PAs Capone
The Tritan Industries RISE of LEGION
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Posted - 2013.05.07 11:40:00 -
[1] - Quote
I really dont understand why they saw need for such a drastic change. I think a lot of of concerns could be answered by CCP explaining their methodology for the changes.
The game looks great, the gameplay feels wonky, but I need more time in the game. I have faith that we may still see some improvement, but thats coming from a guy who has only been here since the very end of closed beta, many of the veterans know better than to hope.
But the quote i'll cling to is this quote from Iron Wolf from Kiro Justice's thread on the need for address on the changes:
Iron Wolf Saber wrote:1. HMG I already have on my red list of something to verify and research, just right now game is still downloading but from the looks of it based on scenario based feedback the gun has really fallen out of favor or need in an environment containing every other weapon just about.
Right now there are couple solutions on the table that are being looked into and maybe considered. A number tweak is most preferable over adding in a new skill at the moment. Maybe tweaking the function of holding down the trigger or something there are quite a few paths to go down on fixing this. Just remember CCP makes the final decision to fix this or not or how they fix it.
2. As for speed I haven't had a chance on this build yet to see how it all works out, it was really odd in fanfest but nearly unnoticeable had if it been changed at all. I am going to have a hard time scrubbing up chomosome stats but if you can find a place where I can get the old movement speed stats I'll be happy to use it in my research. Overall we're moving amazing fast for most people but the map size is massive in comparison to shooters like halo or call of duty so it feels that not a whole lot of ground is covered.
As for fix a generic buff will be required as you suggested possibly balanced out properly.
3. I will ask nicely not to bring lore or IRL into the argument, as I can nearly counter with just as much lore or IRL. With that Lore/IRL removed it does seem possible based on some complaints that the AR managed to get over-nerfed vs every other weapon's who's range was also reduced. This will take hands on experience to actually see if the AR still fits in the entire puzzle of things. Overall in my experience at the fanfest, the AR was freakishly brutal against everything netting me 17-0 in one match of the tournament. Which begs myself the question WTF happened.
Additionally the other thing is also get the AR renamed as its not a real AR in the its use, this would break some player perceptions over it. Overall as usual there are plenty of ways to skin the cat if it needs to be fixed.
I thank you for your feedback, it has been most helpful, and I'll add the speed issue to the list of things to explore.
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