CCP Wolfman wrote:Hi
We made changes to the mouse first because that appeared to have the more significant issue. The updated mouse sensitivity scale is now virtually the same as Chromosome. The only differences are a spike that existed at the end of the scale has been smoothed out and ADS speed is higher. We wanted to get these changes to you quickly so we could gauge the impact they would have before making further updates.
The rotation speed limitations that are applied to the different dropsuit classes do present issues for tuning control with the mouse and ensuring DS3 players donGÇÖt find themselves at a very significant disadvantage. The maximum settings for pitch and yaw are one of the areas we are currently looking at making further changes to. We are continuing to work with and test different settings for both DS3 and mouse and we will make further updates once we have tested them.
The feedback we have received has been very useful but also very varied, in some cases conflicting and in others confusing. We have been unable to replicate some of the issues (such as Move settings having an impact on the mouse which just shouldnGÇÖt be possible). Because of this we are also investigating the possibility that changes/problems outside of the control system itself are effecting the experience. More on that if we find anything.
One last thing, whether youGÇÖre providing constructive feedback or screaming in pure hatred please mention what control method youGÇÖre using. We really need to know that
CCP Wolfman
CCP Wolfman just posted this in the stickied aiming thread.
This confirmed two things.
1. Speed limit is in place, and will not go away.
2. Mouse users are nerfed purely because of "mouse is too good".
That's it, I quit.
Dust is confirmed dead, good bye.1. Speed limit
Different suits gives you different speed limit - this is NOT what an fps should behave. This has became a first person MMORPG. With this "mechanism" in place, the game will never be skill based, and the control will NEVER be fixed because of how speed limits works. With speed limits on, you cannot even twitch shoot enemies even within a small angle. Your reaction time is not a useful skill anymore.
Dust is now confirmed to be an RPG and not a shooter. The "first person shooter" experience I am looking for is DEAD.
2. Mouse is too good for FPS, so we nerfed it! :CCP logic:
So you basically confirmed the :CCP logic: I predicted
earlier. Since I am a mouse user, I can not put up with non-sense like this, especially when the control is speed limited in the first place.
Good bye Dust, it was good while it lasted. But you are an RPG, and will not become a proper FPS, let alone "e-sport" or "triple A shooter". I should have guessed. :CCP:
This will be the last post you see. Unless CCP magically reverse all the damage they have done, but knowing :CCP: being :CCP:, that is simply impossible.
Good bye!
PS I would give out my stuff, but CCP hasn't code in a way to transfer ISK or items so I can't. LOLOLOL