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BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
257
|
Posted - 2013.05.07 22:31:00 -
[1] - Quote
i see ppl saying vehicles suck right now and TBH i think they r amazing. Other than the broken skill or 2.
Please post why you think vehicles are so bad and what i am missing. enlighten me. |
LeCuch
Red Star. EoN.
59
|
Posted - 2013.05.07 22:33:00 -
[2] - Quote
I think they will be cool to, my friend bobeh.
Just the PG skill is my only problem atm. And the turret having NO up/down turning |
Icy Xenosmilus
Eyniletti Rangers Minmatar Republic
78
|
Posted - 2013.05.07 22:34:00 -
[3] - Quote
Hacked AV Grenade, and almost no one has the proto breach forge gun yet. |
Knight SoIaire
Better Hide R Die
275
|
Posted - 2013.05.07 22:35:00 -
[4] - Quote
I haven't noticed a difference tbh, Enforcers are my biggest gripe, but I'm over that. I can still pull out some good scores on Gunnlogis/Madrugars.
Only problem is that AV Nade that requires no SP.
PG/CPU gained from core skills has been nerfed though, cant build the Blaster tank I had last build in missile form anymore. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
257
|
Posted - 2013.05.07 22:36:00 -
[5] - Quote
LeCuch wrote:I think they will be cool to, my friend bobeh.
Just the PG skill is my only problem atm. And the turret having NO up/down turning i could see the up and down thing being a problem. especially since the camera keeps going up and u can't tell when u hit ur highest height. but any other reasons ppl. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
257
|
Posted - 2013.05.07 22:36:00 -
[6] - Quote
Knight SoIaire wrote:I haven't noticed a difference tbh, Enforcers are my biggest gripe, but I'm over that. I can still pull out some good scores on Gunnlogis/Madrugars.
Only problem is that AV Nade that requires no SP.
PG/CPU gained from core skills has been nerfed though, cant build the Blaster tank I had last build in missile form anymore. not nerfed broken skill. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
257
|
Posted - 2013.05.07 22:38:00 -
[7] - Quote
Icy Xenosmilus wrote:Hacked AV Grenade, and almost no one has the proto breach forge gun yet. i've been hit by proto forge the isokome and it dealt 1,600 damage. earlier thou my dropship 2,800 shield got one shoted prehaps a proto breach forge i dunno i bailed. |
Knight SoIaire
Better Hide R Die
275
|
Posted - 2013.05.07 22:39:00 -
[8] - Quote
BobThe843CakeMan wrote:Knight SoIaire wrote:I haven't noticed a difference tbh, Enforcers are my biggest gripe, but I'm over that. I can still pull out some good scores on Gunnlogis/Madrugars.
Only problem is that AV Nade that requires no SP.
PG/CPU gained from core skills has been nerfed though, cant build the Blaster tank I had last build in missile form anymore. not nerfed broken skill.
This thread says it only is supposed to give +1% per level.
EDIT: And -5% CPU to PG Modules
https://forums.dust514.com/default.aspx?g=posts&t=73748&find=unread |
LeCuch
Red Star. EoN.
59
|
Posted - 2013.05.07 22:39:00 -
[9] - Quote
BobThe843CakeMan wrote:Icy Xenosmilus wrote:Hacked AV Grenade, and almost no one has the proto breach forge gun yet. i've been hit by proto forge the isokome and it dealt 1,600 damage. earlier thou my dropship 2,800 shield got one shoted prehaps a proto breach forge i dunno i bailed. Chicago hit my base sica for 2600 shield with an Ishukone Assault FG with no shield resistors on it |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
258
|
Posted - 2013.05.07 22:40:00 -
[10] - Quote
Knight SoIaire wrote:BobThe843CakeMan wrote:Knight SoIaire wrote:I haven't noticed a difference tbh, Enforcers are my biggest gripe, but I'm over that. I can still pull out some good scores on Gunnlogis/Madrugars.
Only problem is that AV Nade that requires no SP.
PG/CPU gained from core skills has been nerfed though, cant build the Blaster tank I had last build in missile form anymore. not nerfed broken skill. This thread says it only is supposed to give +1% per level. https://forums.dust514.com/default.aspx?g=posts&t=73748&find=unread thts vehicle core skills. engeneering is supposed to give 5% bonus.
