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Thread Statistics | Show CCP posts - 1 post(s) |
Disturbingly Bored
Universal Allies Inc.
183
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Posted - 2013.05.03 20:05:00 -
[1] - Quote
NeoWraith Acedia wrote:Icy Tiger wrote:You have ridiculous amounts of HP. The Caldari logi can have 750 EHP with just 5 shield extenders and passives alone
Oh, how I do love my Flux Grenades.
I'm sticking through the patch as a dedicated Heavy, but I'll have to see exactly how bad HMG is getting nerfed before I decided to switch to AR or something else. In my opinion, HMG should have lost all range extension skills, and that's it.
By the way, odd side effect of the suit/weapon price equalization:
HMG Heavy is going to go from the most expensive suit to field to the cheapest.
Why? Having fewer slots means less ISK to lose per death, since suit and weapon cost will be the same.
Weird, eh? |
Disturbingly Bored
Universal Allies Inc.
184
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Posted - 2013.05.03 20:25:00 -
[2] - Quote
slypie11 wrote:but that goes away in a flash thanks to the duvolle AR that can deal damage faster than a proto HMG.
Except, that isn't true.
Within optimal range, Duvolle AR DPS is 539.21 Within optimal range, Basic HMG DPS is 674.67
If you died to a Duvolle straight up, it's because he juked better or you didn't get him in your optimal range.
Don't get me wrong, I play heavy exclusively, I die to Duvolles plenty, and I'm chafing at the patch notes too. But let's say things that are accurate, k?
(And if you mention damage mods, I'm going to have to whip out the hardcore math spanking.) |
Disturbingly Bored
Universal Allies Inc.
184
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Posted - 2013.05.03 20:38:00 -
[3] - Quote
Exmaple Core wrote:40- 66% of HMG rounds miss at 40m. how many assult rounds miss?
And 100% of HMG rounds hit at 10m.
40m is outside of optimal for all but Assault HMG. (Technically, the very limit of the Broadside.)
You are discussing range, and not damage. |
Disturbingly Bored
Universal Allies Inc.
184
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Posted - 2013.05.03 20:56:00 -
[4] - Quote
Hollow M Ling wrote:The Bad: The new suit is as slow as they type 1 (not a big deal), 1 high slot, damage and range nerf.
Okay... now I'm worried.
What's the source on this? |
Disturbingly Bored
Universal Allies Inc.
184
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Posted - 2013.05.03 21:19:00 -
[5] - Quote
Hollow M Ling wrote:DMG and range nerf to HMG. If you look around there's some videos or posts showing the proto heavies current stats.
HMG Changes I could argue the merits of if they're mild on the damage side, but mucking with the slot layout is baffling to me.
I wonder if it's just to Amarr Heavy suits, and that the original Heavy slot layout would be reflected in Minmatar/Gallente/Caldari versions...
Bah. Doesn't matter much, I guess, since we aren't getting them until SOONGäó.
Time to totally rethink my play style. |
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