05.15 23:47:00 -
[21] - Quote
I hate how I could place the most discreet uplink possible but everyone in a 5 mile radius can see it I don't mind if some just happens along and sees it or if they upgraded their radar skillz and added radar modules and finds it. But the second EVERYONE can find my uplinks like it was an Easter egg hunt then I have a problem.
edit: also I would like to propose that uplinks can be squad only again with the choice of everyone can spawn on it. It upsets me that my uplinks can go like nobody's business because blueberry's (not their fault they don't know) spawn on my expertly placed uplink. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
482
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Posted - 2013.05.16 00:47:00 -
[22] - Quote
This is a big issue. Drop uplinks are pretty much useless now that there is no hiding them.
Considering they used to be a work around for the horrible spawn system in ambush that creates a big problem for the game. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
173
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Posted - 2013.05.16 01:21:00 -
[23] - Quote
Moonracer2000 wrote:This is a big issue. Drop uplinks are pretty much useless now that there is no hiding them.
Considering they used to be a work around for the horrible spawn system in ambush that creates a big problem for the game.
^this. they cant be just instantly viewable. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
470
|
Posted - 2013.06.18 15:47:00 -
[24] - Quote
Agreed.
(copied from bug section thread)
I've had several cases, one example was that I 1) set a link behind compound large wall 2) a red heavy (spotted by blues) is on a field 50-70m away, facing away from the link 3) red heavy turned around, walked to the exit of the wall in order to get out and then determinately walked straight to the hideout where the link was and shot it
A heavy with lowest scan range and precicion, had eyes in his back thru walls and containers TURNED AROUND and started going round straight for link...
I find it unlikely that this is working as intended. The art of uplink placement is gone.
Both scenarios are very annoying: - uplinks never found even though you know they are there and you are searching for them - uplinks lit up like Tannhauser Gate and visible for anyone in the radius of 100m
SUGGESTION: Make links as they were BUT enable active scanners to find them! That would be cool and reward scanner usage.
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
510
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Posted - 2013.07.01 00:35:00 -
[25] - Quote
Hey!
Looking for comments, especially on my post above ^ |
cy6
Raging Pack of Homos
63
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Posted - 2013.07.01 02:23:00 -
[26] - Quote
If you want to decrease uplink's scan, then i think you shouldnt be able to cluster 2/3 uplinks together. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
45
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Posted - 2013.07.01 02:34:00 -
[27] - Quote
One uplink in an area does the same job as five. The only difference is how many people can spawn in that area before the uplinks break. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1480
|
Posted - 2013.07.01 06:00:00 -
[28] - Quote
I do think that they are too easy to detect but let's not make them undetectable at all. I think that if you are within a certain specified meter range, then your suit should pick them up on radar.
Maybe if each droplink has a specific scan profile, so your suit should have a certain scan radius and precision in order to pick them up on radar. The more advanced drop uplinks should have a lower scan profile so that will force guys to spec into it for real good ones.
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