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eKona vinDar
WarRavens Orion Empire
2
|
Posted - 2013.05.06 23:40:00 -
[1] - Quote
Well here we are, we have finally reached the day where CCP has completely destroyed HAVs....
I suppose we all knew they would do it eventually... they where just too much fun to drive, ride in, and blow up... and apparently too much fun is a bad thing for a game.
So now we yet another vanilla shooter. What could have been the game changing factor for Dust (vehicles), turning it into a revolutionary success, has been reduced to something that is just going to upset the players.
I have spent a good deal of money on Dust so far... but I can guarentee you that I, and many more, will not spend a penny more on this game until CCP takes HAVs seriously.
Here are a few changes I have noticed, that break the HAVs.....
1. Bug that doesn't give you your PG bonus with engineering skill... This is fixable but hugely embarassing for CCP, and if it is not fixed well before the 14th, CCP will have totally screwed up planetary conquest and will be dealing with hate mail for months (a great deal of it from me)
2. The biggest a most offensive changed to HAVs is the skill points required to spec into it. It now requires about 50% more SP to spec back to where I was in tanking. Carapace armor hardeners are now extremely expensive SP wise.
3. The cost is even more ridiculous. CCP said they where making the HAV modules cheaper, but the turrets more expensive... well what they really did was basicly double the price of turrets, and reduce ONLY A FEW of the vehicle module prices by 10K isk here and 20K isk there.... overall the same tank from the last build will cost you about twice as much ISK in this build.
4. DEATH FROM ABOVE!!!! Well I hope you like losing isk!!! Cuz thats what HAV piloting is all about now that your tank cant point upwards enough to defend against AV naders and forge gunners sitting JUST BARELY out of your vertical range. So... how to beat a fully fit pro tank? Jump in a militia suit with some militia AV nades and a militia launcher, post yourself pretty much anywhere on the map at least 30 feet from the ground... now your militia gear will suffice to take out even the strongest of tanks... since they will not be able to point at you... NICE BALANCING CCP!!! YOUR FREAKING GENIUS!!!
5. Aiming and damage is totally screwed too! CCP seems to have completely redone the aiming system, so now your 80GJ blaster cant hit the broad side of a barn! No literally if your in a scout suit you will move plenty fast enough at walking pace to dodge the accuracy of the new 80GJ cannons.... Oh and even though the damage is shown to be the same on the module description, it is clearly not.... either the dmg has been nerfed as well or the accuracy has been nerfed so bad that I am only hiting 50% as much as before.
6. Invisible swarm launchers!!! Ok not quite invisible, but they might as well be. Tiny tiny tiny orange (which blends with the map) dots coming at you are very hard to notice, exspecially with how fast they are now.
7. Installation turrets that look like they are not moving, or facing the other direction.... ARE ACTUALLY SHOOTING YOU! How freaking awesome is that... in an effort to get better framerate CCP has totally screwed up what you see and when you see it. If you are a good distance away from a rail turret, enough to see it and enough to get hit by it... it is very likely that you will not see which direction the turret is actually facing, or if it is shooting.
8. Scanning.... impossible. Common sense would say that if your dropsuit has a built in scanner, that your tank would have an even better built in scanner (because it has more room and power DUH), but it doesn't. So combined with the fact that you cant point up, and cant tell if that person is an enemy or not... you are going to have a hard time figuring out where your getting hit from, and what you should be shooting at.
9. Magical push off of tanks... what is this magical force that is pushing people off my tank? I didnt know the Eve universe had magic.... I thought it was more realistic... you know like being able to ride ontop of a tank for transportation or to heal it while its moving.... so now all your teammates have lost interest in staying with your tank and following its lead, because they cannot get ontop to keep up when your moving fast
So in the end CCP has likely upset nearly all players who use tanks. Some of which, like me, will take a lot more winning over to get back as a paying customer.
Nothing will satisfy me except fixing all of the above issues... completely.
I hope that anyone else who uses tanks will join me in an AURUM BOYCOTT until these issues are NOT ONLY repaired, but we are compensated for the aggravation. |
The legend345
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
146
|
Posted - 2013.05.06 23:49:00 -
[2] - Quote
eKona vinDar wrote:Well here we are, we have finally reached the day where CCP has completely destroyed HAVs....
I suppose we all knew they would do it eventually... they where just too much fun to drive, ride in, and blow up... and apparently too much fun is a bad thing for a game.
