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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
ZiwZih
The Tritan Industries RISE of LEGION
124
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Posted - 2013.05.09 00:30:00 -
[1] - Quote
Please devs, for the love of gods, give us ETA on when the aiming will be fixed! |
ZiwZih
The Tritan Industries RISE of LEGION
125
|
Posted - 2013.05.09 12:32:00 -
[2] - Quote
CCP Wolfman wrote:Hi guys,
I just wanted to let you know we are investigating the issues that are being reported with aiming and should have more info soon.
Cheers
CCP Wolfman
CCP Nothin said you are aware of the 'severe issues' and that it was late to change it (the build already sent to Sony?) so you could only tweak a bit.
Does it mean you are aware of the issue(s) or you have to 'investigate' it? I think playing one game by yourself would be enough to realise the aiming is underwater-like and that build wasn't ready to be shipped. This is on the edge to be acceptable problem, to be honest.
Please, ETA of the fix. Thanks. |
ZiwZih
The Tritan Industries RISE of LEGION
125
|
Posted - 2013.05.09 14:12:00 -
[3] - Quote
This post has to stay on top. |
ZiwZih
The Tritan Industries RISE of LEGION
129
|
Posted - 2013.05.09 20:06:00 -
[4] - Quote
Rei Shepard wrote:Well i just ran a 25/3 after fiddling with my controls since Uprising Launch and its my best score ever since, before these were scores idd go damn i sucked....kinda of a score, but hey at least i can hit the side of a barn again!
You DO not want to know how i made it work but ill explain it anyways...
First of all you need a Mouse with separate Adjustable DPI axises "120 or so $"
Set X axis at 2600 DPI and Y axis at 3000 DPI or the otherway around, This made me be able to aim in a circle pattern again.
Then you plug both Mouse & Keyboard into an Eagle Eye KB/M to DS3 converter "90$ or so +-)
Adjust ingame DS3 X & Y axises to 60%.
Then set all the Look Deadzones to 24, 12, 17, 11, 25 and Eagle Sensitivity X axis to 1, Y axis to 2, angle correction to 10, rotation speed is left at 127. Then set all the Scope mode to exactly the same.
Once ingame you don't HIPFIRE ever! Theres ontop of the aiming seems to be something very screwy about hit detection or where your bullets go when firing from the hip...always ADS and track the opponent even in cqc and kill it with ADS Fire.
Though it is nearly impossible to play as to turn around i need 3 times the full distance of my mousemat and its a steel series large mat.
But at least the ADS targetting is 100 % consistent with these settings, no acceleration!! is left over at only 210$ value...
+1 for passion!
I hope it doesn't go unnoticed... For all of us. |
ZiwZih
The Tritan Industries RISE of LEGION
129
|
Posted - 2013.05.09 20:28:00 -
[5] - Quote
A tip 'till we wait for the fix and you can't refrain from playing -- go Skirmishes-only.
Yes it is still submarines, but more space for tactical/positioning will keep your KDR positive and you will get kills. Also try to evade 1v1s if you are not totally sure you have the kill as their outcome is dice-roll as you already know.
Topic stays on top. |
ZiwZih
The Tritan Industries RISE of LEGION
133
|
Posted - 2013.05.09 21:11:00 -
[6] - Quote
Baal, CCP said they found 'severe issues'.
On top of it, those of us with a mouse for the input device have problem of inconsistent acceleration to which a person cannot adapt. Understand? Muscle memory cannot remember something that does not have any pattern, brain cannot predict.
Please... CCP, respectable slayers of DUST community and FPS veterans with both Sixaxis and KBM concur there is an issue. No adapting here, rather Fix or Die. |
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