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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
ChromeBreaker
SVER True Blood Unclaimed.
447
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Posted - 2013.05.10 10:38:00 -
[1] - Quote
WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Please please dont say its a blanket +10% !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Tactical AR's dont need it. Forge guns dont need it Grenades dont need it!!!!!!!!!!!!!
PLEASE be careful with this! HMG i can understand but 10% might mess with everything else |
ChromeBreaker
SVER True Blood Unclaimed.
447
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Posted - 2013.05.10 10:57:00 -
[2] - Quote
DONT DO IT
please think some more about this!!
No one has complained about the damage of any other weapon. just the hmg.
Dont blanket fix a +10% increase
Grenades are close to OP as it is, Forge guns, tactical AR's, Lasers... think a bit more about this people. |
ChromeBreaker
SVER True Blood Unclaimed.
447
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Posted - 2013.05.10 11:00:00 -
[3] - Quote
General Tiberius1 wrote:thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you
thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you
Yes HMG fix good....
BUt what about 10% genade dmg? or Tactical ARS
someone tell me different |
ChromeBreaker
SVER True Blood Unclaimed.
447
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Posted - 2013.05.10 11:09:00 -
[4] - Quote
General Tiberius1 wrote:ChromeBreaker wrote:General Tiberius1 wrote:thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you
thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you Yes HMG fix good.... BUt what about 10% genade dmg? or Tactical ARS someone tell me different lol, more grenade spams and the tactical is a seasonal weapon, not worried. think some tankers are going to be mad about the FG buff though
think of it as a 10% decrease to your sexy new hp buff
The HMG NEEDED something done... blanket fixes are bad |
ChromeBreaker
SVER True Blood Unclaimed.
448
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Posted - 2013.05.10 11:27:00 -
[5] - Quote
Right good, the realisation is coming
10% dmg blanket increase... because of a pevious build!?!?! I thought you balanced the hp of the new suits to the nnew numbers?? The HMG was broken, we all agree. But your effecting EVERYTHING with a blanket buff. Firefights will be shorter/ more one sided.
An effective 10% decrease on all suit HP |
ChromeBreaker
SVER True Blood Unclaimed.
448
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Posted - 2013.05.10 11:31:00 -
[6] - Quote
KalOfTheRathi wrote:ChromeBreaker wrote: -- snip wailing against making the game more playable --
Well, I am afraid that you are wrong regarding this. I have a list of people* that think the game, as it stands, is not worth playing. ARs don't hit and targeting in general is broken. It takes nearly a clip to take anything down. Heavies can require a team. We have no ammo. The militia Hive will not refill an AR plus grenades. Which means players are running away from fights to get more ammo. You need to read his post a little closer. The reason for the 10% boost is the time to make a kill has increased not because players are complaining. Which means their ammo Nerf is more dramatic than even They thought it would be. * one to the point of selling his PS3, not coming back now regardless of hot fixes or patches.
That isnt damage, thats tracking and aiming which is also being looked at!
all your problems will be improved just by improving your hit ratio. you want to balance something by changing both? no you change one and then see if the other is needed.
Fix aiming first, then see if you need more dmg
And if your friend rage quit because of a new patch before it can be adressed then lol |
ChromeBreaker
SVER True Blood Unclaimed.
448
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Posted - 2013.05.10 11:34:00 -
[7] - Quote
Cat Merc wrote:ChromeBreaker wrote:WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Please please dont say its a blanket +10% !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Tactical AR's dont need it. Forge guns dont need it Grenades dont need it!!!!!!!!!!!!!
PLEASE be careful with this! HMG i can understand but 10% might mess with everything else Think of it like in Chromosome, it will feel the same. Everyone and their mother had weaponry maxed out, so that means everyone and their mother had +10%. Also, HMG's problems isn't really the damage and CCP said so themselves. They will be having more tweaks in the future.
Not as easy as that as the dropsuit hp values have changed to the new dmg numbers.
The HMG needed a fix, wether this is whats needed needs to be tested |
ChromeBreaker
SVER True Blood Unclaimed.
