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Cat Merc
BetaMax. CRONOS.
880
|
Posted - 2013.05.06 19:57:00 -
[1] - Quote
The above statement is debatable but the result is clear. Every single weapon has a pity full range. I could probably spit farther than what those weapons do. I think a SLIGHT increase to all weapon ranges would be good. |
Beren Hurin
OMNI Endeavors
397
|
Posted - 2013.05.06 19:58:00 -
[2] - Quote
Give it a month of testing... then well see. Why does anyones input matter now until we've really gotten a chance to test it. |
mongahu
Bragian Order Amarr Empire
1
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Posted - 2013.05.06 20:02:00 -
[3] - Quote
Beren Hurin wrote:Give it a month of testing... then well see. Why does anyones input matter now until we've Type gotten a chance to test it.
Well release is in a week so they should probably fix it by then. If they release it as is ccp would be making a huge mistake. Range is a joke in this game now. But I guess it fits with lore that mercs are all futuristic space retards. Can't make scopes or bullets that fly farther than you can throw a ball... |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
19
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Posted - 2013.05.06 20:07:00 -
[4] - Quote
Agreed, i'm struggling with the AR range now. At least now they can make global changes to weapon range and it wont affect balance as much (as they don't have to account for sharpshooter).
We need to bring this game back to around SS5 levels.. So ~20% boost to range to most weapons. |
Otoky
DIOS EX.
26
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Posted - 2013.05.06 20:09:00 -
[5] - Quote
Removing sharpshooter was the BEST thing in whole Uprising!!! |
Solia Breton
HoloSec Armaments and Security
0
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Posted - 2013.05.06 20:11:00 -
[6] - Quote
BRING BACK SS SKILL.... EVEN IF ITS FOR INDIVIDUAL WEAPON TYPES
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Nstomper
The Sangheli
314
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Posted - 2013.05.06 20:14:00 -
[7] - Quote
It did more good than harm people need to learn adapt and get used to no ss it was one of the best things to happen now people dont have to worry about an ar being a sniper rifle |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
212
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Posted - 2013.05.06 20:16:00 -
[8] - Quote
Solia Breton wrote:BRING BACK SS SKILL.... EVEN IF ITS FOR INDIVIDUAL WEAPON TYPES
Dont even ask for it. Wouldnt be so bad if there was a slight range increase....though even with base sharpshooter (and I only got sharpshooter skills about a week before Uprising...) it wasnt hard to kill people. GIve it time huge change I know. |
Cat Merc
BetaMax. CRONOS.
883
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Posted - 2013.05.06 20:16:00 -
[9] - Quote
Sharpshooter removal was necessary. It was a "MUST HAVE" skill, or else you were useless. But if the |
Summer-Wolf
Planetary Response Organisation
10
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Posted - 2013.05.06 20:18:00 -
[10] - Quote
So general consensus is... wait for scrambler rifles?
Anyone tried laser yet? |
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Cat Merc
BetaMax. CRONOS.
885
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Posted - 2013.05.06 20:19:00 -
[11] - Quote
Summer-Wolf wrote:So general consensus is... wait for scrambler rifles?
Anyone tried laser yet? And why should I wait for a weapon that's better than the AR in everyway? lol, I saw the stats, better damage, better range, more clip, same fire rate. I smell a nerf coming. |
TrusouLjah
Internal Error. Negative-Feedback
0
|
Posted - 2013.05.06 20:22:00 -
[12] - Quote
Ar range is a joke, they need to fix that! |
Otoky
DIOS EX.
26
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Posted - 2013.05.06 20:25:00 -
[13] - Quote
TrusouLjah wrote:Ar range is a joke, they need to fix that! Adopt and learn. No fix for unbroken stuff |
Garrus Vik'arian
Pro Hic Immortalis RISE of LEGION
12
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Posted - 2013.05.06 20:27:00 -
[14] - Quote
Otoky wrote:TrusouLjah wrote:Ar range is a joke, they need to fix that! Adopt and learn. No fix for unbroken stuff
You're joking right. I'd prefer to think you're just trolling. |
Red Soarer
Goonfeet
5
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Posted - 2013.05.06 20:27:00 -
[15] - Quote
Cat Merc wrote: Every single weapon has a pity full range.
I pity the full |
Otoky
DIOS EX.
