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Geth Massredux
Defensores Doctrina
282
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Posted - 2013.05.08 02:02:00 -
[1] - Quote
So now when you reload an AR- right when the clip goes into the gun, the reload is over, you can then sprint out of it... Also works with other weapons... Just a tip Makes the gameplay more intense... FUN
- Geth |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
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Posted - 2013.05.08 02:06:00 -
[2] - Quote
It was like this before uprising, i would always reload cancel my hmg |
Geth Massredux
Defensores Doctrina
283
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Posted - 2013.05.08 02:12:00 -
[3] - Quote
Dexter307 wrote:It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to do is reload then while its almost done being finished with the reload animation you can sprint and the reload animation will be finished. Even though the animation isnt finished... Its better in uprising... |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
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Posted - 2013.05.08 02:20:00 -
[4] - Quote
Geth Massredux wrote:Dexter307 wrote:It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to do is reload then while its almost done being finished with the reload animation you can sprint and the reload animation will be finished. Even though the animation isnt finished... Its better in uprising... I know what you mean, thats called reload canceling, it worked before uprising |
Talryn Vilneram
SVER True Blood Unclaimed.
20
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Posted - 2013.05.08 02:23:00 -
[5] - Quote
Dexter307 wrote:Geth Massredux wrote:Dexter307 wrote:It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to do is reload then while its almost done being finished with the reload animation you can sprint and the reload animation will be finished. Even though the animation isnt finished... Its better in uprising... I know what you mean, thats called reload canceling, it worked before uprising
Wow dude you failed reading comprehension twice now... |
DS 10
G I A N T EoN.
267
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Posted - 2013.05.08 02:24:00 -
[6] - Quote
Dexter307 wrote:Geth Massredux wrote:Dexter307 wrote:It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to do is reload then while its almost done being finished with the reload animation you can sprint and the reload animation will be finished. Even though the animation isnt finished... Its better in uprising... I know what you mean, thats called reload canceling, it worked before uprising
I can't tell if you're trolling or just not getting what he's saying.
Pre-Uprising you had to wait for the ammo number to change to start sprinting, and unfortunately that happened about a second after the animation showed you finish the reload. This caused people to sprint thinking they were reloaded, when technically they sprinted too early thus cancelling the reload. It was a major issue and I'm glad to see it fixed.
I guess now when the animation is done, the reload is done. Another good thing to come out of Uprising that is being overlooked. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
|
Posted - 2013.05.08 02:26:00 -
[7] - Quote
DS 10 wrote:Dexter307 wrote:Geth Massredux wrote:Dexter307 wrote:It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to do is reload then while its almost done being finished with the reload animation you can sprint and the reload animation will be finished. Even though the animation isnt finished... Its better in uprising... I know what you mean, thats called reload canceling, it worked before uprising I can't tell if you're trolling or just not getting what he's saying. Pre-Uprising you had to wait for the ammo number to change to start sprinting, and unfortunately that happened about a second after the animation showed you finish the reload. This caused people to sprint thinking they were reloaded, when technically they sprinted too early thus cancelling the reload. It was a major issue and I'm glad to see it fixed. I guess now when the animation is done, the reload is done. Another good thing to come out of Uprising that is being overlooked. That never happend to me |
Matakage
WildCard Ninja Clan
57
|
Posted - 2013.05.08 02:39:00 -
[8] - Quote
Dexter307 wrote:DS 10 wrote:Dexter307 wrote:Geth Massredux wrote:Dexter307 wrote:It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to do is reload then while its almost done being finished with the reload animation you can sprint and the reload animation will be finished. Even though the animation isnt finished... Its better in uprising... I know what you mean, thats called reload canceling, it worked before uprising I can't tell if you're trolling or just not getting what he's saying. Pre-Uprising you had to wait for the ammo number to change to start sprinting, and unfortunately that happened about a second after the animation showed you finish the reload. This caused people to sprint thinking they were reloaded, when technically they sprinted too early thus cancelling the reload. It was a major issue and I'm glad to see it fixed. I guess now when the animation is done, the reload is done. Another good thing to come out of Uprising that is being overlooked. That never happend to me That always happened to me. |
Avinash Decker
BetaMax. CRONOS.
38
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Posted - 2013.05.08 02:40:00 -
[9] - Quote
Dexter307 wrote:DS 10 wrote:Dexter307 wrote:Geth Massredux wrote:Dexter307 wrote:It was like this before uprising, i would always reload cancel my hmg No man it doesn't cancel the reload thats what im saying. All you have to do is reload then while its almost done being finished with the reload animation you can sprint and the reload animation will be finished. Even though the animation isnt finished... Its better in uprising... I know what you mean, thats called reload canceling, it worked before uprising I can't tell if you're trolling or just not getting what he's saying. Pre-Uprising you had to wait for the ammo number to change to start sprinting, and unfortunately that happened about a second after the animation showed you finish the reload. This caused people to sprint thinking they were reloaded, when technically they sprinted too early thus cancelling the reload. It was a major issue and I'm glad to see it fixed. I guess now when the animation is done, the reload is done. Another good thing to come out of Uprising that is being overlooked. That never happend to me
Then you never noticed it because it always happened to everyone. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
|
Posted - 2013.05.08 02:49:00 -
[10] - Quote
Pre-Uprising you had to wait for the ammo number to change to start sprinting, and unfortunately that happened about a second after the animation showed you finish the reload. This caused people to sprint thinking they were reloaded, when technically they sprinted too early thus cancelling the reload. It was a major issue and I'm glad to see it fixed.
I guess now when the animation is done, the reload is done. Another good thing to come out of Uprising that is being overlooked.[/quote] That never happend to me[/quote]
Then you never noticed it because it always happened to everyone.[/quote] I always did the double swap weapon thing to shorten my reload so i never waited till the end of the animation i guess
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