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RedRebelCork
Ahrendee Mercenaries
43
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Posted - 2013.05.12 20:53:00 -
[1] - Quote
Returned last week after a couple of months out. Have been taking notes since I returned. Put them all together here. This IS the tl;dr....
- Battle Finder - Instant Battles - No description for what the different game types are. What is 'Ambush OMS'? Lots of wasted screen real-estate where this info could be provided.
- Battle Finder - Instant Battles - Need ability to filter by map style/environment
- Battle Finder - Mercenary Battles - No ownership of planet shown (faction, corp, alliance?)
- Battle Finder - Instant Battles - Multi-Queue option needs to be added
- Social - Mails - Add 'mark all as read' option.
- Social - Mails - Add delete many/all option.
- Social - Chat - Add timestamps to see when someone has said something.
- Gameplay - Kill assists only worth 25? Some proportionality would be nice (give % based on how much damage you did).
- Gameplay - Some skirmish maps are a cluserfuck of people chasing eachother and rotating letters. The objectives are seemingly placed at random and as a result the terrain does not make for good gameplay.
- Gameplay - Spotted enemies should remain on map a little longer, or at least their last known position should fade out rather than disappear 100%
- Gameplay - Allow us to pick up our deployed gear.
- Gameplay - MCC exploding animation looks awful. Would look better if the losing teams MCC started to slowly list and crash just before end of game from players perspective. Then at end of game zoom out and show it from orbit
exploding.
- Gameplay - Requesting revival should be easier and the post-death camera work should be redone. The flow is poor at the moment.
- Gameplay - Maps again.... Some of the building designs are not very good. There are dead ends, walls that have no way through/over/under. Generally speaking they don't look like functional buildings or play well as combat settings.
- Gameplay - Salvage should reflect the other teams fits rather than just be arbitrary units of '5 x Equipment X'. Would make it all the sweeter when you kill some proto-***** and get some of his gear after the match.
- Gameplay - Snipers (maybe just scout suits) should be able to go prone, it's not like it would kill the pace of combat (they're all immobile on the hills anyway)
- Loading Screen - Seeing as how we're going to be fighting on procedurally generated planets and battlefields perhaps the loading screen should offer some information on the planet and climate. Ambient Temperature is 22 degrees bla bl bla, also who owns the planet, who are we figthing for and who against and anything else we should be made aware of. What would an actual clone solider super-warrior want to know while he's waiting to upload his personality to a combat clone?
- Loading Screen - Add battlefield-style tips and maybe animations of how to use equipment. Also potentially add advertising for equipment, boosters etc. Could upsell well using techniques like showing SP you could have gained this month with an active skill booster, new weapons that have been added, weapon upgrades for players preferred weapons type/highest SP weapon etc etc etc.
- Merc Quarters - The bed is child-sized for some reason?
- Merc Quarters - There should be a trophy case/shelf....
- Merc Quarters - There should be advertising on the TV. CCP make some great videos to promote the game, they should use those same resources to make videos to sell in-game weapons. Mix in-game footage of a weapon in action with some nice CGI and a sexy voice telling the mercs all about the latest in Proto AV technology, on sale now for 20AU. Also, Quafe commercials!
- Market - Offer a 'try before you buy' option. Maybe a weapons range with some drones to destory.
- Market - When viewing prerequisites for a piece of equipment it would be nice to see how far from the prerequisites I am rather than making me look up the tree for each skill requirement.
- Fitting - Colour customizations would be nice.
- Fitting - A fitting total ISK cost indicator at the bottom of the screen would be nice to see what the fit is going to cost me when I die (repeatedly, in expensive shame)
- Fitting - Ability to add corp, alliance and rank insignia would be nice.
- Fitting - Custom helmets would be nice (racial, limited edition, trophy winners, ).
- Fitting - Explosives (especially grenade) spec info should give some info on damage. A potential damage range would be most sensible (400-1200 HP)
- Dropsuits - There should be a 'Grenadier' assault class that allows more than one grenade slot (possibly at the expense of sidearm)
- Dropsuits - Specialised logi suits would be good, medic/engineer with bonuses for those modules and maybe an extra equipment slot restricted to certain equipment types.
- Weapons - AR iron sites in space age doesn't make much sense. Holo site like the SMG would be better.
- Weapons - No way to blind fire the swarm launcher?
- Weapons - Is there no way to release SWARM trigger without launching missiles? For example if it auto-locks on the wrong target I want to abort rather than waste the ammo.
- Weapons - Swarm launcher again. Should have a zoom site available.
- Weapons - Sniper rifles should have bipods.
- Weapons - With all these bionic enhancements and clone upgrades I reckon the resident of new Eden could handle ambidexterity. Dual-wielding is planned?
- Weapons - Flamethrowers would be good. Medium and heavy variants.
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RedRebelCork
Ahrendee Mercenaries
43
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Posted - 2013.05.12 20:54:00 -
[2] - Quote
- Vehicles - Dropship gunner view is obscured and narrow, should have a zoomed in and zoomed out option (like chopper door gunners in BF3 for example).
- Vehicles - LAVs need to have about 400kg worth of ballast added to them. The slip, slide and jump as if they weigh nothing. Poor handling and look ridiculous.
- Vehicles - LAVs gunner position is a suicide mission, and a sure sign of a n00b. Some light armour around the gunner position would be good, or a gun shield.
- Vehicles - A land based APC would be good. Sacrifice the speed and agility of a dropship for shields and armour.
- Other - No drones?
- Other - An online portal to view our characters,assets,skills,fittings and use Dust514/Eve social would be REALLY nice.
- Other - Add "Don't show again" option for patch notes.
- Equipment - Would be nice to have a 'jammer' that prevents enemies from seeing your health/shield strength.
- Equipment - Deployable sentry guns would be good. Possibly restrict to a certain class of logi (drone/sentry logi?)
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Doshneil Antaro
SVER True Blood Unclaimed.
51
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Posted - 2013.05.12 21:58:00 -
[3] - Quote
I agree with most of OP points and could live with the rest BESIDES the sniper prone. This game takes less skill to snipe in than any other game in the last 5 years. And before someone says you cant quick scope, that style is glitching and abusing the intended way a weapon is susposed to be used and am glad it is not viable in dust.
The rest of the post was a good read. |
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