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BOZ MR
Internal Error. Negative-Feedback
103
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Posted - 2013.05.03 10:32:00 -
[1] - Quote
I want to see an AV weapon for all the scru+ƒs out there that is (sidearm) Proto Forge Gun duct taped to Assault rifle, Shotgun and Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! |
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Exmaple Core
SyNergy Gaming EoN.
202
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Posted - 2013.05.03 10:33:00 -
[2] - Quote
BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Proto Forge Gun duct taped to Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen!
I think it should also be an AR |
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BOZ MR
Internal Error. Negative-Feedback
103
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Posted - 2013.05.03 10:34:00 -
[3] - Quote
Exmaple Core wrote:BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Proto Forge Gun duct taped to Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! I think it should also be an AR Ok adding. |
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Takahiro Kashuken
Red Star. EoN.
388
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Posted - 2013.05.03 10:34:00 -
[4] - Quote
Exmaple Core wrote:BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Proto Forge Gun duct taped to Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! I think it should also be an AR
Make it a sidearm weapon so you can carry a duvolle |
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Jason Pearson
Seraphim Initiative. CRONOS.
932
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Posted - 2013.05.03 10:36:00 -
[5] - Quote
Takahiro Kashuken wrote:Exmaple Core wrote:BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Proto Forge Gun duct taped to Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! I think it should also be an AR Make it a sidearm weapon so you can carry a duvolle
Yes, this would work. |
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BOZ MR
Internal Error. Negative-Feedback
103
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Posted - 2013.05.03 10:36:00 -
[6] - Quote
Takahiro Kashuken wrote:Exmaple Core wrote:BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Proto Forge Gun duct taped to Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! I think it should also be an AR Make it a sidearm weapon so you can carry a duvolle Ok, I also added shotgun and AR and it is a sidearm, so you can carry HMG with it. |
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Coleman Gray
GunFall Mobilization Covert Intervention
214
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Posted - 2013.05.03 10:37:00 -
[7] - Quote
If tanks get to have 1000% stats per level of HAV skill and i our shields extend out to 30m so any infrantry in that space are free of damage until the tank shields are down |
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Exmaple Core
SyNergy Gaming EoN.
202
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Posted - 2013.05.03 10:37:00 -
[8] - Quote
BOZ MR wrote:Takahiro Kashuken wrote:Exmaple Core wrote:BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Proto Forge Gun duct taped to Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! I think it should also be an AR Make it a sidearm weapon so you can carry a duvolle Ok, I also added shotgun and AR and it is a sidearm, so you can carry HMG with it. But only assults can use it. It uses an "AS" weapon slot. A means assult only+ sidearm |
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Donnerwerk
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
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Posted - 2013.05.03 10:50:00 -
[9] - Quote
Please add 10k RPM to it, remove any kind of recoil, and a clipsize of 5k. That will make it balanced.
p.s.
Forgott the build in Infinit Nanohive. But maybe this will make it a tad OP... |
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BOZ MR
Internal Error. Negative-Feedback
103
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Posted - 2013.05.03 10:50:00 -
[10] - Quote
Exmaple Core wrote:BOZ MR wrote:Takahiro Kashuken wrote:Exmaple Core wrote:BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Proto Forge Gun duct taped to Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! I think it should also be an AR Make it a sidearm weapon so you can carry a duvolle Ok, I also added shotgun and AR and it is a sidearm, so you can carry HMG with it. But only assults can use it. It uses an "AS" weapon slot. A means assult only+ sidearm Ok, anymore suggestions, we are going for super duper weapon. |
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
388
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Posted - 2013.05.03 10:52:00 -
[11] - Quote
Oh **** it! Just make ARs able to kill vehicles. |
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Takahiro Kashuken
Red Star. EoN.
388
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Posted - 2013.05.03 10:53:00 -
[12] - Quote
It should have the range of 5miles and instantly locks on and also avoids all cover and can go around corners |
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Happy Violentime
OMFGZOMBIESRUN
40
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Posted - 2013.05.03 10:55:00 -
[13] - Quote
Fires laz0r OB's |
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Deranged Disaster
Seraphim Initiative. CRONOS.
100
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Posted - 2013.05.03 10:55:00 -
[14] - Quote
Why bother even firing it? Make it a deployable automated turret that goes into the equipment slot with 100 kilometers range and it should follow you around, shooting any infantry aswell. Should be able to focus on more than 20 targets at once. |
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Takahiro Kashuken
Red Star. EoN.
388
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Posted - 2013.05.03 10:57:00 -
[15] - Quote
Deranged Disaster wrote:Why bother even firing it? Make it a deployable automated turret that goes into the equipment slot with 100 kilometers range and it should follow you around, shooting any infantry aswell. Should be able to focus on more than 20 targets at once.
Also make it require no SP/skills to use it |
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Jason Pearson
Seraphim Initiative. CRONOS.
936
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Posted - 2013.05.03 10:58:00 -
[16] - Quote
Deranged Disaster wrote:Why bother even firing it? Make it a deployable automated turret that goes into the equipment slot with 100 kilometers range and it should follow you around, shooting any infantry aswell. Should be able to focus on more than 20 targets at once.
Sounds a little bit OP tbh ;) |
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Deranged Disaster
Seraphim Initiative. CRONOS.
100
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Posted - 2013.05.03 11:00:00 -
[17] - Quote
Jason Pearson wrote:Deranged Disaster wrote:Why bother even firing it? Make it a deployable automated turret that goes into the equipment slot with 100 kilometers range and it should follow you around, shooting any infantry aswell. Should be able to focus on more than 20 targets at once. Sounds a little bit OP tbh ;) True... 50 kilometers range and 10 targets each time sounds better to maintain the balance of the game. |
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BOZ MR
Internal Error. Negative-Feedback
103
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Posted - 2013.05.03 11:00:00 -
[18] - Quote
Deranged Disaster wrote:Why bother even firing it? Make it a deployable automated turret that goes into the equipment slot with 100 kilometers range and it should follow you around, shooting any infantry aswell. Should be able to focus on more than 20 targets at once. No, you should have the joy of firing. |
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Deranged Disaster
Seraphim Initiative. CRONOS.