So now we yet another vanilla shooter. What could have been the game changing factor for Dust (vehicles), turning it into a revolutionary success, has been reduced to something that is just going to upset the players.
I have spent a good deal of money on Dust so far... but I can guarentee you that I, and many more, will not spend a penny more on this game until CCP takes HAVs seriously.
Here are a few changes I have noticed, that break the HAVs.....
1. Bug that doesn't give you your PG bonus with engineering skill... This is fixable but hugely embarassing for CCP, and if it is not fixed well before the 14th, CCP will have totally screwed up planetary conquest and will be dealing with hate mail for months (a great deal of it from me)
2. The biggest a most offensive changed to HAVs is the skill points required to spec into it. It now requires about 50% more SP to spec back to where I was in tanking. Carapace armor hardeners are now extremely expensive SP wise.
3. The cost is even more ridiculous. CCP said they where making the HAV modules cheaper, but the turrets more expensive... well what they really did was basicly double the price of turrets, and reduce ONLY A FEW of the vehicle module prices by 10K isk here and 20K isk there.... overall the same tank from the last build will cost you about twice as much ISK in this build.
4. DEATH FROM ABOVE!!!! Well I hope you like losing isk!!! Cuz thats what HAV piloting is all about now that your tank cant point upwards enough to defend against AV naders and forge gunners sitting JUST BARELY out of your vertical range. So... how to beat a fully fit pro tank? Jump in a militia suit with some militia AV nades and a militia launcher, post yourself pretty much anywhere on the map at least 30 feet from the ground... now your militia gear will suffice to take out even the strongest of tanks... since they will not be able to point at you... NICE BALANCING CCP!!! YOUR FREAKING GENIUS!!!
5. Aiming and damage is totally screwed too! CCP seems to have completely redone the aiming system, so now your 80GJ blaster cant hit the broad side of a barn! No literally if your in a scout suit you will move plenty fast enough at walking pace to dodge the accuracy of the new 80GJ cannons.... Oh and even though the damage is shown to be the same on the module description, it is clearly not.... either the dmg has been nerfed as well or the accuracy has been nerfed so bad that I am only hiting 50% as much as before.
6. Invisible swarm launchers!!! Ok not quite invisible, but they might as well be. Tiny tiny tiny orange (which blends with the map) dots coming at you are very hard to notice, exspecially with how fast they are now.
7. Installation turrets that look like they are not moving, or facing the other direction.... ARE ACTUALLY SHOOTING YOU! How freaking awesome is that... in an effort to get better framerate CCP has totally screwed up what you see and when you see it. If you are a good distance away from a rail turret, enough to see it and enough to get hit by it... it is very likely that you will not see which direction the turret is actually facing, or if it is shooting.
8. Scanning.... impossible. Common sense would say that if your dropsuit has a built in scanner, that your tank would have an even better built in scanner (because it has more room and power DUH), but it doesn't. So combined with the fact that you cant point up, and cant tell if that person is an enemy or not... you are going to have a hard time figuring out where your getting hit from, and what you should be shooting at.
9. Magical push off of tanks... what is this magical force that is pushing people off my tank? I didnt know the Eve universe had magic.... I thought it was more realistic... you know like being able to ride ontop of a tank for transportation or to heal it while its moving.... so now all your teammates have lost interest in staying with your tank and following its lead, because they cannot get ontop to keep up when your moving fast
So in the end CCP has likely upset nearly all players who use tanks. Some of which, like me, will take a lot more winning over to get back as a paying customer.
Nothing will satisfy me except fixing all of the above issues... completely.
I hope that anyone else who uses tanks will join me in an AURUM BOYCOTT until these issues are NOT ONLY repaired, but we are compensated for the aggravation. Tanks are dumb now lol |
SoTa PoP
Internal Error. Negative-Feedback
2211
|
Posted - 2013.05.06 23:50:00 -
[3] - Quote
Tanks and heavies were so last week. Get with the program - it's Assault514! |
eKona vinDar
WarRavens Orion Empire
2
|
Posted - 2013.05.06 23:55:00 -
[4] - Quote
I really don't think it was neccesary to quote my whole post just to reply with one sentance...
@SoTaPoP Yes apparently this game is now all about assault rifles....
I blame stupid kids who awakened to the world of gaming during modern warfare's hayday... the greater mass of new gamers have no idea what a real FPS feels like... they think it should all be run and gun with the same weapons over and over...
and then of course CCP caters to these children and alienates REAL gamers. That's right I said it. If your primary experience in FPS is modern warfare then you are not a real FPS gamer... not even close.
