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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
581
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Posted - 2013.05.09 06:58:00 -
[1] - Quote
What happened to weapon balance? I could deal more damage with my Freedom if I hit someone over the head with it. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
583
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Posted - 2013.05.09 07:34:00 -
[2] - Quote
Surprised the AR nerds haven't started trolling. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
587
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Posted - 2013.05.09 08:13:00 -
[3] - Quote
Tiel Syysch wrote:I used it pretty much exclusively last build, and it needed the nerfs it got. The claim that it was "area denial" is total BS. There is no area denial in this game outside of a tank forcing players to avoid the region it's sitting in or nade spamming from a supply depot.
The mass driver before had so much damage output it could kill any suit in the game in a single clip, and its radius made sure you never missed. If it still has the explosive impact knocking people's aim around, then the radius deserved a nerf as well, because that's what allowed you to 1v1 people so easily. Assault Rifle can kill someone with 1/4 of a clip, so what's the problem? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
597
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Posted - 2013.05.09 19:13:00 -
[4] - Quote
MASS DR1V3R wrote:Smoky The Bear wrote:and furthermore.. Im starting to think that half these trolls are probly CCP employees.. Because if you are using a MD and used it before.. there can be NO doubt the gun is broken.. So All those who are on these threads saying it works just fine..
I say... YOU ARE A LIAR.. and probly have alternative motives..
Way to kill the community.. Ignore / delete post/ use fake trolls all in a desperate attempt to cover the truth of the epic fail this patch was.. http://www.youtube.com/watch?v=RucZsGn0W_oNope, I'm real. The weapon works fine. I went 11/0 in this video using Freedom as primary. I think I got 2 kills with smg and 1 melee, and that was cuz I ran out of MD rounds and hives. The real problem is lack of supply depots but that's another thread. I'm glad the MD got the nerfs it got. Now I can tell people to STFU when they say the MD takes no skill to use. Plus with friendly fire coming, I don't want to have to pick my shots trying to not hit teammates instead of trying to hit enemy. It's not just about getting kills with it, the MD's purpose got nerfed. I was the guy in my squad that would herd the enemy or contain them at choke points long enough for scouts to flank and heavies to get close enough to unload. Or in most cases run the enemy away so I can get to a downed teammate. I wouldn't get more than 4-5 kills a game on average but I was the squad MVP for my contributions. Now, people shrug off the damage and gun for you. I get more kills since the terrain bug is gone but I'd trade those extra kills any day of the week for the tactical and utility uses the MD once had. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
598
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Posted - 2013.05.09 19:26:00 -
[5] - Quote
I just wish we can get some info from Remnant or Wolfman on why such a drastic change or their perspective on how the weapon should be used. Not just the MD, but every weapon that suffered a nerf. Weapon variety created healthy counter play while giving both people on opposing ends of a weapon those meaningful choices to make and forced everyone to use their heads. Now after everything got nerfed, it's just another AR orgy with the TAR a cut above the rest. We need an arms race instead of a nerf war. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
599
|
Posted - 2013.05.09 20:20:00 -
[6] - Quote
MASS DR1V3R wrote:Cosgar wrote:I just wish we can get some info from Remnant or Wolfman on why such a drastic change or their perspective on how the weapon should be used. Not just the MD, but every weapon that suffered a nerf. Weapon variety created healthy counter play while giving both people on opposing ends of a weapon those meaningful choices to make and forced everyone to use their heads. Now after everything got nerfed, it's just another AR orgy with the TAR a cut above the rest. We need an arms race instead of a nerf war. Well I'm sure they nerfed the blast radius of the MD because of a few things: 1. All the AR cryhards were getting killed by it too much. 2. Everyone was saying that it takes no skill to use. Now, that is no longer the case. 3. PC is going to have friendly fire on. Smaller blast radius means that the rounds hit the enemy and not your team (if you're good). 1. AR cryhards are going to cry no matter what. They're QQing for a logi nerf now.
2. Refer to point 1. Or convince them to try it themselves. Not as easy as it looks and has enough weaknesses to make it balanced.
3. They should have found a way to compensate if that was an issue. Like nerf the standard's radius and the assaults's damage. Or, better yet, change the breach so we'd want to use that instead. |
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