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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
568
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Posted - 2013.05.09 03:22:00 -
[1] - Quote
First off, it's not an AR. It's a Gallente short range, high damage plasma blaster, just like the short range blasters on a tank. It's not meant for long range combat. Everyone was spoiled by sharpshooter and it broke the game. Get over it and learn how to play differently. I hear the TAR is back to it's former glory. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
654
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Posted - 2013.05.11 09:48:00 -
[2] - Quote
Liam Helm wrote:Cosgar wrote:First off, it's not an AR. It's a Gallente short range, high damage plasma blaster, just like the short range blasters on a tank. It's not meant for long range combat. Everyone was spoiled by sharpshooter and it broke the game. Get over it and learn how to play differently. I hear the TAR is back to it's former glory. Oh if that's the case there should be drop off for the rounds than Devs said that's not supposed to happen and they're looking into it, but heated plasma isn't supposed to shoot 80-100m. Everyone having sharpshooter in chrome pushed engagements way to far away, snipers could camp up in the hills or on top of the MCC with a Thale's, and heavies could mow down people from across the map. People weren't beating each other with skill, they were beating them with range and damage mods. Having mid range combat where it is now encourages team work and tactics instead of everyone running a map in a circle and dakka! dakka! with sniper plasma blasters. Everyone took a range hit and for the most part learning how to play as a team. Deal with it. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
654
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Posted - 2013.05.11 10:09:00 -
[3] - Quote
Darken-Sol wrote:hard points on the map are stupid now. the gaps are too large. u got ppl having firefights with no actual damage being done. its getting better but its still not fun anymore. have u seen 1 post stating "wasting all this ammo is so fun". to top it off we got nerfed nanohives. it takes more bullets to kill less ppl with almost no hope of resupply. "gee fun. well it was worth a try. any ammo"? nah noone can afford to spec into logi. well except the other teams proto assault logis. wonder if they got ammo. Here's a hint: get closer
AR optimal range is 50m. Any more than that and the spread is too much for consistent damage. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
657
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Posted - 2013.05.11 11:02:00 -
[4] - Quote
Darken-Sol wrote:Cosgar wrote:Darken-Sol wrote:hard points on the map are stupid now. the gaps are too large. u got ppl having firefights with no actual damage being done. its getting better but its still not fun anymore. have u seen 1 post stating "wasting all this ammo is so fun". to top it off we got nerfed nanohives. it takes more bullets to kill less ppl with almost no hope of resupply. "gee fun. well it was worth a try. any ammo"? nah noone can afford to spec into logi. well except the other teams proto assault logis. wonder if they got ammo. Here's a hint: get closer AR optimal range is 50m. Any more than that and the spread is too much for consistent damage. i was implying that not alot of areas support that range. alot of open warfare is going on. civilwar style. but what the hell our range and accuracy is civil war grade. why not? I'll give you that, some maps need work. You know there's more to Dust than infantry right? Some maps are good for certain weapons and some maps are better for vehicles. Like Manus Peak for example. |
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