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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Bones McGavins
TacoCat Industries
153
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Posted - 2013.05.09 16:27:00 -
[1] - Quote
Lol. Look, the old system had issues, the new system has issues. But heres how I know the new system is fundementally better...
Single shot weapons are more accurate and usable now than they were before. Scrambler + Tact AR are the dominate weapons this build. Why would that be the case if the aiming system was worse? These are skill weapons, not spray and pray.
From my small use of the gek, it seemed way harder until I started bursting instead of holding down the trigger, then it seemed to work well. There may be something weird going on with bullet dispersion and automatic weapons, but "aim" and "hit detection" seem better. |
Bones McGavins
TacoCat Industries
153
|
Posted - 2013.05.09 16:49:00 -
[2] - Quote
Rei Shepard wrote:Bones McGavins wrote:Lol. Look, the old system had issues, the new system has issues. But heres how I know the new system is fundementally better...
Single shot weapons are more accurate and usable now than they were before. Scrambler + Tact AR are the dominate weapons this build. Why would that be the case if the aiming system was worse? These are skill weapons, not spray and pray.
From my small use of the gek, it seemed way harder until I started bursting instead of holding down the trigger, then it seemed to work well. There may be something weird going on with bullet dispersion and automatic weapons, but "aim" and "hit detection" seem better. How is not being able to keep my sight onto the opponent no matter what setting better ?
Honest question, what is stopping you from doing this? Like what is happening now that didnt before? Does the aim feel jerky instead fo smooth? Do you have problems keeping the cursor on the target while firing? Like I said, honest question, I want to know what you are experiencing.
I had major trouble with the gek at first until I bursted, then I was able to follow targets pretty solid. |
Bones McGavins
TacoCat Industries
153
|
Posted - 2013.05.09 17:12:00 -
[3] - Quote
Ah. Perhaps the reason I don't have these same issues is my aiming strategy for mid/long range moving targets is to aim ahead, and then decrease my aim to let them catch up. Playing "catchup" is a pain, and maybe this acceleration issue is why, but I've circumvented it a bit. |
Bones McGavins
TacoCat Industries
153
|
Posted - 2013.05.09 17:47:00 -
[4] - Quote
I love the brag "8.3 K/D score was so 'ugh im bad'" OMG YOU MUST BE SO GOOD AT DUST! |
Bones McGavins
TacoCat Industries
158
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Posted - 2013.05.10 20:26:00 -
[5] - Quote
You guys sure it isnt the damage boost saving your butts?
Ive said from the beginning aiming seems fine and the issue seems to be constant firing with full automatic rifles instead of bursting. If the damage increase is helping you kill before the recoil starts messing you up, it could seem like your aim is better, when the reality is, its just the higher damage killing them sooner. |
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