30
|
Posted - 2013.05.06 20:29:00 -
[16] - Quote
Garrus Vik'arian wrote:Otoky wrote:TrusouLjah wrote:Ar range is a joke, they need to fix that! Adopt and learn. No fix for unbroken stuff You're joking right. I'd prefer to think you're just trolling. Nop, im not. Im realy happy about this change. It was time |
arimal lavaren
L.O.T.I.S. RISE of LEGION
212
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Posted - 2013.05.06 20:30:00 -
[17] - Quote
I'm kind of digging it at least I can predict how far that AR guy can hit me from. This is one of four AR's in the pipe. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
214
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Posted - 2013.05.06 20:32:00 -
[18] - Quote
Cat Merc wrote:The above statement is debatable but the result is clear. Every single weapon has a pity full range. I could probably spit farther than what those weapons do. I think a SLIGHT increase to all weapon ranges would be good.
They can hotfx them so it sucks day 1. But now they can actually tweak the ranges without breaking the game. |
hooc order
Deep Space Republic Gentlemen's Agreement
15
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Posted - 2013.05.06 20:33:00 -
[19] - Quote
Solia Breton wrote:BRING BACK SS SKILL.... EVEN IF ITS FOR INDIVIDUAL WEAPON TYPES
NO!
Just extend the range of ARs and HMGs to 500 meters.
The kick back of these weapons already reasonably nerf them from being OP. |
Kiro Justice
The Tritan Industries RISE of LEGION
47
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Posted - 2013.05.06 20:36:00 -
[20] - Quote
Cat Merc wrote:The above statement is debatable but the result is clear. Every single weapon has a pity full range. I could probably spit farther than what those weapons do. I think a SLIGHT increase to all weapon ranges would be good.
I disagree. It's caused AR's to not be HALF as broken as I thought they'd be. |
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Cat Merc
BetaMax. CRONOS.
894
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Posted - 2013.05.06 20:39:00 -
[21] - Quote
Kiro Justice wrote:Cat Merc wrote:The above statement is debatable but the result is clear. Every single weapon has a pity full range. I could probably spit farther than what those weapons do. I think a SLIGHT increase to all weapon ranges would be good. I disagree. It's caused AR's to not be HALF as broken as I thought they'd be. Actually, they're broken. I can't hit anyone on the table top without standing at a 70+ degree angle from under the table. Anything more and the enemy is singing "can't touch this".
A slight 10% increase to all weapons won't do much to balance, only make the weapons feel less of a joke. |
JS11
Namtar Elite Gallente Federation
0
|
Posted - 2013.05.06 20:47:00 -
[22] - Quote
SS for range needs to be optional again. Maybe increase the SP requirement for it. It added variety if anything, now its all too predictable. |
Cat Merc
BetaMax. CRONOS.
894
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Posted - 2013.05.06 20:56:00 -
[23] - Quote
JS11 wrote:SS for range needs to be optional again. Maybe increase the SP requirement for it. It added variety if anything, now its all too predictable. Yes, because requiring newbies EVEN MORE time to get into SS is the best solution right? |
Lasarte Ioni
Noob Gaming
97
|
Posted - 2013.05.06 21:03:00 -
[24] - Quote
ss was bullshit it was mandatory to max asap else ppl could kill you with your same weapon while you couldn't even hit back. They should just give us the range of SS5 and SSP 5 in every weapon, so the game feels like a shooter and not some "throw some plasma rocks to ppl" kind of game. |
Jake Bloodworth
DUST University Ivy League
12
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Posted - 2013.05.06 21:04:00 -
[25] - Quote
I'm loving the range reduction to be honest. So much more movement in the game now. |
Garrus Vik'arian
Pro Hic Immortalis RISE of LEGION
13
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Posted - 2013.05.06 21:09:00 -
[26] - Quote
Jake Bloodworth wrote:I'm loving the range reduction to be honest. So much more movement in the game now.
We should all be throwing stones at each other then. A lot of movement there too. |
Red Soarer
Goonfeet
5
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Posted - 2013.05.06 21:10:00 -
[27] - Quote
Cat Merc wrote: Actually, they're broken. I can't hit anyone on the table top without standing at a 70+ degree angle from under the table. Anything more and the enemy is singing "can't touch this".
A slight 10% increase to all weapons won't do much to balance, only make the weapons feel less of a joke.
Doesn't this mean they can't hit you either? I don't see the problem here. |
Malkai Inos
Seituoda Taskforce Command Caldari State
7
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Posted - 2013.05.06 21:10:00 -
[28] - Quote
Jake Bloodworth wrote:I'm loving the range reduction to be honest. So much more movement in the game now.
This very much. I love how flanking and repositioning is really importand right now. |
Cat Merc
BetaMax. CRONOS.
