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SGTGrimReaper
KILL-EM-QUICK RISE of LEGION
0
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Posted - 2013.05.13 05:05:00 -
[1] - Quote
All tanks are completely unviable. With the pg nerf, 10% less damage due to skill removed, and the tank main gun aiming restriction with less vertical angle has made it completely useless. I would high recommended not spending any skill points into tanking. The tanks are a paperweight now and serve little use. In real life you. An get more angle out of the main gun than in this game. No PG = Death to shield tanks. Armor tanks are okish. And time to kill has been extremely increase due to skill being removed. I would like this to be the start of a petition to undo these nerfs/modifications. Please post here to sign to get CCP to change back the tanks!!! Thank you. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
99
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Posted - 2013.05.13 05:24:00 -
[2] - Quote
True when I have elevation on a tank he can not touch me and I can unload my forge gun untouched. |
SGTGrimReaper
KILL-EM-QUICK RISE of LEGION
5
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Posted - 2013.05.13 05:29:00 -
[3] - Quote
Enderr Wigginn wrote:True when I have elevation on a tank he can not touch me and I can unload my forge gun untouched. I have lost many tank because of this. Also drop ship are op now because no one can kill them. They boost away from rockets and tanks can't hit them. Also tanks that have the higher ground always win too. |
Confident8291971
KILL-EM-QUICK RISE of LEGION
0
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Posted - 2013.05.13 05:34:00 -
[4] - Quote
In the beta. Tank were a important part of our corp. Now they are not being use as often because of the stat change. If you can return the tank stats back to where the were. This will give you the opportunity to make money. By putting the best Swarm or Forge Guns to kill those tanks a High Isk item or a Aurum item |
iniq midan
Armor Tanked
3
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Posted - 2013.05.13 07:18:00 -
[5] - Quote
SGTGrimReaper wrote:All tanks are completely unviable. With the pg nerf, 10% less damage due to skill removed, and the tank main gun aiming restriction with less vertical angle has made it completely useless. I would high recommended not spending any skill points into tanking. The tanks are a paperweight now and serve little use especially with the amount of skill point you must use. In real life you. An get more angle out of the main gun than in this game. No PG = Death to shield tanks. Armor tanks are okish. And time to kill has been extremely increase due to skill being removed. I would like this to be the start of a petition to undo these nerfs/modifications. Please post here to sign to get CCP to change back the tanks!!! Thank you.
Even a skill for 5% PG increase per level like we used to have would help **** tons, went from 7k armor to just barely over 5..... that's 3 hits from a forge gun ..... they don't even have to reload.... tanks. should. live longer than that, they're the fattest target on the field and everyone guns for them, give them the capability to defend against it if played right. |
SGTGrimReaper
KILL-EM-QUICK RISE of LEGION
6
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Posted - 2013.05.13 07:26:00 -
[6] - Quote
iniq midan wrote:SGTGrimReaper wrote:All tanks are completely unviable. With the pg nerf, 10% less damage due to skill removed, and the tank main gun aiming restriction with less vertical angle has made it completely useless. I would high recommended not spending any skill points into tanking. The tanks are a paperweight now and serve little use especially with the amount of skill point you must use. In real life you. An get more angle out of the main gun than in this game. No PG = Death to shield tanks. Armor tanks are okish. And time to kill has been extremely increase due to skill being removed. I would like this to be the start of a petition to undo these nerfs/modifications. Please post here to sign to get CCP to change back the tanks!!! Thank you. Even a skill for 5% PG increase per level like we used to have would help **** tons, went from 7k armor to just barely over 5..... that's 3 hits from a forge gun ..... they don't even have to reload.... tanks. should. live longer than that, they're the fattest target on the field and everyone guns for them, give them the capability to defend against it if played right.
Yes. That being taken away has really hurt us tank driver extremely big time and the main gun aiming issue just compounds it too. |
Coleman Gray
GunFall Mobilization Covert Intervention
267
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Posted - 2013.05.13 07:50:00 -
[7] - Quote
In my experience as a tanker the only thing I find messing me up to the point I feel nerfed are AV grenades, they do far to much damage for what they are AND atm EVERYONE has access to Advance level AV grenades without needing SP thanks to those Hacked Exo grenades that have been mentioned yet nothing done |
Synthetic Perception
Venilen Eugenics Agency
5
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Posted - 2013.05.13 07:50:00 -
[8] - Quote
SGTGrimReaper wrote:Enderr Wigginn wrote:True when I have elevation on a tank he can not touch me and I can unload my forge gun untouched. I have lost many tank because of this. Also drop ship are op now because no one can kill them. They boost away from rockets and tanks can't hit them. Also tanks that have the higher ground always win too.
HaHa
Obviously you have not flown one of these things! |
SGTGrimReaper
KILL-EM-QUICK RISE of LEGION
6
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Posted - 2013.05.13 13:38:00 -
[9] - Quote
I have and the are impossible to kill unless someone gets lucky now with uprising. |
CharCharOdell
Ametat Security Amarr Empire
37
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Posted - 2013.05.13 19:49:00 -
[10] - Quote
+1 |
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xxMemphis
KILL-EM-QUICK RISE of LEGION
22
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Posted - 2013.05.13 20:02:00 -
[11] - Quote
What no BMSTUBBY rant here...
Yeah no one fears a tank anymore....heck I fear a milita LAV more now since those things come out of nowhere...at least the tank is easy to hit and its not like it can kill you by firing back |
CLONE117
Planetary Response Organization
9
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Posted - 2013.05.13 21:33:00 -
[12] - Quote
lav sucks now it flips over to much as for tanks av grenade damage should be halved while swarm launcher damage should be increased also those grenades should not have a homing feature and now as for tanks.
i still have major probs with them sniping with those cannons.
i feel the range of those things should be reduced....
i think its the compressed blaster turret that im talking about? |
Pvt Numnutz
On The Brink CRONOS.
54
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Posted - 2013.05.14 09:54:00 -
[13] - Quote
SGTGrimReaper wrote:Enderr Wigginn wrote:True when I have elevation on a tank he can not touch me and I can unload my forge gun untouched. I have lost many tank because of this. Also drop ship are op now because no one can kill them. They boost away from rockets and tanks can't hit them. Also tanks that have the higher ground always win too.
Yeah no. Rail tanks can 2 shot my dropship before i get a chance to start burning away. Yes i can out run and sometimes even tank milita swarms, but advanced and protos can still take me out with ease. Dont even get me started with turrets and forge guns. Blaster tanks also do quite a bit against my shields...... I agree they should be able to aim higher but the only advantage dropships have against tanks is that one spot where you cant aim. Assault dropships run me 1.5 mil how much does your gunnlogi cost now?
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Delta 749
Maverick Security Consulting
79
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Posted - 2013.05.14 10:48:00 -
[14] - Quote
I know right, thats why a good tank driver can 30 and 0 in a match, hell Ive gone 20 and 0 in a cheap ass militia tank but I also have this common sense thing going on that tells me not to drive into swarms of infantry |
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