Quote: Post-Uprising known issues:
GÇó Power Grid Skill is not correctly applying to vehicles [TO BE FIXED]
said by CCP Frame |
|
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
258
|
Posted - 2013.05.07 22:41:00 -
[11] - Quote
LeCuch wrote:BobThe843CakeMan wrote:Icy Xenosmilus wrote:Hacked AV Grenade, and almost no one has the proto breach forge gun yet. i've been hit by proto forge the isokome and it dealt 1,600 damage. earlier thou my dropship 2,800 shield got one shoted prehaps a proto breach forge i dunno i bailed. Chicago hit my base sica for 2600 shield with an Ishukone Assault FG with no shield resistors on it really. well then the forge tht hit me sucks or something Lol. |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 22:41:00 -
[12] - Quote
Core skills are shafting us where as the core skills for the dropsuits are excatly the same, why the bias to dropsuits?
All large turrets have no elevation now to go with no depression, this kills off the railgun
Missiles are more useful but still crap, small missiles rock
Some mods require dropsuit skills
Hacked AV nades require no skills to use, everyone has them and spams them
FG/SL still hurt just as much
Shield and armor still have massive differences
Armor get nerfed because of less PG so you get shafted for fits
EDIT: Enforcer tanks are shite milita versions
EDIT 2: Recall is good but if a blueberry is in it i cannot recall, i cannot lock my tank and i cannot kick them out either |
gbghg
L.O.T.I.S. RISE of LEGION
1469
|
Posted - 2013.05.07 22:41:00 -
[13] - Quote
broken PG means i can't get another extender on my python, so i have 3k EHP total, in other words, i get hit by any form of AV i'm dead. only complaint that makes me angry right now. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
258
|
Posted - 2013.05.07 22:44:00 -
[14] - Quote
Takahiro Kashuken wrote:Core skills are shafting us where as the core skills for the dropsuits are excatly the same, why the bias to dropsuits?
All large turrets have no elevation now to go with no depression, this kills off the railgun
Missiles are more useful but still crap, small missiles rock
Some mods require dropsuit skills
Hacked AV nades require no skills to use, everyone has them and spams them
FG/SL still hurt just as much
Shield and armor still have massive differences
Armor get nerfed because of less PG so you get shafted for fits
EDIT: Enforcer tanks are shite milita versions i have no idea
missiles r good any better and they would be op
true hopefully it will get fixed
true annoying but i'll get over it
no they don't
i hope so they r different types of tanks
armor has same pg but broken skills
the shield one might make missiles op we'll have to see. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 22:51:00 -
[15] - Quote
gbghg wrote:broken PG means i can't get another extender on my python, so i have 3k EHP total, in other words, i get hit by any form of AV i'm dead. only complaint that makes me angry right now. i can't wait to get my python. i flew one and fell in love. :D |
Casius Hakoke
Fenrir's Wolves
111
|
Posted - 2013.05.07 22:55:00 -
[16] - Quote
+1 for this thread. Other than a few things that should hopefully get fixed soon, I have been loving tanking in this build so far. Other than no real progression past the standard tanks I am looking forward to CCP fixing the few, but major issues that have been documented so far. |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 22:57:00 -
[17] - Quote
Broken PG has shafted the Madrugar atm
Cant even fit the best plated, IG-L heavy rep and a turret on it because you run out of PG
You are forced to use PG extenders
In fact you are forced to use PG extenders for every tank you try to fit |
gbghg
L.O.T.I.S. RISE of LEGION
1471
|
Posted - 2013.05.07 23:00:00 -
[18] - Quote
BobThe843CakeMan wrote:gbghg wrote:broken PG means i can't get another extender on my python, so i have 3k EHP total, in other words, i get hit by any form of AV i'm dead. only complaint that makes me angry right now. i can't wait to get my python. i flew one and fell in love. :D they actually have the highest base PG/CPU out of all the dropships and it has the same base HP as the viper, that is too say only a hundred less armour and a hundred less shield than a myron. The assault and logi ships actually now have the best base stats out of all the dropships, it shows in the fact that while i spent ages on my eryx and python fits, i didn't even bother to put together a myron fit. gonna change that though, just to have it there as a backup fit. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:00:00 -