Assault 514..... or COD 514... |
SGT NOVA STAR
Not Guilty EoN.
29
|
Posted - 2013.05.06 23:56:00 -
[5] - Quote
im actually retiring from dust because of the tank nerf, and heavy nerf, and laser nerf, and shotgun nerf, and mass driver nerf, and i have no idea wats going on with the dropship camera. RIP DUST 514 |
Eurydice Itzhak
Militaires Sans Jeux
13
|
Posted - 2013.05.06 23:56:00 -
[6] - Quote
Added your reply to my thread in the feedback section.
https://forums.dust514.com/default.aspx?g=posts&m=757326& |
Geth Massredux
Defensores Doctrina
246
|
Posted - 2013.05.06 23:57:00 -
[7] - Quote
another thread about HAV's... Kill your self |
The legend345
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
146
|
Posted - 2013.05.06 23:58:00 -
[8] - Quote
SGT NOVA STAR wrote:im actually retiring from dust because of the tank nerf, and heavy nerf, and laser nerf, and shotgun nerf, and mass driver nerf, and i have no idea wats going on with the dropship camera. RIP DUST 514 Same here im gone. With players leaving and dust not being noob friendly with the SP this game will die. |
eKona vinDar
WarRavens Orion Empire
4
|
Posted - 2013.05.06 23:58:00 -
[9] - Quote
SGT NOVA STAR wrote:im actually retiring from dust because of the tank nerf, and heavy nerf, and laser nerf, and shotgun nerf, and mass driver nerf, and i have no idea wats going on with the dropship camera. RIP DUST 514
Makes me wonder what kind of logic these developers use.... hmmm...
CCP DEV ONE - " We need to rebalance everything" CCP DEV TWO - " I know! lets just make everything weaker!!!" CCP DEV ONE- - " YOUR GENIUS!" |
Kalante Schiffer
Hellstorm Inc League of Infamy
239
|
Posted - 2013.05.06 23:59:00 -
[10] - Quote
it just amazes me how some people write so much. |
|
SGT NOVA STAR
Not Guilty EoN.
29
|
Posted - 2013.05.06 23:59:00 -
[11] - Quote
Geth Massredux wrote:another thread about HAV's... Kill your self no one even knows who you are, YOU kill yourself |
eKona vinDar
WarRavens Orion Empire
4
|
Posted - 2013.05.07 00:00:00 -
[12] - Quote
Geth Massredux wrote:another thread about HAV's... Kill your self
Yes another thread about HAVs.... must be a really big problem....
By the way you don't need to use an apostrophe... an inanimate object can't possess something. The S is for plural.... |
SoTa PoP
Internal Error. Negative-Feedback
2211
|
Posted - 2013.05.07 00:01:00 -
[13] - Quote
SGT NOVA STAR wrote:Geth Massredux wrote:another thread about HAV's... Kill your self no one even knows who you are, YOU kill yourself I don't know either of you - how bout group suiciding? :P
JK GETH <3 |
eKona vinDar
WarRavens Orion Empire
4
|
Posted - 2013.05.07 00:01:00 -
[14] - Quote
Kalante Schiffer wrote:it just amazes me how some people write so much.
Yea.... I went to school and learned how to write more than one sentance to get my point across... amazing isn't it? Oh wait you already said that.... |
eKona vinDar
WarRavens Orion Empire
4
|
Posted - 2013.05.07 00:03:00 -
[15] - Quote
SoTa PoP wrote:SGT NOVA STAR wrote:Geth Massredux wrote:another thread about HAV's... Kill your self no one even knows who you are, YOU kill yourself I don't know either of you - how bout group suiciding? :P JK GETH <3
Ignore trolls, stay on topic.
Post your concerns and gripes with the new HAVs please.
IF YOUR NOT POSTING TO COMPLAIN ABOUT THE HAVS THEN YOUR IN THE WRONG THREAD... GO ELSEWHERE |
Noc Tempre
Imperfects Negative-Feedback
1452
|
Posted - 2013.05.07 00:05:00 -
[16] - Quote
SoTa PoP wrote:Tanks and heavies were so last week. Get with the program - it's Assault514!
