|
Author |
Thread Statistics | Show CCP posts - 7 post(s) |
DS 10
G I A N T EoN.
252
|
Posted - 2013.05.06 21:34:00 -
[1] - Quote
Ryder Azorria wrote:Isn't there a skill to reduce bullet spread?
ARs and SMGs got that. Once again, we're left out.
This game is pointless as a heavy. Your HMG has the range of a shotgun and shoots butterflies and rainbows. The range was nerfed too much and the damage is too low as well. My Boundless HMG with double complex damage mods feels like a pre-Uprising HMG with no sharpshooter or damage mods. It's ridiculous.
CCP said they wanted to get the CODboys. What better way than have ARs reign supreme? |
DS 10
G I A N T EoN.
252
|
Posted - 2013.05.06 22:00:00 -
[2] - Quote
Ryder Azorria wrote:Isn't there a skill to reduce bullet spread?
ARs and SMGs got that. Once again, we're left out.
This game is pointless as a heavy. Your HMG has the range of a shotgun and shoots butterflies and rainbows. The range was nerfed too much and the damage is too low as well. My Boundless HMG with double complex damage mods feels like a pre-Uprising HMG with no sharpshooter or damage mods. It's ridiculous.
CCP said they wanted to get the CODboys. What better way than have ARs reign supreme? |
DS 10
G I A N T EoN.
265
|
Posted - 2013.05.07 19:30:00 -
[3] - Quote
Master Jaraiya wrote:CHICAGOCUBS4EVER wrote:Matakage wrote:Lance 2ballzStrong wrote: ONLY way to make your heavy set up profitable, is to have a Logi player tied around your neck.
This is a team game?!?!? Who knew?!? I actually agree with you about the range thing, though. I remember CHICAGOCUBS4EVER had his HMG tweaked to nearly Tactical Assault Rifle range, and I thought that was a little extreme. However, most of the time I found the range of the HMGs prior to Uprising was perfectly acceptable, and this is coming from someone who's only played as assault. 2.7mil SP into SS and yes the HMG had insane range. I have never denied that nor have I disputed any claims that it was a bit excessive. but the range at SS 6 or 7 was realistic, provided viability and made the game fun. Perhaps even fixing the broken percentages where everything rounded up would have resolved this on its own. instead, lets just make the HMG and the shotgun the same range. I'm actually fine with the damage nerf... needed? no not at all, but with the HP buff (and in honesty its not much of a buff compared to the shield variant before, its just now SLOWER and has 1 more slot on the right) it creates more imbalance. the range is what made the heavy fun. was it a little over the top before? sure... and so was the laser, AR and pretty much everything... but their was BALANCE honestly if they had a sharpshooter skill for heavies that increased range, i would be interested to see where it would max out with the current effective range... The thing about the SS skill is it was available to everyone so if you didn't have it IMO yo were slipping. I can't count the number of times I was taken out by a dot on the horizon wielding a Duvolle in about 1.5 seconds. If they had only removed everyone's SS the game would still be balanced just like it was in Chromosome
IMO, even ARs' ranges weren't TOO OP. Yes, they needed to be decreased, but they should have been decreased from the SS 5 Level. Put everything at the SS 1 or 2 level. Increase the base range, but not too much. Instead we have less range than we had before without SS, which pretty much cut our range from good to wtf.
To add to that, we don't get the new SS skill which is basically a damage mod. Funny how the most inaccurate weapon doesn't get an accuracy bonus whatsoever. |
DS 10
G I A N T EoN.
266
|
Posted - 2013.05.07 19:52:00 -
[4] - Quote
Master Jaraiya wrote:CHICAGOCUBS4EVER wrote: few realize that cause no one in their right mind would skip over at least a couple levels of SS as early as possible
Yea I took SS to lvl 3 asap not even gonna lie
I had mine at SS Prof 3. It was beautiful. |
DS 10
G I A N T EoN.
268
|
Posted - 2013.05.08 02:44:00 -
[5] - Quote
Mr Zitro wrote:SoTa of PoP wrote:Mr Zitro wrote:SoTa of PoP wrote:Mr Zitro wrote:Alldin Kan says heavys are fine, maybe you guys need lessons So he got a proto heavy already and checked us out on higher tiers? Great - now that Aldin said so - it must be true. Alldin only complains when something is wrong, he only complains about input lag which every gun has. Maybe you should ask alldin for the special deal on lessons for corp members He only complains about what he KNOWS about. Since you didn't confirm his suit or gear I can assume he pub stomped and then pretended to understand the entire classes doom 'n' gloom. Alldin has spec every suit and vehicle and dominated, it just happens that you aren't that good with a heavy so sad. Lets just say his gear is black and his gun should say Alldin's Gastun HMG. Lol at how sensitive heavy players are
Could you be more of a fanboy? Jesus Christ. We get it. He does well. The issue is you shouldn't have to run a 180k ISK suit to be effective in the game. HMG and MH82 are useless. If you don't use the Boundless or better, you're going to die. They dropped the price, but made it so you had to use expensive fits to be worth anything.
Regardless, HMGs are broken and it has been tracked and confirmed by IW and Hans. A buff will be coming hopefully sometime soon.
I still can't believe how hard you're riding Alldin... |
DS 10
G I A N T EoN.
268
|
Posted - 2013.05.08 03:01:00 -
[6] - Quote
Mr Zitro wrote:DS 10 wrote:
Could you be more of a fanboy? Jesus Christ. We get it. He does well. The issue is you shouldn't have to run a 180k ISK suit to be effective in the game. HMG and MH82 are useless. If you don't use the Boundless or better, you're going to die. They dropped the price, but made it so you had to use expensive fits to be worth anything.
Regardless, HMGs are broken and it has been tracked and confirmed by IW and Hans. A buff will be coming hopefully sometime soon.
I still can't believe how hard you're riding Alldin...
Alldin is my battle buddy, you sound a bit mad. Maybe you should play with friends who don't suck... Just a suggestion. All weapons are bad that aren't proto, tough luck. So 2 below average players suck with a weapon, but yet a god like alldin dominates with it but its the weapons fault? Sounds like a lack of personal skill
I'm not mad, lol. And I don't play the game solely to be competitive. It's a game.
There is a reason he uses Proto gear. It's the only gear that is effective for HMG-using heavies. You can argue with me all you want, but that is a major issue. You shouldn't have to use high tiered gear in public matches to kill low-leveled assault players. |
DS 10
G I A N T EoN.
274
|
Posted - 2013.05.09 22:55:00 -
[7] - Quote
Bazookah Tooth wrote:bump
Do you really think a thread with 27 pages needs a bump? Haha. This is the heavy hangout, bruh. It did work though... |
DS 10
G I A N T EoN.
276
|
Posted - 2013.05.10 01:56:00 -
[8] - Quote
I had my first no death heavy game earlier. Felt good. I missed it.
The fit I'm running is a Frame A/1 suit, 2 complex damage mods, 2 enhanced armor plates, Boundless HMG and Toxin SMG (I think). It felt like the MH-82 last build. |
|
|
|