[19] - Quote
Takahiro Kashuken wrote:Broken PG has shafted the Madrugar atm
Cant even fit the best plated, IG-L heavy rep and a turret on it because you run out of PG
You are forced to use PG extenders
In fact you are forced to use PG extenders for every tank you try to fit we get it the pg is broken u don't need to repeat yourself. and we know the skill is broken. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:02:00 -
[20] - Quote
gbghg wrote:BobThe843CakeMan wrote:gbghg wrote:broken PG means i can't get another extender on my python, so i have 3k EHP total, in other words, i get hit by any form of AV i'm dead. only complaint that makes me angry right now. i can't wait to get my python. i flew one and fell in love. :D they actually have the highest base PG/CPU out of all the dropships and it has the same base HP as the viper, that is too say only a hundred less armour and a hundred less shield than a myron. The assault and logi ships actually now have the best base stats out of all the dropships, it shows in the fact that while i spent ages on my eryx and python fits, i didn't even bother to put together a myron fit. gonna change that though, just to have it there as a backup fit. it was so fun to ride as well and it seemed to be faster than the other Dropships as well. see u in the air i need 800k more sp for assault dropships. |
|
The Cobra Commander
Bojo's School of the Trades
8
|
Posted - 2013.05.07 23:04:00 -
[21] - Quote
The logi LAVs are still broken. They do not repair infantry armor. As for DS, my Grim is harder to control it seems now. It feels like it slides around too much.
Also, it seems that rail gun turrets have crazy range now. I have been shot down by rail gun turrets across the map. |
Eurydice Itzhak
Militaires Sans Jeux
29
|
Posted - 2013.05.07 23:04:00 -
[22] - Quote
BobThe843CakeMan wrote: missiles r good any better and they would be op
i hope so they r different types of tanks
the shield one might make missiles op we'll have to see.
These 3 statements show you for a fool. Missles STILL have huge issues, they're just less broken than railguns at the moment so it's the only option.
He is probably referring to the fact that nothing in shield upgrades increases our shield skills. they all reduce CPU usage of modules.(which no tank has issue with) The armor variants increase the capbilities of modules.
Enforcers have Less CPU, the same PG, less armor, less shield and the same everything else.
They are outclassed by militia tanks. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:05:00 -
[23] - Quote
The Cobra Commander wrote:The logi LAVs are still broken. They do not repair infantry armor. As for DS, my Grim is harder to control it seems now. It feels like it slides around too much. Also, it seems that rail gun turrets have crazy range now. I have been shot down by rail gun turrets across the map. prehaps they shoot faster i havn't tested the range. have u tried scout lavs r they any good? but rails def do less damage. 2.5k proto compressed 2 damage mods. |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 23:06:00 -
[24] - Quote
BobThe843CakeMan wrote:Takahiro Kashuken wrote:Broken PG has shafted the Madrugar atm
Cant even fit the best plated, IG-L heavy rep and a turret on it because you run out of PG
You are forced to use PG extenders
In fact you are forced to use PG extenders for every tank you try to fit we get it the pg is broken u don't need to repeat yourself. and we know the skill is broken.
The skill has gone
Read it that is the response i have got from CCP
No 5% per level, instead all you will get is 5% and that is it
Not 25% for PG only a measly 5%, you lose 20% PG which shafts every single vehicle fit out ther
Where as the dropsuit still gets its engineering bonus in its core skills
Once again the vehicle specialists have got nerfed
If you dont believe me check out my thread,
CCP why the vehicle PG stealth nerf?
|
total masshole
Seykal Expeditionary Group Minmatar Republic
1
|
Posted - 2013.05.07 23:06:00 -
[25] - Quote
flying assault dropship is reallt the only redeeming factor for me, for now, the no UVT is also extremely convenient, the game now has more community due to this.. still havent got my first confirmed assault DS kill but when i do it will be rewarding.. 3 days off of work ahead, get your forge guns ready.. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:07:00 -
[26] - Quote
Eurydice Itzhak wrote:BobThe843CakeMan wrote: missiles r good any better and they would be op
i hope so they r different types of tanks
the shield one might make missiles op we'll have to see.
