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LovinBoston
SIK NATION RISE of LEGION
0
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Posted - 2013.05.13 11:17:00 -
[1] - Quote
What's more effective on the frontlines |
Tectonious Falcon
The Southern Legion RISE of LEGION
478
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Posted - 2013.05.13 11:18:00 -
[2] - Quote
LovinBoston wrote:What's more effective on the frontlines
Armour tanking is better for Gallente assaults. |
RuckingFetard
Better Hide R Die
83
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Posted - 2013.05.13 11:24:00 -
[3] - Quote
Tectonious Falcon wrote:LovinBoston wrote:What's more effective on the frontlines Armour tanking is better for Gallente assaults.
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Arkena Wyrnspire
Turalyon Plus
299
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Posted - 2013.05.13 11:32:00 -
[4] - Quote
Armour tanking is better for gallente assaults, which is why they're the worst assault. |
Tectonious Falcon
The Southern Legion RISE of LEGION
478
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Posted - 2013.05.13 11:45:00 -
[5] - Quote
Arkena Wyrnspire wrote:Armour tanking is better for gallente assaults, which is why they're the worst assault.
I use the Gallente assault and I do quite well with them.
I only have 4.8 million SP, and I'm only using the standard suit and yet I can get 598 total HP. |
Gersh Raven beta
Subdreddit Test Alliance Please Ignore
156
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Posted - 2013.05.13 12:06:00 -
[6] - Quote
You could speed tank instead. Swap out armour plates for speed and stamina mods and an armour repper. Then you can zip around and flank reds while being fast enough to dodge behind cover. |
Cat Merc
BetaMax. CRONOS.
1048
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Posted - 2013.05.13 12:17:00 -
[7] - Quote
Tectonious Falcon wrote:Arkena Wyrnspire wrote:Armour tanking is better for gallente assaults, which is why they're the worst assault. I use the Gallente assault and I do quite well with them. I only have 4.8 million SP, and I'm only using the standard suit and yet I can get 598 total HP. You would do better in Shield, I promise you that. |
Coleman Gray
GunFall Mobilization Covert Intervention
267
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Posted - 2013.05.13 12:23:00 -
[8] - Quote
armour is better for stand alone tanks, but shield tanks are good for support and vehicle squading if you do it right. |
Cat Merc
BetaMax. CRONOS.
1048
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Posted - 2013.05.13 12:24:00 -
[9] - Quote
Coleman Gray wrote:armour is better for stand alone tanks, but shield tanks are good for support and vehicle squading if you do it right. I think you got that mixed up buddy. |
Joseph Ridgeson
WarRavens Orion Empire
120
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Posted - 2013.05.13 12:50:00 -
[10] - Quote
The Advantage of Armor is the fact that they get so much more HP than Shields. An Advanced Shield Extender gives 33 Shield while a basic Armor Plate gives like 65. The difference is that Armor does not passively heal like Shields and Armor slows you down.
But EVE and DUST work like this: Lots of High Slots = Shield Lots of Low Slots = Armor Caldari and Minmatar (sometimes) = Shield Gallente, Amarr, and Minmatar (sometimes) = Armor
The shame is that the Assault bonus is Shield Recharge which is only REALLY great for the Caldari. They should have made the basic bonus that applies to everyone something like Weapon Damage or Reload Speed (even though it sucks) and make the Caldari Specific Bonus about Recharge.
Be well. |
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Purona
Militaires Sans Jeux
4
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Posted - 2013.05.13 13:16:00 -
[11] - Quote
shield better for bursts of random damage due to there ability to stack shields
armor is better for sustained damage since they can repair while taking damage
take one person who is shield tanking with 400 hp and another person who is armor tanking with 300 hp with 10 second repair per second over an 11 second fight the armored soldier will have effectively more hp than the shielded solder |
Deluxe Edition
TeamPlayers EoN.
