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Thread Statistics | Show CCP posts - 0 post(s) |
Fiddlestaxp
TeamPlayers EoN.
42
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Posted - 2013.05.07 06:33:00 -
[1] - Quote
Absolutely useless without flux. Absolutely useless against proto suits. Great at killing heavies (I'm sure a lot of things are great at killing heavies at this point).
Freedom is not good anymore. It is hard to hit things even from a superior postion. Im not good at aiming the thing, but 3.3? Three point three? What is the splash on a forge gun at this point? Boundless assault is better, it feels like the old freedom except with less damage and more cpu and PG cost.
Old freedom ate A series suits alive. Old freedom was situationally useful against proto suits/shield tankers. Looks like its exile assault time :/ |
Fiddlestaxp
TeamPlayers EoN.
42
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Posted - 2013.05.07 06:44:00 -
[2] - Quote
the vast majority of the advantages the gun had are now gone. |
Fiddlestaxp
TeamPlayers EoN.
42
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Posted - 2013.05.07 06:58:00 -
[3] - Quote
lowratehitman wrote:Fiddlestaxp wrote:the vast majority of the advantages the gun had are now gone. all the advatages of all wepons are gone now Agree somewhat. I think the amount of nerf is just a little bit less than what LR got, but LR was pretty broken before. The other weapons just had range nerfs for the most part... Which the MD seems to have had as well (Im still not entirely sure about if the smoke trail is just lying or that the flight time before explosion has been decreased.) But it also received an accuracy nerf and a meta game 700 shield medium suit nerf. |
Fiddlestaxp
TeamPlayers EoN.
42
|
Posted - 2013.05.07 07:02:00 -
[4] - Quote
The Loathing wrote:
Please fix the splash CCP, I've wasted a LOT of SP on this weapon otherwise.......could I get that back?
No, we get punished for failing to read stats.
An across the board mass driver nerf was big enough for patch notes. This is something that you should have made note of in the patch listing. I would understand if it was just one varient that you(CCCP) were changing, but from top to bottom the gun is worse. Could have at least given us a heads up. |
Fiddlestaxp
TeamPlayers EoN.
42
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Posted - 2013.05.07 07:11:00 -
[5] - Quote
All that being said, the MD nerf is small beans compared to how screwy the terrain is right now. And how you have to stay still on the needle animation for a good second after you rez the person for them to actually rez. And the "NEW AND IMPROVED" downed ally display. Like what? How am I supposed to see that someone is dead through all the other blue indicators on my hud... can you at least put something up on the minimap like you had before? |
Fiddlestaxp
TeamPlayers EoN.
55
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Posted - 2013.05.09 03:21:00 -
[6] - Quote
Deluxe Edition wrote:Maybe you didn't notice the 760 dmg in 1 shot. and it wasn't a head or even a body shot... I don't think a freedom with 2-3 dfamage mods head shot would do that much damage.... I don't think that screen shot and your description match what happened in the fight. |
Fiddlestaxp
TeamPlayers EoN.
56
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Posted - 2013.05.10 02:12:00 -
[7] - Quote
Lets compare the exo-5 and the freedom splash damage. Direct impacts are great and all, but most effective against heavies... And do they even count at this point? Exo-5 51 CPU 7 PG 3.1m radius 110.2 HP splash damage 6 round clip -- 1 shot a second 4 second reload.
Freedom 93 CPU 14 PG 3.3m radius 115.5 Splash damage 6 round clip 1-- 1 shot a second 4 second reload.
So for 42 CPU and 7 PG you get... ~6.5% accuracy bonus ~31.8 damage a clip Over the 10 second Fire/reload cycle that equals about 3.1 DPS difference... for double PG and 42 CPU
Furthermore, if every shot is a direct impact, the damage per 10 second reload cycle only increases to about 60 a clip.
Compare this with the 90 damage a clip for Gek vs Duvall |
Fiddlestaxp
TeamPlayers EoN.
57
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Posted - 2013.05.10 16:22:00 -
[8] - Quote
Guys the MD got a 10% buff. Rejoice! They fixed it!
Exo-5 is still better than freedom though... |
Fiddlestaxp
TeamPlayers EoN.
57
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Posted - 2013.05.10 16:40:00 -
[9] - Quote
Don't mind the splash. They balanced the gun against getting head shot direct impacts against armor every time. |
Fiddlestaxp
TeamPlayers EoN.
57
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Posted - 2013.05.11 02:57:00 -
[10] - Quote
No, I am being a butthurt *******. The gun only makes sense if I can make people not want to charge across an open field. Now it mostly useful for spamming flux gernades hard (ALL GERNADES NEED A NERF?) and smoking these guys trying to nova knife. |
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Fiddlestaxp
TeamPlayers EoN.
59
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Posted - 2013.05.11 16:00:00 -
[11] - Quote
Cosgar wrote:CCP Remnant wrote: And two, I'm told splash occlusion is getting blocked by a single player character more than it should, contributing to the "randomness" of the damage dealt and the sometimes smudgy feeling of the weapon.
I'm hesitant to rebalance the weapon until we get these issues looked at (which is happening right now).
Tell me something I don't know. This was an issue LAST PATCH. One player eats up all the splash damage if you miss. And by miss I mean direct impact or don't hit exactly in the center of them all. This isn't so much of an issue this patch because..... THE SPLASH RADIUS IS TOO SMALL TO HIT MORE THAN ONE PERSON.
I am still doing OK with the MD. I put that on the strength of flux gernades and not the MD itself.
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Fiddlestaxp
TeamPlayers EoN.
59
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Posted - 2013.05.11 16:10:00 -
[12] - Quote
Thog A Kuma wrote:Fiddlestaxp wrote:Cosgar wrote:CCP Remnant wrote: And two, I'm told splash occlusion is getting blocked by a single player character more than it should, contributing to the "randomness" of the damage dealt and the sometimes smudgy feeling of the weapon.
I'm hesitant to rebalance the weapon until we get these issues looked at (which is happening right now).
Tell me something I don't know. This was an issue LAST PATCH. One player eats up all the splash damage if you miss. And by miss I mean direct impact or don't hit exactly in the center of them all. This isn't so much of an issue this patch because..... THE SPLASH RADIUS IS TOO SMALL TO HIT MORE THAN ONE PERSON. I am still doing OK with the MD. I put that on the strength of flux gernades and not the MD itself. I refuse to give in to flux, I will not carry a grenade to make my grenades work...I will not do well either. You have to. Flux or M1 Locus or better. AV gernades are for someone whos got time for that. |
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