These 3 statements show you for a fool. Missles STILL have huge issues, they're just less broken than railguns at the moment so it's the only option. He is probably referring to the fact that nothing in shield upgrades increases our shield skills. they all reduce CPU usage of modules.(which no tank has issue with) The armor variants increase the capbilities of modules. Enforcers have Less CPU, the same PG, less armor, less shield and the same everything else. They are outclassed by militia tanks. Missiles r great i have them proto and i've seen ted nugent go 27/0 with them so no they r good
armor has more health and shields do more damage wats the problem o yea broken skills we get tht.
i find myself with cpu issues a lot and since the enforcer has less cpu than a gunnlogi i would think u'd run into problems. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:09:00 -
[27] - Quote
Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:Broken PG has shafted the Madrugar atm
Cant even fit the best plated, IG-L heavy rep and a turret on it because you run out of PG
You are forced to use PG extenders
In fact you are forced to use PG extenders for every tank you try to fit we get it the pg is broken u don't need to repeat yourself. and we know the skill is broken. The skill has gone Read it that is the response i have got from CCP No 5% per level, instead all you will get is 5% and that is it Not 25% for PG only a measly 5%, you lose 20% PG which shafts every single vehicle fit out ther Where as the dropsuit still gets its engineering bonus in its core skills Once again the vehicle specialists have got nerfed If you dont believe me check out my thread, CCP why the vehicle PG stealth nerf? those stats have been of sisi test servers for how many weeks u don't think they would have caught tht error. they even said it needed to be fixed in under bugs. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:09:00 -
[28] - Quote
total masshole wrote:flying assault dropship is reallt the only redeeming factor for me, for now, the no UVT is also extremely convenient, the game now has more community due to this.. still havent got my first confirmed assault DS kill but when i do it will be rewarding.. 3 days off of work ahead, get your forge guns ready.. if u didn't know in third person the right analog stick rotates the turret. some ppl didn't know this hope it helps. |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 23:12:00 -
[29] - Quote
BobThe843CakeMan wrote:Eurydice Itzhak wrote:BobThe843CakeMan wrote: missiles r good any better and they would be op
i hope so they r different types of tanks
the shield one might make missiles op we'll have to see.
These 3 statements show you for a fool. Missles STILL have huge issues, they're just less broken than railguns at the moment so it's the only option. He is probably referring to the fact that nothing in shield upgrades increases our shield skills. they all reduce CPU usage of modules.(which no tank has issue with) The armor variants increase the capbilities of modules. Enforcers have Less CPU, the same PG, less armor, less shield and the same everything else. They are outclassed by militia tanks. Missiles r great i have them proto and i've seen ted nugent go 27/0 with them so no they r good armor has more health and shields do more damage wats the problem o yea broken skills we get tht. i find myself with cpu issues a lot and since the enforcer has less cpu than a gunnlogi i would think u'd run into problems.
Armor does not have more health because you need to use a PG mod to fit the best plate and a decent repper with a turret
Shield does not do more damage either since you need PG mods on it
The lack of PG skills screw over all tanks and its been removed, no more 25% PG bonus to vehicle at lvl5 you will only get 5% PG bonus instead |
Eurydice Itzhak
Militaires Sans Jeux
29
|
Posted - 2013.05.07 23:13:00 -
[30] - Quote
BobThe843CakeMan wrote: Missiles r great i have them proto and i've seen ted nugent go 27/0 with them so no they r good
armor has more health and shields do more damage wats the problem o yea broken skills we get tht.
i find myself with cpu issues a lot and since the enforcer has less cpu than a gunnlogi i would think u'd run into problems.
Oh I didn't realize how beyond help you were. Carry on.
Missiles still don't go where you aim and have no splash range at all. Good luck fighting another vehicle that is moving with missiles.
Armor core upgrades make armor modules better. Shield core upgrades make shield modules.... nothing. They are useless except to unlock the modules.
