bearjew69
Neanderthal Nation
1
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Posted - 2013.05.12 19:26:00 -
[1] - Quote
[quote=NeoWraith Acedia]First lets look at their stats: ----------------Caldari Assauault: Caldari Logi: PG:-----------60-----------------------78 CPU:---------300---------------------390 Shield:-------210---------------------180 Armor:-------120----------------------90 SR:-----------25/s---------------------20/s SRD:---------5s-----------------------4s SDRD:-------8s-----------------------6s MS:-----------5-------------------------4.7 SS:-----------7--------------------------6.6 SD:----------15s-----------------------11.5 Stamina:---150-----------------------111.5 S recovery:15/s----------------------12/s EHP:---------412.5--------------------337.5(75 HP difference) (This was with passives included)
So what is a logistics suit? From it's stats, it's a medium suit that's traded in some of it's base speed, health, and stamina for a higher slot count, while also switching it's side arm for equipment so that it can support it's team instead of slaying(Amarr logi excluded).
So is losing the side arm worth the extra equipment? First, let me ask you something. What side arm do most laser users use? A SMG? Bingo. Why? Because their laser is weak in CQC and does less damage to armor, while the SMG is the opposite of that. So what does a siderm do? It allows the player to overcome the inherent weakness of their main weapon, and gives them an emergency weapon incase they run out of ammo. Logis on the other hand exchange that combat adaptability in order to support their teamates. A side arm deals damage to the enemies, a repair tool heals your teammates. A side arm can kill your enemies, a nanite injector can revive your teammates. A siderm gives you more ammo, a nano-hive gives your whole team more ammo.
All in all I'd say the two are pretty well balanced.
Now then, shield extenders... A logi can fit 5 while an assault can fit 4, that's 363 and 290.4 respectively, this is including the new +10% shield bonus from the skill. Caldari Assault: 412.5 + 290.4 =702.9 EHP Caldari Logistics:337.5 + 363 = 700.5 EHP
Nothing wrong so far, in fact the logi suit is losing a little since it's slower.
Except... that Caldari logi bonus... 5% + to shield extenders per level, with 5 extenders that leads to 445.5 HP from extenders alone. That's more than assault suits entire base EHP. (1 extender is worth 89.1, X that by 5) (10% shield bonus + 25% Caldari logi bonus = 35% according to Cat Merc)
So 337.5 + 445.5 = 783 EHP 819(L) - 702.9(A) = 80.1 HP difference.
That's a bit too much in my opinion.
My possible solutions:
1. Like Pheonix has said in other threads, change the Caldari bonus to something more support related, or reduce it's current effectiveness so that the HP difference isn't so big.
2: Change the assault class bonus to something useful, my suggestion? 2% weapon damage per level, so that at level 5 it's the equivalent of a permanent complex damage module, this I think would give combat oriented people more of a reason to spec into assault suits instead of logistcs.
Edit: touch their light weapons and I will cut you!
Edit 2: I think that option 2 should be implemented no matter what, the assault bonus sucks for the Gallenete suit, though not as much as the heavy bonus sucks
Edit 3: Updated to include new shield extender bonus from skill.[/q
Im gonna defend the logiBROs on this ok
1.Know for one thing ppl r using logi suits as assult characters not for support. 2.another thing logi where like glass in last build 3. Has anyone herd of FLUX GRENADES LOL i can kill caldari logibro one flux and some bullet i take out proto logi with drangonfly scout with exile no damage mod. 4. Use the logi suit as intended, ummm by the way scrambler rifle will destroy caldiari logi 6. hmmm what else Play with team or get owed by lonewolfing 7. oh ya stop bitching its a game THAT is FREE!!! ummm FREE, ummm FREEE oh yah did i say FREEEEEEE!!!! If u dont like it play another game n move on. |