100
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Posted - 2013.05.03 11:02:00 -
[19] - Quote
BOZ MR wrote:Deranged Disaster wrote:Why bother even firing it? Make it a deployable automated turret that goes into the equipment slot with 100 kilometers range and it should follow you around, shooting any infantry aswell. Should be able to focus on more than 20 targets at once. No, you should have the joy of firing. Hmm.. then it should be remote controlled and automated. Meaning that you can pull out a remote control to manage the turret's actions which by the way did I mention it flies? Yeah. And in case you get tired of it you just put the remote back in your pocket and go on with your day. |
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BOZ MR
Internal Error. Negative-Feedback
103
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Posted - 2013.05.03 11:06:00 -
[20] - Quote
Deranged Disaster wrote:BOZ MR wrote:Deranged Disaster wrote:Why bother even firing it? Make it a deployable automated turret that goes into the equipment slot with 100 kilometers range and it should follow you around, shooting any infantry aswell. Should be able to focus on more than 20 targets at once. No, you should have the joy of firing. Hmm.. then it should be remote controlled and automated. Meaning that you can pull out a remote control to manage the turret's actions which by the way did I mention it flies? Yeah. And in case you get tired of it you just put the remote back in your pocket and go on with your day. It has an aim-bot installed in it. |
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Deranged Disaster
Seraphim Initiative. CRONOS.
104
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Posted - 2013.05.03 11:09:00 -
[21] - Quote
BOZ MR wrote: It has an aim-bot installed in it.
Yes but don't say that out loud, they might think we're trying to make an OP weapon. |
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Llan Heindell
One-Armed Bandits Atrocitas
26
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Posted - 2013.05.03 11:12:00 -
[22] - Quote
BOZ MR wrote:I want to see an AV weapon for all the scru+ƒs out there that is Assault suit only(sidearm) meta Lv 0 so everyone can use it. Proto Forge Gun duct taped to Assault rifle, Shotgun and Proto Swarm launcher and a small catapult on top of that, which throws proto AV nades. This thing has auto-aim feature and missiles and forge Projectile can go within objects because we live in thousand of years in future, but when it comes to tank the projectile and missiles become normal. This thing can hold 100 of each weapon in magazine because otherwise ARs will be pointless. Ar damage is 275/shot at 1250 Rpm so it can actually hurt vehicles. Damage output should be 17.400 damage per shot because of combination bonus. (Without 3 damage mods). Make it happen! PG:0 CPU:0 so you can easily fit other things.
Here is a detailed schema.
http://i190.photobucket.com/albums/z40/swimspirit/detaioledschema_zpsdc5ccceb.jpg
Llan Heindell. |
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gbghg
L.O.T.I.S. RISE of LEGION
1357
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Posted - 2013.05.03 11:15:00 -
[23] - Quote
Looks good, but you forgot the 6 viziams strapped round the barrel with infinite range and no overheat, for shield stripping and taking out any snipers who might try to hurt you. |
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Deranged Disaster
Seraphim Initiative. CRONOS.
104
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Posted - 2013.05.03 11:17:00 -
[24] - Quote
gbghg wrote:Looks good, but you forgot the 6 viziams strapped round the barrel with infinite range, for shield stripping and taking out any snipers who might try to hurt you. It does have a 50 kilometer range so I don't think we need the viziams. We're trying to make a weapon here, not some rave party lightshow. |
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Jason Pearson
Seraphim Initiative. CRONOS.
937
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Posted - 2013.05.03 11:17:00 -
[25] - Quote
gbghg wrote:Looks good, but you forgot the 6 viziams strapped round the barrel with infinite range and no overheat, for shield stripping and taking out any snipers who might try to hurt you.
Good call, better make sure the counters can't counter :D |
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0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
302
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Posted - 2013.05.03 11:18:00 -
[26] - Quote
Oh. I was under the impression that you wanted every HAV to come with a giant Dildo. You know, so we could go **** ourselves if someone else wasn't already. |
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Llan Heindell
One-Armed Bandits Atrocitas
27
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Posted - 2013.05.03 11:21:00 -
[27] - Quote
gbghg wrote:Looks good, but you forgot the 6 viziams strapped round the barrel with infinite range and no overheat, for shield stripping and taking out any snipers who might try to hurt you.
True. Let me fix it.
http://i190.photobucket.com/albums/z40/swimspirit/fix_zps72fd655d.jpg
Done.
Llan Heindell. |
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BOZ MR
Internal Error. Negative-Feedback
107
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Posted - 2013.05.03 11:28:00 -
[28] - Quote
Shouls we add sniper or new scrabler rifle? Maybe triple proto Flaylock? |
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Deranged Disaster
Seraphim Initiative. CRONOS.
107
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Posted - 2013.05.03 11:31:00 -
[29] - Quote
I think we are lacking a rapidfire massdriver that continiously shoots plasma balls. |
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Llan Heindell
One-Armed Bandits Atrocitas
28
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Posted - 2013.05.03 11:35:00 -
[30] - Quote
BOZ MR wrote:Should we add sniper or new scrabler rifle? Maybe triple proto Flaylock?
I had a better idea. Here is my detailed schema:
http://i190.photobucket.com/albums/z40/swimspirit/newweapon_zpsc00cbf01.jpg
I must warn you that the scale is not accurate and the weapon should be a little bigger then the image shows.
Llan Heindell. |
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