Enforces are a downgrade in EVERYWAY. (At least for Gunnlogi/Falchion don't know about the armor variant) |
|
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 23:14:00 -
[31] - Quote
BobThe843CakeMan wrote:Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:Broken PG has shafted the Madrugar atm
Cant even fit the best plated, IG-L heavy rep and a turret on it because you run out of PG
You are forced to use PG extenders
In fact you are forced to use PG extenders for every tank you try to fit we get it the pg is broken u don't need to repeat yourself. and we know the skill is broken. The skill has gone Read it that is the response i have got from CCP No 5% per level, instead all you will get is 5% and that is it Not 25% for PG only a measly 5%, you lose 20% PG which shafts every single vehicle fit out ther Where as the dropsuit still gets its engineering bonus in its core skills Once again the vehicle specialists have got nerfed If you dont believe me check out my thread, CCP why the vehicle PG stealth nerf? those stats have been of sisi test servers for how many weeks u don't think they would have caught tht error. they even said it needed to be fixed in under bugs.
Idiot
If i could link my thread i would but it gives me errors
Go search
'CCP why the vehicle PG stealth nerf?'
CCP has replied with what the skills should be, we have lost PG our tanks are all ****** up and the armor tank suffers worse because it loses a low slot to a mandatory PG slot |
gbghg
L.O.T.I.S. RISE of LEGION
1471
|
Posted - 2013.05.07 23:14:00 -
[32] - Quote
yeah the ADS is the fastest dropship and the most maneuverable, downside is you have this constant fight against temptation to go kill things when you know you should play things safe and to top that off the lowest HP as well. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:16:00 -
[33] - Quote
Eurydice Itzhak wrote:BobThe843CakeMan wrote: Missiles r great i have them proto and i've seen ted nugent go 27/0 with them so no they r good
armor has more health and shields do more damage wats the problem o yea broken skills we get tht.
i find myself with cpu issues a lot and since the enforcer has less cpu than a gunnlogi i would think u'd run into problems.
Oh I didn't realize how beyond help you were. Carry on. Missiles still don't go where you aim and have no splash range at all. Good luck fighting another vehicle that is moving with missiles. Armor core upgrades make armor modules better. Shield core upgrades make shield modules.... nothing. They are useless except to unlock the modules. Enforces are a downgrade in EVERYWAY. (At least for Gunnlogi/Falchion don't know about the armor variant) shield one is good for boost in damage to missiles and range. don't be surprised if they start sniping u. also they shoot pretty straight i've only used prototype thou. u think shield tank modules r bad. i bet missile shield tank will run this build. only thing tht can beat them r rails. enforcers r glass cannons and need to be treated as such. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:17:00 -
[34] - Quote
Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:Broken PG has shafted the Madrugar atm
Cant even fit the best plated, IG-L heavy rep and a turret on it because you run out of PG
You are forced to use PG extenders
In fact you are forced to use PG extenders for every tank you try to fit we get it the pg is broken u don't need to repeat yourself. and we know the skill is broken. The skill has gone Read it that is the response i have got from CCP No 5% per level, instead all you will get is 5% and that is it Not 25% for PG only a measly 5%, you lose 20% PG which shafts every single vehicle fit out ther Where as the dropsuit still gets its engineering bonus in its core skills Once again the vehicle specialists have got nerfed If you dont believe me check out my thread, CCP why the vehicle PG stealth nerf? those stats have been of sisi test servers for how many weeks u don't think they would have caught tht error. they even said it needed to be fixed in under bugs. Idiot If i could link my thread i would but it gives me errors Go search 'CCP why the vehicle PG stealth nerf?' CCP has replied with what the skills should be, we have lost PG our tanks are all ****** up and the armor tank suffers worse because it loses a low slot to a mandatory PG slot well then wat were they going to fix with how skills work with tank. they obviously r not keeping it the same as it is now. ask lurch how to armor tank he did it before we even had those skills. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:19:00 -
[35] - Quote
gbghg wrote:yeah the ADS is the fastest dropship and the most maneuverable, downside is you have this constant fight against temptation to go kill things when you know you should play things safe and to top that off the lowest HP as well. Reward > Risk reward is an epic flight and some kills. |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 23:20:00 -
[36] - Quote
Straight bollocks, everything was defo diff last build and everyone had access to engineering in general so thats out the window
Im wasting my time
|
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:22:00 -
[37] - Quote
Takahiro Kashuken wrote:Straight bollocks, everything was defo diff last build and everyone had access to engineering in general so thats out the window
Im wasting my time