Don't you mean LOGI 514? |
eKona vinDar
WarRavens Orion Empire
5
|
Posted - 2013.05.07 00:18:00 -
[17] - Quote
Noc Tempre wrote:SoTa PoP wrote:Tanks and heavies were so last week. Get with the program - it's Assault514! Don't you mean LOGI 514?
Yea right... cost a couple mil SP to get into a real logi suit now...
BUMP |
Noc Tempre
Imperfects Negative-Feedback
1452
|
Posted - 2013.05.07 00:21:00 -
[18] - Quote
eKona vinDar wrote:Noc Tempre wrote:SoTa PoP wrote:Tanks and heavies were so last week. Get with the program - it's Assault514! Don't you mean LOGI 514? Yea right... cost a couple mil SP to get into a real logi suit now... BUMP
Better investment than a couple M for 20% more sidearm ammo... with less slots, less equipment, etc |
slypie11
Planetary Response Organisation
267
|
Posted - 2013.05.07 00:33:00 -
[19] - Quote
eKona vinDar wrote:I really don't think it was neccesary to quote my whole post just to reply with one sentance...
@SoTaPoP Yes apparently this game is now all about assault rifles....
I blame stupid kids who awakened to the world of gaming during modern warfare's hayday... the greater mass of new gamers have no idea what a real FPS feels like... they think it should all be run and gun with the same weapons over and over...
and then of course CCP caters to these children and alienates REAL gamers. That's right I said it. If your primary experience in FPS is modern warfare then you are not a real FPS gamer... not even close.
Assault 514..... or COD 514... I've been playing this game for a while now, and I have seen anyone under 18 yet. Besides me of course. But once again, you blame the younger generation for all your shortcomings. I have been an advocate for tanks since the beginning, even though I use the AR. And while the idiotic tank and heavy nerf is bad, I feel the huge sp sink CCP created is horrible. They probably did it because they were lazy. Instead of adding more content and expanding the skill tree horizontally, they instead expanded it vertically, making it take tons of sp to skill into one role. Anyway, I wish you tankers luck |
Jason Pearson
Seraphim Initiative. CRONOS.
1021
|
Posted - 2013.05.07 00:58:00 -
[20] - Quote
On the plus side, missiles are fun. \o/ |
|
Mitsuko'Souma
DUST514 IS GAYER THAN AIDS
44
|
Posted - 2013.05.07 01:09:00 -
[21] - Quote
They already got your money, what makes you think they care if you like the changes or not? You shouldn't have been so willing to dump money into a subpar game. You are the girl who gives it up on the first date then never gets called again. |
Spkr4theDead
Namtar Elite Gallente Federation
71
|
Posted - 2013.05.07 03:24:00 -
[22] - Quote
eKona vinDar wrote:I really don't think it was neccesary to quote my whole post just to reply with one sentance...
@SoTaPoP Yes apparently this game is now all about assault rifles....
I blame stupid kids who awakened to the world of gaming during modern warfare's hayday... the greater mass of new gamers have no idea what a real FPS feels like... they think it should all be run and gun with the same weapons over and over...
and then of course CCP caters to these children and alienates REAL gamers. That's right I said it. If your primary experience in FPS is modern warfare then you are not a real FPS gamer... not even close.
Assault 514..... or COD 514... They obviously were never on SOCOM in its golden years. |
Garrett Blacknova
Codex Troopers
2727
|
Posted - 2013.05.07 03:29:00 -
[23] - Quote
eKona vinDar wrote:1. Bug that doesn't give you your PG bonus with engineering skill... This is fixable but hugely embarassing for CCP, and if it is not fixed well before the 14th, CCP will have totally screwed up planetary conquest and will be dealing with hate mail for months (a great deal of it from me) Why do people bring this up, but neglect the lack of CPU bonus from Electronics, or the lack of any fitting reductions from most of the module-specific skills that are meant to reduce fitting costs?
It's not JUST Engineering, and if you don't point out the WHOLE problem, CCP will probably not look closely enough to see the rest for themselves. |
Lurchasaurus
SVER True Blood Unclaimed.
844
|
Posted - 2013.05.07 03:36:00 -
[24] - Quote
Garrett Blacknova wrote:eKona vinDar wrote:1. Bug that doesn't give you your PG bonus with engineering skill... This is fixable but hugely embarassing for CCP, and if it is not fixed well before the 14th, CCP will have totally screwed up planetary conquest and will be dealing with hate mail for months (a great deal of it from me) Why do people bring this up, but neglect the lack of CPU bonus from Electronics, or the lack of any fitting reductions from most of the module-specific skills that are meant to reduce fitting costs? It's not JUST Engineering, and if you don't point out the WHOLE problem, CCP will probably not look closely enough to see the rest for themselves.
