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N1ck Comeau
Pro Hic Immortalis RISE of LEGION
298
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Posted - 2013.05.05 20:31:00 -
[1] - Quote
* Enabled the ability to strafe whilst sprinting
Found here Uprising Notes
Whats peoples thoughts on this? I hope it is hard to shoot while sprint strafing to make it balanced |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
298
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Posted - 2013.05.05 20:34:00 -
[2] - Quote
Big miku wrote:So it's not Hatsune Miku themed LAVs, just something the scouts will be happy about. Never thought of that, awesome glad im a scout :D |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
298
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Posted - 2013.05.05 20:38:00 -
[3] - Quote
Vin Vicious wrote:oh thats cool instead of fixing spawning they made us invisible for a "few seconds" lol jesus what a joke A lot of games have this and or some sort of invulnerability just after spawning |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
300
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Posted - 2013.05.05 20:42:00 -
[4] - Quote
Val'herik Dorn wrote:As sprinting stops you from shooting I think it will be a nifty GTFO option.
Not practical in direct combat but a great way to dodge back into cover. Yea especially for the Scout |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
300
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Posted - 2013.05.05 21:21:00 -
[5] - Quote
Zahle Undt wrote:N1ck Comeau wrote:* Enabled the ability to strafe whilst sprinting Found here Uprising NotesWhats peoples thoughts on this? I hope it is hard to shoot while sprint strafing to make it balanced I would think you couldn't shoot at all while sidewise sprinting just like you can't shoot or reload while forward sprinting. Fixed |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
300
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Posted - 2013.05.05 21:31:00 -
[6] - Quote
Vin Vicious wrote:Den-tredje Baron wrote:Vin Vicious wrote:oh thats cool instead of fixing spawning they made us invisible for a "few seconds" lol jesus what a joke WTF have you actually read the notes ?? Drop pads and CRUs now got a much stronger sensor strength meaning almost nothing enemy can go near it without getting detected making spawn camping pretty tough. They can't really fix the spawning because if i'm right the PS3 is holding them back. You will always appear on the map just a split second before actually being able to see anything. Now you both have the option to to see if there's anyone BEFORE you spawn in and if there are any you have the ability to AIM AT THEM before they even know you'r there. Well F*** me if that's fixed i don't know what you call fixed. Only joke here is you. fixing the sensor str doesnt fix a damn thing you idiot, great now you know 100% the whole other team is waiting for you to "decloak" what does that fix? how does that stop my team from spaming nades into the CRU, how does that fix the 3 to 4 FIXED spawn locations on all maps. please tell me what strategic value does a CRU serve in an Ambush map PLEASE explain that to me. http://web.ccpgamescdn.com/dust/img/forums/skimjunction_ambush_thumb.jpgSee that map? you spawn in three locations, south-central, north-central, north-west-central. why bother having the rest of that fcuking map. http://web.ccpgamescdn.com/dust/img/forums/manuspeak_ambush_thumb.jpgWest, east, south http://web.ccpgamescdn.com/dust/img/forums/skimjunction_ambush_poi_thumb.jpgwest, east, south ps, 1 and 3 same map, different centers. Then why do i rarely die off spawns in the current build? Uprising is gonna make it nearly impossible to die after spawning. The sensor will allow a team to know if it is safe to spawn before spawning, so you don't always have to spawn there. |
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