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Jason Pearson
Seraphim Initiative. CRONOS.
961
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Posted - 2013.05.03 19:35:00 -
[31] - Quote
Medic 1879 wrote:Tankers will be pleased to note the patch notes say marauder tanks are removed temporarily so theres hope for them making a return.
For a "Rework.." *shudders* You've seen how CCP handles balancing, they do not finely adjust and refine, they hit it with a hammer and hope it turns out okay. |
calisk galern
BurgezzE.T.F Orion Empire
99
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Posted - 2013.05.03 19:38:00 -
[32] - Quote
eh, your fun will last all of a weekend, if tanks cause problems people will adapt and kill you even in the red zone ^^.
enjoy it while it lasts =) |
General Tiberius1
ZionTCD Unclaimed.
477
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Posted - 2013.05.03 19:39:00 -
[33] - Quote
lol, this thread is now obsolete, heavies nerfed again and murader tanks gone, this seems more and more like CoD 2385 |
Knight SoIaire
Better Hide R Die
234
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Posted - 2013.05.03 19:44:00 -
[34] - Quote
The tank doesn't even need to be a glass cannon, I have roughly 6000 EHP. 5000 Shields x 22% Passive Resistors.
I can still 2-3 hit kill any decent fitted STD tank, I've survived Orbitals too, I just flick on my Shield Boosters and get out of the way. Most of the time I'm taken down to Armour, but if there is no one around to finish me off and there are no meter high bumps in my way, I'd make it out safely.
Of course I will be skilling into Assault Dropships, but as a former tank driver, I hope tanks are brought back to how they were before they were hit time and time again with nerf hammers. |
Justin Tymes
Condotta Rouvenor Gallente Federation
60
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Posted - 2013.05.03 19:46:00 -
[35] - Quote
Shouper of BHD wrote:Quote: No, the fact we can't go out and play our role as a "Heavy Assault Vehicle" is a problem.
Quote: I guess in your mind a HAV means able to take hits from 16 AV people at the same time, while going WHAAAAAA on the trigger killing em all in one fell swoop.
Be glad tanks aren't modeled after real tanks, witch die after 1 direct hit from any AV weapon. Quote: Shouldn't be possible for one person to solo a tank, especially considering how much they cost ect in comparison. But since tanks are losing toughness hopefully it'll be a case of blasters one hitting infantry. I like seeing like this, proto heavy with a FG and AV gear costs 400k ISK, a proto tanks with decked out gear as well meant for HP resistance rather then damage done costs 3,200,000 ISK so the tank is one eight (ok I`m bewildered, how do you spell 8th) but out of ten game who would win? well logically cost wise the tank should win 8 out of ten, now role wise it should be lowered to 5 out of 5, yes the proto FG is an AV he is 1 man alone, tanks should be "oh there is a tank, I`ll change load-outs no biggy" no it should be "TANK! tank incoming!" then you use an ANTI TANK GUN/TURRET (they tend to be impossible to hold by 1 fat man because the amount of armor they pierce) or call in air support, a team of AV infantry can handle a tank as well but not 1 man under most circumstances. Yet, I noticed CCP placed tanks under LAV operation.... funny CCP... funny....
"Boo hoo I'm dying to weapons that are specifically designed to kill me. This shouldn't happen because I have the right to survive against any AV just because I paid millions for my tank, regardless of skill" Forget killing him, if you can't survive against one Heavy with a Forge gun, quit tanking. |
hooc order
Deep Space Republic Gentlemen's Agreement
6
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Posted - 2013.05.03 19:51:00 -
[36] - Quote
Quote:599 meters away at absolutely no risk to myself.
Until an assault drop ship with turbo comes up behind and above you and blows your butt to dust. |
Coleman Gray
GunFall Mobilization Covert Intervention
219
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Posted - 2013.05.03 21:13:00 -
[37] - Quote
hooc order wrote:Quote:599 meters away at absolutely no risk to myself. Until an assault drop ship with turbo comes up behind and above you and blows your butt to dust. If it survives all the rail fire. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
53
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Posted - 2013.05.03 21:15:00 -
[38] - Quote
ARs have doomed us all :'( |
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