well later since u think tanks r so bad. but yet have no reason other than i don't have 25% boost to powergrid. i remember when tanks didn't even have tht skill. XD |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 23:24:00 -
[38] - Quote
BobThe843CakeMan wrote:Takahiro Kashuken wrote:Straight bollocks, everything was defo diff last build and everyone had access to engineering in general so thats out the window
Im wasting my time
well later since u think tanks r so bad. but yet have no reason other than i don't have 25% boost to powergrid. i remember when tanks didn't even have tht skill. XD
No because it was just engineering which effected both and lots of build back tanks were alot stronger in everything
******* brick wall |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:26:00 -
[39] - Quote
Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:Straight bollocks, everything was defo diff last build and everyone had access to engineering in general so thats out the window
Im wasting my time
well later since u think tanks r so bad. but yet have no reason other than i don't have 25% boost to powergrid. i remember when tanks didn't even have tht skill. XD No because it was just engineering which effected both and lots of build back tanks were alot stronger in everything ******* brick wall yeah well av got a nerf so wat. ur mad cause u can't make as good of a tank as before. but before av hurt a lot more. so u get less health and the things tht hurt u do less damage. |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 23:27:00 -
[40] - Quote
BobThe843CakeMan wrote:Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:Straight bollocks, everything was defo diff last build and everyone had access to engineering in general so thats out the window
Im wasting my time
well later since u think tanks r so bad. but yet have no reason other than i don't have 25% boost to powergrid. i remember when tanks didn't even have tht skill. XD No because it was just engineering which effected both and lots of build back tanks were alot stronger in everything ******* brick wall yeah well av got a nerf so wat. ur mad cause u can't make as good of a tank as before. but before av hurt a lot more. so u get less health and the things tht hurt u do less damage.
AV got a nerf lolno
Plz explain that one |
|
gbghg
L.O.T.I.S. RISE of LEGION
1473
|
Posted - 2013.05.07 23:30:00 -
[41] - Quote
BobThe843CakeMan wrote:gbghg wrote:yeah the ADS is the fastest dropship and the most maneuverable, downside is you have this constant fight against temptation to go kill things when you know you should play things safe and to top that off the lowest HP as well. Reward > Risk reward is an epic flight and some kills. yeah, their expensive though, my oython fit comes in about 1.7 million isk, 3 proto turrets and a 700k isk base price really kick up the price. actually, i'm going to downgrade the side turrets, its not like i need them used or anything. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:31:00 -
[42] - Quote
Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:BobThe843CakeMan wrote:Takahiro Kashuken wrote:Straight bollocks, everything was defo diff last build and everyone had access to engineering in general so thats out the window
Im wasting my time
well later since u think tanks r so bad. but yet have no reason other than i don't have 25% boost to powergrid. i remember when tanks didn't even have tht skill. XD No because it was just engineering which effected both and lots of build back tanks were alot stronger in everything ******* brick wall yeah well av got a nerf so wat. ur mad cause u can't make as good of a tank as before. but before av hurt a lot more. so u get less health and the things tht hurt u do less damage. AV got a nerf lolno Plz explain that one av did get a nerf. 1 forges do less damage do to less damage mods and not all of the old skills. the 5% less pg thing and cpu thing still helps ur tank and in fact it helps armor more than shield cause armor modules use more pg than shields do. so you will have less health than the old builds but the av as i stated before has been nerfed. the swarms also have longer lock on time.
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BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:31:00 -
[43] - Quote
gbghg wrote:BobThe843CakeMan wrote:gbghg wrote:yeah the ADS is the fastest dropship and the most maneuverable, downside is you have this constant fight against temptation to go kill things when you know you should play things safe and to top that off the lowest HP as well. Reward > Risk reward is an epic flight and some kills. yeah, their expensive though, my oython fit comes in about 1.7 million isk, 3 proto turrets and a 700k isk base price really kick up the price. actually, i'm going to downgrade the side turrets, its not like i need them used or anything. i was about to say. DOWNGRADE THE SIDE TURRETS. Lol but then i read the rest. XD. |
The Cobra Commander
Bojo's School of the Trades
8
|
Posted - 2013.05.07 23:34:00 -
[44] - Quote
BobThe843CakeMan wrote:The Cobra Commander wrote:The logi LAVs are still broken. They do not repair infantry armor. As for DS, my Grim is harder to control it seems now. It feels like it slides around too much. Also, it seems that rail gun turrets have crazy range now. I have been shot down by rail gun turrets across the map. prehaps they shoot faster i havn't tested the range. have u tried scout lavs r they any good? but rails def do less damage. 2.5k proto compressed 2 damage mods.
