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Thread Statistics | Show CCP posts - 17 post(s) |
Beren Hurin
OMNI Endeavors
388
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Posted - 2013.05.06 15:55:00 -
[1] - Quote
CCP FoxFour wrote:
Dynamically created battles FW battles will no longer be created by corporations selecting a district to attack. Instead the server will dynamically generate battles for players to join. Where these battles take place will be based on where complex are being completed in EVE FW.
The system will make sure there is always a battle available to join. So as running battles fill up new ones will be generated.
So is there anything else that goes into these dynamically generated battles? I'm wondering if the contested status of a system will matter? Like if a system is currently uncontested, but the enemy 'owns' a couple districts on a planet can you run some defensive plexes to then try and open up a district to take it back and 'clean up' a system? Also does it matter the size of a complex that is completed? So if there are 60 complexes completed every 10 minutes across all warzones, will mediums and larges be more likely to spawn districts than novices and smalls? |
Beren Hurin
OMNI Endeavors
427
|
Posted - 2013.05.07 14:44:00 -
[2] - Quote
CCP FoxFour wrote:There are some issues with the battles starting up correctly and the system ensuring there are enough battles. CCp Nullarbor is looking into this, along with a few other issues. Please bare with us as we get to the root of this and fix it as quickly as possible.
Lots of work going on at the office right now and we do apologize for this. :)
Howdy sir, could we get any hints on how the FW matches are intended to work as my above question indicates? Beyond 'running plexes' are there other ways we can be more sure that we are generating matches in Eve? |
Beren Hurin
OMNI Endeavors
427
|
Posted - 2013.05.07 14:44:00 -
[3] - Quote
steadyhand amarr wrote:Would love a FW lobby area or just an easer way to find players than spamming local :-P
Wait I thought we didn't appear in system local...? |
Beren Hurin
OMNI Endeavors
427
|
Posted - 2013.05.07 15:37:00 -
[4] - Quote
http://www.army.mil/symbols/armyranks.html you might want to re-look at your rank structure. |
Beren Hurin
OMNI Endeavors
434
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Posted - 2013.05.09 20:11:00 -
[5] - Quote
I've had a few thoughts here on FW.
Also, in terms of linking the Eve-Dust connection further. I've wondered if there are permanent system infrastructures on FW districts? If we will be fighting ont he same places/sockets in each district when we revisit?
Also, could we make it so that I-Hub upgrades in systems in Eve then possibly lead to bonuses Dust side?
The two main ones I'm thinking...
Each tier of upgrade could increase the owner's MCC HP by 2.5% and clone count by 10 and could also reward defenders by increased amounts.
Or you could tie bonuses to the SI on the districts so that there could be a different urgency to strategies in each battle. Loot rewards could also be different based on the outcomes of battles with each type of SI as well. Kill MCC in a production facility reward modifier A, win by clones at PF get reward modifier B....
So districts with production facilities could be harder to take because defenders get more isk from defending at them and therefore fight with higher risk.
Districts with research labs could return more officer salvage for the winners.
Districts with cargo hubs could start with more clones for the defender but give more loot to the attacker based on clones killed.
Also each SI could spawn specific salvage that could then be traded to Eve when those markets link up. |
Beren Hurin
OMNI Endeavors
438
|
Posted - 2013.05.10 19:10:00 -
[6] - Quote
Once faction warfare really goes live, I really don't know what's going to stop people and their alts from committing mass suicide to flip districts...
I think a simple rule in FW that increases spawn time after your first suicide might be good...
You could get a message after your second suicide....
"Mercenaries suffering from Obsessive Compulsive Termination Syndrome are given temporary administrative leave in order to consult with their neurological specialists."
Then you get a timer that counts down 2 minutes, or 30 additional seconds after every death. After the 4th, it would be pretty annoying to continue. |
Beren Hurin
OMNI Endeavors Reverberation Project
472
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Posted - 2013.05.20 18:37:00 -
[7] - Quote
Another idea for FW integrated rewards...I'm really thinking about the linking of Dust/Eve alot and trying to think about how you can make FW equally relavent in both.
Lore wise- You could say that the empires and CONCORD is extremely hesistant about opening up direct transfer of assets between mercenaries and capsuleers for many reasons. What they enables is the ability of Faction Militias to issue Certificates of Trade that effectively enable an isk tranfer.
Eve side- these could be bought with LP and isk, however they'd probably be a little cheaper Dust-side.
Faction-Based Mercenary Trade Certificates- or Faction Trade Certificates/ Faction Certificates of Transfer
I) A 'transfer certificate' would be the operating document through which a transfer can happen from Eve to Dust. II) Certificates limit the amount of isk being transferred from one system to the other because each certificate allows only 'x' isk to tranfer. They could all be the same...or different ones could drop... III) They would only drop at limited rates, possibly random, or possibly only for winning teams/squads, maybe as a function of standings..? IV) Like a PLEX, once these are consumed they would be expended and no longer usable. V) In Eve these could be bought/exchanged from Dust mercenaries to the highest buy order at specific NPC faction warfare stations (or maybe mercenary starter stations?). Players could trade them among themselves to find the best value for their trades.
Basically, the more certificates in circulation, the more money could be transferred. But also, random Dust mercenaries will be in control of the ability to transfer. This would mean that if someone, who does not have the ability to transfer, wants it, they will then have to find a certificate, and pay that person, for the ability. However rare, the certificate is, then controls the effective 'tax' on the certificate itself.
It would also be a nice way to redistribute isk in Dust, if the distribution was such that players from smaller corps would be able to get the CoTs that players in larger corps couldnt. This is possibly where standing may come in as corporate standing with a FW faction may increase the odds of getting a CoT. Smaller factions may have an easier time getting their average standing up. |
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