448
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Posted - 2013.05.10 11:49:00 -
[8] - Quote
DJINN leukoplast wrote:Too many heavy buffs... one step at a time please, CCP. Heavies only needed a tiny nudge, that's it. Let those fat turkeys learn how to play their role properly (support) before buffing them due to mass QQ in forums.
And +10% damage to all players? Why? It was nice not insta-dying in 1/16th a second. Now it's going back to being insta-killed if exposed for a split second.
Dust needs to be more of an arcade shooter, and letting everybody kill eachother 10% faster is not the right choice.
? how would you like them to support ?
Sitting back at a taken objective (mmm sounds fun) Or helping the front line shooting marshmellows at the enemy?
the 10% bit is right on.
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ChromeBreaker
SVER True Blood Unclaimed.
450
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Posted - 2013.05.10 12:30:00 -
[9] - Quote
DJINN leukoplast wrote:ChromeBreaker wrote:DJINN leukoplast wrote:Too many heavy buffs... one step at a time please, CCP. Heavies only needed a tiny nudge, that's it. Let those fat turkeys learn how to play their role properly (support) before buffing them due to mass QQ in forums.
And +10% damage to all players? Why? It was nice not insta-dying in 1/16th a second. Now it's going back to being insta-killed if exposed for a split second.
Dust needs to be more of an arcade shooter, and letting everybody kill eachother 10% faster is not the right choice. ? how would you like them to support ? Sitting back at a taken objective (mmm sounds fun) Or helping the front line shooting marshmellows at the enemy? the 10% bit is right on. Let's see, how about supporting your fellow logi, assault, and even scout shotgun players? You fatboys arent meant to be one-man slayers that can take on anybody and everybody. You are supposed to backup all other classes by laying down blankets of cover fire with your massive amount of of health to distract and injure the enemy player, while the rest of us do our jobs (or actually go AV as you were designed for, but obviously nobody in Dust expects heavies to go AV .. that's like hell, and some place freezing over ). Fatties need to play their roles correctly and stop QQing on the forums to get buffs they don't need or deserve.
I agree lol, however we cant put down cover fire or demand attention as the HMG doesnt have the range or dmg. The enemy shoots the assault next to you because theyre more dangerous. Heavies are easily flanked, charge one, one on one, and you deserve to die. get in under the gun or out range him.
(well... see how this hot fix works....)
... I run proto Assault FG's... i get get more kills with them then the hmg lol |
ChromeBreaker
SVER True Blood Unclaimed.
450
|
Posted - 2013.05.10 12:41:00 -
[10] - Quote
DJINN leukoplast wrote:ChromeBreaker wrote:
I agree lol, however we cant put down cover fire or demand attention as the HMG doesnt have the range or dmg. The enemy shoots the assault next to you because theyre more dangerous. Heavies are easily flanked, charge one, one on one, and you deserve to die. get in under the gun or out range him.
(well... see how this hot fix works....)
... I run proto Assault FG's... i get get more kills with them then the hmg lol
I don't enjoy being forge sniped any more than the next player, but at least you are prepared to take on some kind of vehicle (that is if the vehicle is more intriguing than the infantry player )
If it helps its a little more difficult atm, you dont show up so easily on the overview, and of course the general aiming difficulties we're having.
Vehicle hunting is back to being a bit more of a skill. |
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ChromeBreaker
SVER True Blood Unclaimed.
450
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Posted - 2013.05.10 13:13:00 -
[11] - Quote
Pugnacious Squirrel wrote:Give me a break. If they are essentially giving everyone their weaponry bonus back then EVERY weapon should get it. I am really tiring of all these heavies crying. ChromeBreaker wrote:WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Please please dont say its a blanket +10% !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Tactical AR's dont need it. Forge guns dont need it Grenades dont need it!!!!!!!!!!!!!
PLEASE be careful with this! HMG i can understand but 10% might mess with everything else
They are giving everything the bonus. thats the problem lol |
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