I will have to give it another look. I truly did not notice any less CPU, unlike PG when I am trying to make my tank fitting and wondering why I have 1000 less PG than i need for my standard fit...I was so confused lol. Didnt expect such a glaring and embarrasing bug to be in this jesus build. How did this get through fanfest? |
Mary Sedillo
XERCORE E X T E R M I N A T U S
32
|
Posted - 2013.05.07 03:42:00 -
[25] - Quote
Give it time. Be a positive voice, not another HAV bitching about the role and threatening to leave. I roll vehicles and find it somewhat difficult. The glitches are bad, but they can be fixed. As far as your survival rate... if you aren't rolling with a squad, you are doing it wrong. GL HF and HTFU. |
Aythadis Smith
The Generals EoN.
11
|
Posted - 2013.05.07 03:52:00 -
[26] - Quote
Agree. Like no buff from engineering. Only way I can fit is with PG upgrades. Ok cool. But...why am I only 2200 PG?(not the at screen). But the base PG is 1805. Close to original? I think so. 330 cpu, yeah, close to the same. So...why isn't my passive actually doing a thing. Also, I didn't even get into it. I couldn't put a Heavy shield and heavy booster. So...no shield, but I can heal, or no shield, and can get 1 shot.
Also, mouse play feels off. Big time. Feels from glassy to gritty with no reason. |
Garrett Blacknova
Codex Troopers
2729
|
Posted - 2013.05.07 04:05:00 -
[27] - Quote
Lurchasaurus wrote:Garrett Blacknova wrote:eKona vinDar wrote:1. Bug that doesn't give you your PG bonus with engineering skill... This is fixable but hugely embarassing for CCP, and if it is not fixed well before the 14th, CCP will have totally screwed up planetary conquest and will be dealing with hate mail for months (a great deal of it from me) Why do people bring this up, but neglect the lack of CPU bonus from Electronics, or the lack of any fitting reductions from most of the module-specific skills that are meant to reduce fitting costs? It's not JUST Engineering, and if you don't point out the WHOLE problem, CCP will probably not look closely enough to see the rest for themselves. I will have to give it another look. I truly did not notice any less CPU, unlike PG when I am trying to make my tank fitting and wondering why I have 1000 less PG than i need for my standard fit...I was so confused lol. Didnt expect such a glaring and embarrasing bug to be in this jesus build. How did this get through fanfest? CPU is lower on vehicles, and you need a LOT less. It was rare to max out CPU before PG in Chromosome because of the differences. Now it's just as rare to max out CPU without also maxing out PG, but you break both limits WAY too fast for the SP invested, because neither skill benefits you in any way. |
Lurchasaurus
SVER True Blood Unclaimed.
845
|
Posted - 2013.05.07 04:17:00 -
[28] - Quote
Smith,
other posts have shown that CCP is aware of the mouse issue and are trying to unfuck it, because it is pretty bad. cannot drive tanks with kbm anymore. well i can, but have to use a controller for activating mods cause the mouse is possessed when trying to select things on the wheel |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
72
|
Posted - 2013.05.07 06:27:00 -
[29] - Quote
If ccp was making this game for money it would be a lot different and would not be ftp (or the pay to use items would be a lot more useful) quick scoping would be allowed it would be advertised with swag not alliances and meta gaming the complexity of shields and Armour and what does what damage to either of those two and replace with hp Regen and a screen that goes red when you are about to die |
Shley Ashes
One-Armed Bandits Atrocitas
6
|
Posted - 2013.05.07 11:39:00 -
[30] - Quote
OP pretty much agree 100%,
I don't post to often due to the fact I genuinely feel that what I say has fallen on deaf ears in the past
the HAV and vehicles in general are broken,
why is the armour tanking Gallente HAV faster than the Caldari shield tanker ? this is just plain wrong,
people are crying out for a respec although I don't think this would actually resolve a few of the issues, vehicles just feel broken, if they are meant to feel like throwaway items now, the price should actually reflect that, I'm not sure if this was CCP's intention but it sure feels like they have brought the nerf bat down hard on vehicles,
I'm very disappointed, I thought the game as a whole would get abit better, it just took 2 steps forward 5 back |
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