I don't know about the scout. Right now I just run people over with it. I have 1200 in shields and 2k in armor. As soon as they fix the reppers the logi LAV will be very valuable in matches.
Please let us know on the rail gun turrets. It just seems that the rails have scary range.
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BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
259
|
Posted - 2013.05.07 23:37:00 -
[45] - Quote
The Cobra Commander wrote:BobThe843CakeMan wrote:The Cobra Commander wrote:The logi LAVs are still broken. They do not repair infantry armor. As for DS, my Grim is harder to control it seems now. It feels like it slides around too much. Also, it seems that rail gun turrets have crazy range now. I have been shot down by rail gun turrets across the map. prehaps they shoot faster i havn't tested the range. have u tried scout lavs r they any good? but rails def do less damage. 2.5k proto compressed 2 damage mods. I don't know about the scout. Right now I just run people over with it. I have 1200 in shields and 2k in armor. As soon as they fix the reppers the logi LAV will be very valuable in matches. Please let us know on the rail gun turrets. It just seems that the rails have scary range. will do. seems like a nice lav fit. :D |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
260
|
Posted - 2013.05.07 23:45:00 -
[46] - Quote
so pretty much the only reason ppl are complaining is because of the pg. well once the fix it to work. from what taka said from the 5% pg reduction to modules then they should be fine. i'm assuming the skill is not doing as such as of now which is why ccp said they fixing it. does tht sound about right? so other than tht and the ability to barely look up tanks r fine? |
ladwar
Dead Six Initiative Lokun Listamenn
342
|
Posted - 2013.05.07 23:47:00 -
[47] - Quote
Takahiro Kashuken wrote:Core skills are shafting us where as the core skills for the dropsuits are excatly the same, why the bias to dropsuits?
All large turrets have no elevation now to go with no depression, this kills off the railgun
Missiles are more useful but still crap, small missiles rock
Some mods require dropsuit skills
Hacked AV nades require no skills to use, everyone has them and spams them
FG/SL still hurt just as much
Shield and armor still have massive differences
Armor get nerfed because of less PG so you get shafted for fits
EDIT: Enforcer tanks are shite milita versions
EDIT 2: Recall is good but if a blueberry is in it i cannot recall, i cannot lock my tank and i cannot kick them out either ^ this in a nut shell, well said. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
260
|
Posted - 2013.05.07 23:49:00 -
[48] - Quote
ladwar wrote:Takahiro Kashuken wrote:Core skills are shafting us where as the core skills for the dropsuits are excatly the same, why the bias to dropsuits?
All large turrets have no elevation now to go with no depression, this kills off the railgun
Missiles are more useful but still crap, small missiles rock
Some mods require dropsuit skills
Hacked AV nades require no skills to use, everyone has them and spams them
FG/SL still hurt just as much
Shield and armor still have massive differences
Armor get nerfed because of less PG so you get shafted for fits
EDIT: Enforcer tanks are shite milita versions
EDIT 2: Recall is good but if a blueberry is in it i cannot recall, i cannot lock my tank and i cannot kick them out either ^ this in a nut shell, well said. most is true but missiles are not bad they r very good. and enforcer tanks r meant to be glass cannons. thou the armor one is useless thts wat they r meant to be. and av does not hurt as much. |
NOT slap26
Chatelain Rapid Response Gallente Federation
11
|
Posted - 2013.05.08 00:16:00 -
[49] - Quote
Ask me in 30 days bob, once more people spec into advanced and proto AV it will be easier to judge. One thing I noticed is that shield tanks seem more sluggish from a dead stop. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
260
|
Posted - 2013.05.08 00:19:00 -
[50] - Quote
NOT slap26 wrote:Ask me in 30 days bob, once more people spec into advanced and proto AV it will be easier to judge. One thing I noticed is that shield tanks seem more sluggish from a dead stop. yea i noticed this too. but u maybe it's ccps way of saying us those things tht increase acceleration watever it's called i forget. XD |
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