169
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Posted - 2013.05.13 13:18:00 -
[12] - Quote
Joseph Ridgeson wrote:The Advantage of Armor is the fact that they get so much more HP than Shields. An Advanced Shield Extender gives 33 Shield while a basic Armor Plate gives like 65. The difference is that Armor does not passively heal like Shields and Armor slows you down.
But EVE and DUST work like this: Lots of High Slots = Shield Lots of Low Slots = Armor Caldari and Minmatar (sometimes) = Shield Gallente, Amarr, and Minmatar (sometimes) = Armor
The shame is that the Assault bonus is Shield Recharge which is only REALLY great for the Caldari. They should have made the basic bonus that applies to everyone something like Weapon Damage or Reload Speed (even though it sucks) and make the Caldari Specific Bonus about Recharge.
Be well.
While its true that armor is quicker to get high amounts of HP, once you hve complex shield extenders (and with 4.8 mil SP you should have) thier is no point in armor. Running anything larger than a basic plate slows you down way to much and makes you an easy target.
The difference between a basic plate and a complex plate HP wise is about 1 and 1/2 bullets from a standard AR, and with the 10% penalty to movement speed that comes with it I gauruntee your going to be hit by a lot more bullets. This makes wearing anything more than 1 or 2 basic plates counter productive. |
Deluxe Edition
TeamPlayers EoN.
169
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Posted - 2013.05.13 13:22:00 -
[13] - Quote
Purona wrote:shield better for bursts of random damage due to there ability to stack shields
armor is better for sustained damage since they can repair while taking damage
take one person who is shield tanking with 400 hp and another person who is armor tanking with 300 hp with 10 second repair per second over an 11 second fight the armored soldier will have effectively more hp than the shielded solder
Your thinking is slightly off. The slower movement speed of armor ensures you will take more damage, while gimping your ability to get behind cover. If a shield player is able to take cover for 3-4 seconds they are able to go from virtually no shields left to full health. Whereas it takes an armor close to a minute to accomplish the same feat.
However paired with a Logi repping with their 106 HP/s repair tool while standing in triage nanohives an armor assault can tank sustained damage from 1 - 2 players as long as the assault player doesn't get 1 shot from a militia locust grenade and they continue to circle strafe while in the triage nanohive. |
Tectonious Falcon
The Southern Legion RISE of LEGION
478
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Posted - 2013.05.13 13:42:00 -
[14] - Quote
Deluxe Edition wrote:Joseph Ridgeson wrote:The Advantage of Armor is the fact that they get so much more HP than Shields. An Advanced Shield Extender gives 33 Shield while a basic Armor Plate gives like 65. The difference is that Armor does not passively heal like Shields and Armor slows you down.
But EVE and DUST work like this: Lots of High Slots = Shield Lots of Low Slots = Armor Caldari and Minmatar (sometimes) = Shield Gallente, Amarr, and Minmatar (sometimes) = Armor
The shame is that the Assault bonus is Shield Recharge which is only REALLY great for the Caldari. They should have made the basic bonus that applies to everyone something like Weapon Damage or Reload Speed (even though it sucks) and make the Caldari Specific Bonus about Recharge.
Be well. While its true that armor is quicker to get high amounts of HP, once you hve complex shield extenders (and with 4.8 mil SP you should have) thier is no point in armor. Running anything larger than a basic plate slows you down way to much and makes you an easy target. The difference between a basic plate and a complex plate HP wise is about 1 and 1/2 bullets from a standard AR, and with the 10% penalty to movement speed that comes with it I gauruntee your going to be hit by a lot more bullets. This makes wearing anything more than 1 or 2 basic plates counter productive.
Or you can just alter your playstyle. I used to run a heavy, I can easily deal with low movement speed. Besides there are skills and mods that affect stamina, speed etc.
