Delirium Inferno wrote:To everyone who thinks Armor Tanking is useless.
1. You probably think the plates make you ridiculously slow. Why don't you do the math and see exactly where a 10% reduction actually takes you. You don't become as slow as a heavy, I can guarantee you. You still get around just fine. I've ran down several people with my armor tanking suit. When you are traveling distances within a single base, you are going to get there at pretty much the same time as a guy without armor plates, so it's ideal for defending the entirety of a base. The only point where you'll notice the speed difference is if you're trying to run long distances between bases.
2. You probably think armor sucks because it doesn't recharge automatically and even when it does it is slower than shield recharging. However, Gallente gets a ton of low-slots so you have room for a couple complex armor repairers. With these two plus the skill bonus, you are repairing 12.5 per second. And this is continuous, no delay. A shield tanker may have to wait 6 seconds for the recharge to kick in, in that time I have already repaired 75 of my armor. And if a shield guy gets hit just a little during that delay it starts over. Armor repairers are much better in my opinion for long shootouts whereas shield tanking is better for when you plan for quick engagements.
3. Armor plating gives you a lot more health than shield extenders. They also don't get wiped out when standing somewhat near a flux grenade. They can be repaired by an equipment that can go over 100 hp per second. There is no shield repairer tool. When you get revived by a nano injector, it revives a percentage of your armor but none of your shields, so armor tankers come back stronger.
Not even to mention we are getting a new weapon in a couple days that will tear through shields. I'm not saying shields are useless, but armor tanking does have plenty of upsides.
1. Walking speed is important for 1v1, and gallente are always easier targets because of that.
2. A Caldari can fit extenders without having to fit any "reps".
And no, that's 100% false and I tested time and time again, after the first hit, another hit won't reset the timer.
Putting a shield reg on your suit will negate a lot of that time spent waiting.
3. Armor plating gives you a bullet more health.
A bullet.
And if you use it you don't get to have proper recharge.
Any explosives destroy armor instantly, and its not like you have a layer of suit behind that armor like shields do.
Also, that 100hp rep is a lie, its only for vehicles, I checked.
Shield transfers will come, EVE has it, its not like CCP cares about Shield/Armor balance like they showed time and time again.
The scrambler rifle does 120% damage to shields and 80% to armor.
AR does 110% to shields, 90% to armor.
So none of your upsides are actually true.