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CharCharOdell
Ametat Security Amarr Empire
39
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Posted - 2013.05.13 23:11:00 -
[1] - Quote
Give us a 10% boost to PG per level up to 50%. This would save us. |
CharCharOdell
Ametat Security Amarr Empire
39
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Posted - 2013.05.14 01:19:00 -
[2] - Quote
Godin Thekiller wrote:Rachoi wrote:then you're gonna need to figure something out, because stacking on piles of extra plating is what kills your speed, even though most of the time they are necessary, i do about t he same with my suit, but i go light on the plates for the sake of keeping a bit of mobility.
i get the gist about you liking being the heaviesst thing on the ground, but i dont think you should be invincible either. maybe try a low grade Hardener module to supplement your defence? either passive or active, but something to just plain reduce the damage you take, it might help with some of the issues Your clearly not a pilot. Everyone uses hardners. That is not even opinion, it's law. Every pilot knows to use hardners. You would understand better if you were one.
Non AV and tankers need to stay out of our business. |
CharCharOdell
Ametat Security Amarr Empire
77
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Posted - 2013.05.15 23:04:00 -
[3] - Quote
Give us back passive PG skills but with a 10%/lvl bonus. |
CharCharOdell
Ametat Security Amarr Empire
78
|
Posted - 2013.05.15 23:38:00 -
[4] - Quote
DeathwindRising wrote:We honestly took a huge leap backwards with the PG nerf. It feels like they didn't want to release the game to the public with tanks being like they were. Apparently, cloning COD = success for some people.
The problem I think people had with our tanks was that we know what we're doing. We know what to attack, when to attack, when to fall back, and when you know what you're doing, we become a huge force multiplier. We all know that we're not all powerful. We have our limitations, but for those that don't know anything about tanks, they feel tanks are under powered in terms of defense. We aren't AV weapons do exactly what they're supposed to and that's to wreck us. The only AV weapon that seams severely out of place are some of those grenades.
Nerfing the PG on vehicles is like telling me I cant drive my car with wheels on it. what good is it without what we need? They needed to curb the vehicles so the game would appeal to more casual players, but they clearly don't know how to do that. They obviously can't nerf player skill, so they crippled our vehicles (what appears to me) to buy them time to think of something.
If they need time fix vehicles, then I say they give us all, temporarily, BP's of all standard vehicles, while they work on them. They should still requires skills, but it lets us play with them without the frustration of losing them in their crippled states.0
We should get free tanks while CCP collects their data, and they can modify the stats of the tanks until they find the balance theyre looking for. After they figure things out, they can remove the BP's from our inventories.
+1 |
CharCharOdell
Ametat Security Amarr Empire
78
|
Posted - 2013.05.16 00:50:00 -
[5] - Quote
ImpureMort wrote: +1 for the last sentence. So simple so true, perfect.
us tankers are expected to handle proto and adv av with no gear to match. they are configuring the skills for the things we dont have yet ...so why do we have vehicles at all ..atm vehicles are useless in fw and pc because they're is no proto match to face thuld surely await any proto av that would surely await any tank called in pc. ccp should just remove all vehicles until such time that they have proto's ready to give vehicle users. otherwise welcome to murder taxi 14 the only way i as a tanker still have fun in dust. and once they nerf that we always has afking[/quote]
Gimme proto! |
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