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LeCuch
Red Star. EoN.
83
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Posted - 2013.05.11 00:24:00 -
[1] - Quote
Anyone else notice this as a problem? People just start hucking nades at you because you are beating them at a gun fight?
Like come on, all i ever die by is Militia Locus Grenades cooked to explode at my feet. It's getting really annoying |
Chances Ghost
Inf4m0us
115
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Posted - 2013.05.11 00:27:00 -
[2] - Quote
are you pissed they figured out how to counter your gunplay?
because it seems that your pissed that your fighting smart opponents.... |
Johnny Guilt
Algintal Core Gallente Federation
69
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Posted - 2013.05.11 00:27:00 -
[3] - Quote
LeCuch wrote:Anyone else notice this as a problem? People just start hucking nades at you because you are beating them at a gun fight?
Like come on, all i ever die by is Militia Locus Grenades cooked to explode at my feet. It's getting really annoying Yup,it's getting quite annoying, im even seeing RE's being thrown again. |
P14GU3
The Southern Legion RISE of LEGION
52
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Posted - 2013.05.11 00:27:00 -
[4] - Quote
No different from before except, maybe mercs are getting better at cooking? Oh and the grenade indicator isn't working. |
arimal lavaren
L.O.T.I.S. RISE of LEGION
247
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Posted - 2013.05.11 00:29:00 -
[5] - Quote
Its the shorter gun ranges I think not really that bad though if you remember the nade fest of a couple months ago when ccp shortened the fuse and made them explode a second after contact anyway. At least now they need to be cooked a little. |
DudeMcGuy 06
L.O.T.I.S. RISE of LEGION
8
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Posted - 2013.05.11 00:31:00 -
[6] - Quote
Grenade spamming is made much easier by the "tick" that starts after the "whistle" sound the grenade makes when pulled out. They all detonate on the 6th tick. The timing on the nades is just much easier to calculate now because the game counts for you. |
LeCuch
Red Star. EoN.
83
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Posted - 2013.05.11 00:34:00 -
[7] - Quote
DudeMcGuy 06 wrote:Grenade spamming is made much easier by the "tick" that starts after the "whistle" sound the grenade makes when pulled out. They all detonate on the 6th tick. The timing on the nades is just much easier to calculate now because the game counts for you. I thought i was losing my mind the first times i head that whistle |
Skyhound Solbrave
Rough Riders..
31
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Posted - 2013.05.11 00:35:00 -
[8] - Quote
Wait you're complaining about cooking? Cooking actually requires an amount of skill and if it's a problem for you, lrn2play. Logis eventually become good at cooking because we don't have a sidearm so a cooked grenade is our side. Today alone I had a nice match where I had all three of my nades blow up in someone's face :D
Edit: I actually don't pay attention to the clicking. I find actually taking the count out loud has been a lot more effective. My family thinks I'm going crazy, counting to three Mississippis every five minutes LOL |
DudeMcGuy 06
L.O.T.I.S. RISE of LEGION
8
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Posted - 2013.05.11 00:36:00 -
[9] - Quote
Yeah, as a rule of thumb you can just count to 4 (ticks that is) and throw now. Unless the enemy is right in your face. In that case keep jumping while you cook and count to five, haha. |
Green Living
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
202
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Posted - 2013.05.11 00:37:00 -
[10] - Quote
Improvise, Adapt, Overcome LeCunt. |
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TiMeSpLiT--TeR
Planetary Response Organisation
375
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Posted - 2013.05.11 00:38:00 -
[11] - Quote
Supplying shouldn't be passive. You need to hold circle next to a nanohive or supply depot to stack. |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
12
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Posted - 2013.07.06 04:12:00 -
[12] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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