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Thread Statistics | Show CCP posts - 3 post(s) |
General Tiberius1
ZionTCD Unclaimed.
640
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Posted - 2013.05.10 10:58:00 -
[1] - Quote
thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you
thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you |
General Tiberius1
ZionTCD Unclaimed.
641
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Posted - 2013.05.10 11:00:00 -
[2] - Quote
StarCrash II wrote:Good call ccp but just one question are you going to put the ranges in the list of stats on each gun coz it would be nice to know what my opt and fall off ranges are when i look to see which gun i want to use on the map.
this, this is needed, we have it in eve, lets us set up our prefered engagment range, guestimating in dust though is NOT fun |
General Tiberius1
ZionTCD Unclaimed.
641
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Posted - 2013.05.10 11:03:00 -
[3] - Quote
Master Jaraiya wrote:Liner ReXiandra wrote:It's really unbelieveable that this was allowed to happen.
We've spend a year in beta with subpar graphics that got excused by the "we want to focus on getting the core shooter game good". Then you upgrade the graphics and throw the entire core gun gameplay out with the bathwater.
Removing a skill because 'everyone will skill to 5 anyway' is a poor excuse; but if you want me to indulge you about truly useless skills: why can I skill up "dropsuit command" to 5, when there are no skills up the tree that need requirements beyond level 3? The skill itself gives no bonus to anything whatsoever. Why don't you nerf *that* instead? I was wondering about this myself. If I remember correctly in Chromosome you needed Dropsuit Command Lvl 5 in order to unlock Heavy dropsuits. Dropsuit Command also gave a bonus to your scan profile. Now Heavy at level 3 with nothing beyond. I skilled straight to lvl 5 Dropsuit Command as I knew I would be running heavy. Then I looked and seen I only needed lvl 3 DOH! Admittedly that is my fault entirely but, something needs to be given for the extra two levels of dropsuit command.
think i did this too, a year of needing it as a heavy made it a habit that was hard to break |
General Tiberius1
ZionTCD Unclaimed.
641
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Posted - 2013.05.10 11:04:00 -
[4] - Quote
ChromeBreaker wrote:General Tiberius1 wrote:thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you
thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you Yes HMG fix good.... BUt what about 10% genade dmg? or Tactical ARS someone tell me different
lol, more grenade spams and the tactical is a seasonal weapon, not worried. think some tankers are going to be mad about the FG buff though |
General Tiberius1
ZionTCD Unclaimed.
641
|
Posted - 2013.05.10 11:06:00 -
[5] - Quote
Musta Tornius wrote:General Tiberius1 wrote:StarCrash II wrote:Good call ccp but just one question are you going to put the ranges in the list of stats on each gun coz it would be nice to know what my opt and fall off ranges are when i look to see which gun i want to use on the map. this, this is needed, we have it in eve, lets us set up our prefered engagment range, guestimating in dust though is NOT fun Here you go guys: https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unreadExcuse the unfinished update after uprising, not enough sp to test everything, more ppl needed for giving a helping hand!
holy hell....well done man, well done
request linked thread be stickied if numbers are correct |
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