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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Aighun
Zumari Force Projection Caldari State
801
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Posted - 2013.05.03 12:23:00 -
[1] - Quote
Bendtner92 wrote:I really think we need to have some penalties of some kind for leaving/not fighting in the match.
I fear that if some corps deploy into the FW matches the other team would just constantly either leave the match or stay in the MCC/somewhere else in the redline the entire match.
Instant battles were a closed system and reeky had no consequences.
There was no real visible link between EVE and Dust in the old factional warfare system. But now there is a stronger link. I am not sure why Corps would deploy to faction warfare is they did not want to fight. But isn't losing penalty enough?
Was also going to say something about, never underestimate the power of a bad reputation. See how it goes. But it seems like the more connections there are between EVE and DUST the more lasting your choices, the more your reputation will matter. Entire culture for Dust might turn out to be different. But it is a persistent world. We haven't really seen that yet. |
Aighun
Zumari Force Projection Caldari State
810
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Posted - 2013.05.04 16:51:00 -
[2] - Quote
How about allowing EVE players to contribute to the ISK payout at the end of the match?
We are mercenaries. It would be awesome if other players could pay us to fight.
Couple ideas:
Have a base ISK reward that is exactly the same as Instant battle. Give EVE players the option to contribute an additional amount to the total match reward for their faction. Have a set limit on the additional amount. So if the base reward is 2,400,000 ISK for each team for the entire match, give EVE players the chance to contribute up to another 1,000,000 ISK per match. Or any amount that would not be too destabilizing.
Give EVE players the option to contribute to the payout with no limit on how much they can add to the base reward. But tax the transfer at rate that would control the flow of ISK so it did not become destabilizing. EVE pilots are rich. If you tax the "sweetening of the pot" at something like 90% to 95% even 98% then a lot of pilots can throw their billions of ISK in pocket change into a match without causing too much upheaval in the system. This would also give the economics guys a chance to look at a minor and controlled flow of ISK fro EVE to DUST.
Seed battles with enough lead time so that the bonus EVE ISK per match can pile up a little, and let DUST mercs see how much ISK is in the pot.
And it would also be helpful if DUST were more visible to EVE pilots participating in faction warfare. I am not even sure what EVE pilots see when they are fighting in terms of the effect our battles are having on the war. A lot of DUST mercenaries might not care either way about faction warfare but if enough players start to participate and battles begin to have a real effect on the outcomes of the fights in space it seems like EVE pilots at least are going to start to care. Hopefully a lot. We really don't have much to do in DUST so a ton of people are going to try it out from curiosity or boredom. There is enough stuff to do in EVE that I would assume the pilots fighting in faction warfare are there because they care and it is something they are invested in. |
Aighun
Zumari Force Projection Caldari State
810
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Posted - 2013.05.04 16:52:00 -
[3] - Quote
Cat Merc wrote:CCP FoxFour wrote:Cat Merc wrote:But I love my LP :< Serious question. Why? Because its named Loyalty Points. That's like putting a monetary value on loyalty.
Would that mean that your loyalty is... for sale? |
Aighun
Zumari Force Projection Caldari State
810
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Posted - 2013.05.04 17:05:00 -
[4] - Quote
GoD-NoVa wrote:Aighun wrote:Bendtner92 wrote:I really think we need to have some penalties of some kind for leaving/not fighting in the match.
I fear that if some corps deploy into the FW matches the other team would just constantly either leave the match or stay in the MCC/somewhere else in the redline the entire match. Instant battles were a closed system and reeky had no consequences. There was no real visible link between EVE and Dust in the old factional warfare system. But now there is a stronger link. I am not sure why Corps would deploy to faction warfare is they did not want to fight. But isn't losing penalty enough? Was also going to say something about, never underestimate the power of a bad reputation. See how it goes. But it seems like the more connections there are between EVE and DUST the more lasting your choices, the more your reputation will matter. Entire culture for Dust might turn out to be different. But it is a persistent world. We haven't really seen that yet. he probably meant that if a team joined a game and show 6-12 imperfects on the other team, got scared and left then there should be a penalty for leaving. Or if they didn't wanna fight /// was beat up soo bad they switched to militia gear and stayed in MCC
That is what I understood the post to mean. |
Aighun
Zumari Force Projection Caldari State
841
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Posted - 2013.05.10 23:17:00 -
[5] - Quote
As a Dust 514 only player, with no EVE Online account of any kind, I have to admit that all I really wanted from Faction Warfare was more money.
Even for my characters that have certain... principles. And would only ever fight for one particluar side in these conflicts. Even for those characters that would not take a contract that went against their chosen allegiances.
All I want is more money. Show me the ISK. |
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