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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
491
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Posted - 2013.05.11 05:33:00 -
[1] - Quote
The amarr logi is not suited to front line combat at all. I've rarely ever lived long enough after taking fire for my repair modules to do anything to help. Generally I'm dead before I can blink. This is with around 430 or so total hp. May as well run a skinweave logi suit, which survives just as long and doesn't cost SP or isk.
It seemed like a great suit for a couple days, then the average dps put out by players jumped through the roof. Now the suit is about as resilient as a wet piece of toilet paper. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
599
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Posted - 2013.05.19 07:09:00 -
[2] - Quote
I've been running the proto suit a lot more lately and there have been times where it was fun to use. I'd move forward, encounter some resistance and retreat into cover as my armor started to take damage. Then the guy I was fighting charges in to try and finish me off, not realizing that my armor is repairing and that I have my smg out. I've even gotten a few kills that way. A few problems though
1) If you aren't literally right next to cover, the armor reps don't save you. I'm running enhanced plate and two complex reppers. 2) If the guy you bait in by falling back is using a proto suit, you're a goner. That stunt only works against standard or militia suits. Against advanced suit enemies it's a bit of a coin toss. 3) Doing this in any meaningful way seems to require a ton more SP than other races, since you absolutely rely on dual tanking. There's no way in hell you can rely on armor alone. If you try that you get swatted down like a starter suit. I have 10.5 million SP and I the only proto level gear I can use is armor repair modules and my suit. Everything else is at advanced (enhanced extenders, plates etc). |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
606
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Posted - 2013.05.20 04:02:00 -
[3] - Quote
With what we have now I'd also prefer another highslot over a low. It would give the option of either another shield extender (no further loss of mobility, two plates is just a bad idea) or a damage mod so that we can actually perform as a mix of assault and logi.
But, there are the new armor modules coming. Like the ones that give less hp but no speed penalty, or the ones that are a mix of plate and repairer. Another low could be useful for that. Being able to fit a hacking module could be good too. |
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