I come up against guys in full proto shield fits with proto tactical assault rifles and still come out on top. Another bonus to armour is I can fit heaps of armour plates along with damage modifiers, effectively making me a slightly faster, but less tanky heavy. |
Delirium Inferno
Edoras Corporation
241
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Posted - 2013.05.13 13:45:00 -
[15] - Quote
Everyone sees the "-10% movement speed" and says, "Oh hell no!" But they haven't actually tried using it. The movement speed isn't that big of a drop off as it sounds. The only time you'll really ever notice it is the initial sprint from the MCC to a null cannon or if you are trying to do a dead sprint between two null cannons. The moment to moment combat though you're fine. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
821
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Posted - 2013.05.13 13:46:00 -
[16] - Quote
Delirium Inferno wrote:Everyone sees the "-10% movement speed" and says, "Oh hell no!" But they haven't actually tried using it. The movement speed isn't that big of a drop off as it sounds. The only time you'll really ever notice it is the initial sprint from the MCC to a null cannon or if you are trying to do a dead sprint between two null cannons. The moment to moment combat though you're fine. It's not just movement speed it affects, turning speed, jump height, and fall damage. Unless you're Amarr, armor sucks. |
Rynoceros
One-Armed Bandits Heretic Initiative
55
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Posted - 2013.05.13 13:59:00 -
[17] - Quote
My thought was that with the gK.0 suits it's better to invest in shields because you would have a better base armor than the others to lean on. Pad your flaws. That 15% extra CPU/PG makes shielding more viable, too.
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Purona
Militaires Sans Jeux
6
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Posted - 2013.05.13 14:18:00 -
[18] - Quote
Deluxe Edition wrote:Purona wrote:shield better for bursts of random damage due to there ability to stack shields
armor is better for sustained damage since they can repair while taking damage
take one person who is shield tanking with 400 hp and another person who is armor tanking with 300 hp with 10 second repair per second over an 11 second fight the armored soldier will have effectively more hp than the shielded solder Your thinking is slightly off. The slower movement speed of armor ensures you will take more damage, while gimping your ability to get behind cover. If a shield player is able to take cover for 3-4 seconds they are able to go from virtually no shields left to full health. Whereas it takes an armor close to a minute to accomplish the same feat. However paired with a Logi repping with their 106 HP/s repair tool while standing in triage nanohives an armor assault can tank sustained damage from 1 - 2 players as long as the assault player doesn't get 1 shot from a militia locust grenade and they continue to circle strafe while in the triage nanohive.
so stay behind cover then
and at the same time if both combatants are behind cover both the armor tanker and shiled tank will regen shiled armor tanker to a less amount than shield tankers
also no
5 seconds is a delay until a shield tanker starts rengerating shields
5 seconds an armor tanker will have regenerated 50 hp
after 6 seonds armor will have repaired 60 shield 20 7 seconds armor 80 shield 40 8 seconds shield 60 9 armor 90 shield 80 10 armor 100 shield 100 11 seconds armor 110 shield 120 and that is for both combatants shield tanker wont be rgenerating any armor armor will be regenerating both shields and armor |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
3
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Posted - 2013.05.13 14:19:00 -
[19] - Quote
Cat Merc wrote:Tectonious Falcon wrote:Arkena Wyrnspire wrote:Armour tanking is better for gallente assaults, which is why they're the worst assault. I use the Gallente assault and I do quite well with them. I only have 4.8 million SP, and I'm only using the standard suit and yet I can get 598 total HP. You would do better in Shield, I promise you that. i concur missiles rip gallente suits to shreds ...and with current pg issues...decking a caldari with missiles leaves enough room on the tank to keep solid hp ..also with advanced missiles on the gunlogi ..yyou only need to use one local powergrid expansion..and that leaves enough room for dmg mod or tracking ..while at the same time not effecting your hp.
your gallente suit would be a one shot. the only suit ive met that can take 2 direct hits from proto accel missiles is the caldari bumble bee logi |
Gigatron Prime
New Eden's Most Wanted Gentlemen's Agreement
24
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Posted - 2013.05.13 14:36:00 -
[20] - Quote
OP asks community question
OP listens
OP already made mind up while making thread
OP walks away with armor |
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