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Llan Heindell
One-Armed Bandits Atrocitas
24
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Posted - 2013.05.03 10:48:00 -
[61] - Quote
KingBabar wrote:LOL "writes something in what I assume is Portugese so I can't understand it, feels smarter about himself".
You're still only stating the very obvious....
Its not like there really are any form of argument in your post.
I complain about having less options and possible variations of gameplay, its a very legit complaint. The logi suits can be specced in a combat manner and be if not just as good, pretty close to the assault suits in regards to combat effectiveness. The assault suits gets a sidearm and a little more speed in return for losing so much of their tactical potential.
In my eyes, it will only be the tryhards that will still use the assault suits. Whats the point of losing all that flexibility just to fit a suit thats sligthly better in a gunfight? It makes no sence in my eyes....
Oh god. You are so weird. Go to your google translate and translate it. I just said something in portuguese so you could see that you are not the only one that speaks two languages here. Also, english is not my first language.
And I was kidding about the typo. I really couldn't care less.
But it looks like you are really emotional about your feelings to this thread. Please, stop assuming that I am not trying to argue. You are just getting irritating, because you obviously won't accept any form of criticism towards your complaint. So be it.
Have fun with your one-sided thread. I still think it looks good as they are doing. But It might be better with 2 slots as well.
Also, as you know, being yourself, that smart and such, assault frames have really good bonuses that are combat oriented. Due to the fact that skills no longer will give you bonuses, the difference will be noticeable.
Live long and prosper and I'm out of this thread before the douchbaggness can reach me. Llan Heindell. |
Bendtner92
Imperfects Negative-Feedback
519
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Posted - 2013.05.03 10:48:00 -
[62] - Quote
KingBabar wrote:I complain about having less options and possible variations of gameplay, its a very legit complaint. The logi suits can be specced in a combat manner and be if not just as good, pretty close to the assault suits in regards to combat effectiveness. The assault suits gets a sidearm and a little more speed in return for losing so much of their tactical potential. The point of the Assault suit is to kill the other team, and thus doesn't have much need for equipment slots.
If you feel the Logistics suit is a little too good at being the same role as the Assault while having more equipment slots on top of that, you should come up with some suggestions to prevent that. I did exactly that a few posts back. |
Jack McReady
DUST University Ivy League
126
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Posted - 2013.05.03 10:56:00 -
[63] - Quote
KingBabar wrote: I complain about having less options and possible variations of gameplay, its a very legit complaint. The logi suits can be specced in a combat manner and be if not just as good, pretty close to the assault suits in regards to combat effectiveness. The assault suits gets a sidearm and a little more speed in return for losing so much of their tactical potential.
actually the assault suits have more than this. assault has more health stock, they have more stamina, more forward speed and alot better STRAFE speed (the strafe speed difference is very significant). this means they can go for more damage while logistic suit has to use alot of their slots to catch up to assaults health. even if you catch up to an assault in health your forward movement, strafe speed and stamina will be still lower while doing less damage.
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Natu Nobilis
Tronhadar Free Guard Minmatar Republic
164
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Posted - 2013.05.03 11:25:00 -
[64] - Quote
Jack McReady wrote:KingBabar wrote: I complain about having less options and possible variations of gameplay, its a very legit complaint. The logi suits can be specced in a combat manner and be if not just as good, pretty close to the assault suits in regards to combat effectiveness. The assault suits gets a sidearm and a little more speed in return for losing so much of their tactical potential.
actually the assault suits have more than this. assault has more health stock, they have more stamina, more forward speed and alot better STRAFE speed (the strafe speed difference is very significant). this means they can go for more damage while logistic suit has to use some of their slots to catch up to assaults health. even if you catch up to an assault in health your forward movement, strafe speed and stamina will be still lower while doing less damage.
You-¦re trying to use REASON in this forum. It-¦s not very effective. |
xAckie
Ahrendee Mercenaries
133
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Posted - 2013.05.03 11:51:00 -
[65] - Quote
Actually, as bendtner points out the logi has too many high low slots. This means they can run as an assault and as if not faster. And his solution is not bad if the idea is to clearly define classes.
If ccp want people to use the logi suits they should change the WP system. No WP For being in game or much reduced than now or something. This will force those who sit back or dont contribut effectively will run logis as it will be the prime way they earn SP. At the moment the sp system rewards doing nothing. It not helping the 'team'.
It still doesn't make sense to me. I have never specced into a proto suit but there seems even less point now if there is no extra equipment slot. Good logis I presume are not just about nanohives and medic. They are about uplinks and repping heavies, tanks and soon installations and can kill. Removing the extra slot on an assault suit doesn't change this dynamic. Or improve the game. it Just reduces choice and options on a batlefield that can increase fun and action. It's a strange decision. |
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