900
|
Posted - 2013.05.06 21:11:00 -
[29] - Quote
Garrus Vik'arian wrote:Jake Bloodworth wrote:I'm loving the range reduction to be honest. So much more movement in the game now. We should all be throwing stones at each other then. A lot of movement there too. Garrus? What are you doing here? Get back to the Normandy!
Anyway: SS + SSP all level 5 are too much for base range. I never felt like the AR had stupid low range when I had sharpshooter III all the time, so I think 15% should be the maximum they give. I still think 10% is the best, but 15% is the maximum I would agree with. |
Cat Merc
BetaMax. CRONOS.
900
|
Posted - 2013.05.06 21:12:00 -
[30] - Quote
Red Soarer wrote:Cat Merc wrote: Actually, they're broken. I can't hit anyone on the table top without standing at a 70+ degree angle from under the table. Anything more and the enemy is singing "can't touch this".
A slight 10% increase to all weapons won't do much to balance, only make the weapons feel less of a joke.
Doesn't this mean they can't hit you either? I don't see the problem here. The problem is that we can't hit each other at rock throwing range. |
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Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
449
|
Posted - 2013.05.06 21:12:00 -
[31] - Quote
I welcome the brutal and fast-paced close quarters combat. Huge buff to us shotgun scouts |
crazy space 1
Krullefor Organization Minmatar Republic
1092
|
Posted - 2013.05.06 21:12:00 -
[32] - Quote
my shotgun is better now I don't get fried by lasers at 100km plus anymore |
crazy space 1
Krullefor Organization Minmatar Republic
1092
|
Posted - 2013.05.06 21:13:00 -
[33] - Quote
Cat Merc wrote:Red Soarer wrote:Cat Merc wrote: Actually, they're broken. I can't hit anyone on the table top without standing at a 70+ degree angle from under the table. Anything more and the enemy is singing "can't touch this".
A slight 10% increase to all weapons won't do much to balance, only make the weapons feel less of a joke.
Doesn't this mean they can't hit you either? I don't see the problem here. The problem is that we can't hit each other at rock throwing range. yes we can. suck less |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
449
|
Posted - 2013.05.06 21:13:00 -
[34] - Quote
Malkai Inos wrote:Jake Bloodworth wrote:I'm loving the range reduction to be honest. So much more movement in the game now. This very much. I love how flanking and repositioning is really importand right now.
Exactly, and the importance is even higher due to much lower scan ranges so you can sneak up on people more easily. |
JS11
Namtar Elite Gallente Federation
1
|
Posted - 2013.05.06 21:14:00 -
[35] - Quote
Garrus Vik'arian wrote:Jake Bloodworth wrote:I'm loving the range reduction to be honest. So much more movement in the game now. We should all be throwing stones at each other then. A lot of movement there too.
+1
|
Cat Merc
BetaMax. CRONOS.
900
|
Posted - 2013.05.06 21:16:00 -
[36] - Quote
crazy space 1 wrote:Cat Merc wrote:Red Soarer wrote:Cat Merc wrote: Actually, they're broken. I can't hit anyone on the table top without standing at a 70+ degree angle from under the table. Anything more and the enemy is singing "can't touch this".
A slight 10% increase to all weapons won't do much to balance, only make the weapons feel less of a joke.
Doesn't this mean they can't hit you either? I don't see the problem here. The problem is that we can't hit each other at rock throwing range. yes we can. suck less How does sucking have to do with the max range of the weapon? Because when I am in range, I don't miss at all. |
Cat Merc
BetaMax. CRONOS.
900
|
Posted - 2013.05.06 21:16:00 -
[37] - Quote
People, I'm not saying that the range should be like maxed out SS. I think it should be like 10% more, just a little bit. |
TiMeSpLiT--TeR
Planetary Response Organisation
365
|
Posted - 2013.05.06 21:23:00 -
[38] - Quote
I hate iron sights. I also hate scope on tactical rifles. Why can't I have a score with auto rifles. I don't care if it cost my shield or armour. |
greyarea67
Namtar Elite Gallente Federation
0
|
Posted - 2013.05.07 04:58:00 -
[39] - Quote
Red Soarer wrote:Cat Merc wrote: Every single weapon has a pity full range.
I pity the full
LOL
Sorry Mr T. but it looks like not many got this. Very good. |
Garrett Blacknova
Codex Troopers
2732
|
Posted - 2013.05.07 05:06:00 -
[40] - Quote
5 - 10% range increase on all weapons.
Then an additional 50% increase to HMG range so it feels like it has the potential to maybe threaten something with more than 20 shields remaining. |
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