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Breakin Stuff
Goonfeet
775
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Posted - 2013.05.07 08:03:00 -
[1] - Quote
WyrmHero1945 wrote:They're now what they're meant to be, moving damage sponges. Don't expect to be killing everyone at CQC now. Your role is to survive and take hits while the assaults do the killing. When the assaults die you stand there and don't let them take the objective/position.
A class that has the highest HP cannot have the highest DPS. People learned to counter you and they still have this in mind, you're a primary target. Make them do so and don't expose yourself. Your teammates do the flanking job. Always run with a squad, remember people will target you first so take cover. If the squad dies you're the only hope. Let them get very close to you and either kill them all or scare them away. But always hold the position.
The HMG nerf will force people towards this role. It's interesting how CCP is developing the meta game. I like the direction of balance they're aiming. Proto suits have to get close now and run towards cover in fear, no longer in their safe zone provided by sharpshooter.
yes, unfortunately this wonderful thing you're propping up is about as fun as wiping my butt with wads of razor wire, so I'll say the intended change is a spectacular failure. |
Breakin Stuff
Goonfeet
775
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Posted - 2013.05.07 08:17:00 -
[2] - Quote
The heavy always had a niche. heavies were literally an exemplar of the phrase "who dares, wins"
The only people who were successful and brutally efficient were the ones who realized that heavy suits were a great way to get killed. a lot. then they applied a "Don't care about KDR and ISK efficiency" mindset, gloriously and spectacularly maimed the crap out of people because they weren't afraid to lose an expensive fit.
You killed the protofit fatty AV? If he's one of the good ones you will be bombarded again in fifteen seconds, and he will keep coming from every angle until he KILLS YOU and your stupid marauder.
HMG heavies were door-kicking shock troops who would charge madly into a crowd and kill their first two men and die gloriously while their assault buddies ran in behind to clean up the bad guys now in disarray because they were all focusing fire on the big, metal, walking distraction.
Now I see an HMG heavy? I just leave him alone. he can't threaten me, can't keep up with me, and he certainly ain't gonna kill me. I'm here to kill enemies, not pick on Lenny from Of Mice and Men.
You can kite heavies now! |
Breakin Stuff
Goonfeet
787
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Posted - 2013.05.07 10:27:00 -
[3] - Quote
RazielJones wrote:The only thing heavys need is a slight buff to range, or to tighten up bullet spread at range. as it is right now anyone can stand still out side the 15 meter max range and just take their time taking down a heavy.
I don't need to be a God on the battlefield as a heavy no fun there either but as it is now HMG users will have to try and sneak up a reds to try and get in range.
slight my ass. The HMG is pointless if it cannot hit something across a street effectively.
rule of thumb: if the weapon's optimal is shorter than an HAV then odds are it's broken or it's a shotgun. |
Breakin Stuff
Goonfeet
807
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Posted - 2013.05.07 20:10:00 -
[4] - Quote
Selinate deux wrote:Pvt Numnutz wrote:Breakin Stuff wrote:RazielJones wrote:The only thing heavys need is a slight buff to range, or to tighten up bullet spread at range. as it is right now anyone can stand still out side the 15 meter max range and just take their time taking down a heavy.
I don't need to be a God on the battlefield as a heavy no fun there either but as it is now HMG users will have to try and sneak up a reds to try and get in range. slight my ass. The HMG is pointless if it cannot hit something across a street effectively. rule of thumb: if the weapon's optimal is shorter than an HAV then odds are it's broken or it's a shotgun. I drive railgun HAV........so by your logic anything except for snipers are broken? come on people! your smarter than this!!! Your expectations are too high.
I meant shorter than an HAV from the front of the tank to the back. it was not a reference to railgun/blaster ranges. |
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