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ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.04.30 11:21:00 -
[1] - Quote
CCP. tanks wont last neither will the derpships if you maintain them weak. i was in a game last night with someone who made a very good point to me. how is it possible that 1 man/player/merc can take out either of the 2? i mean a tank should be some kind of challenge and a derpship as well. 1 forgegun blast takes a crapload of shields and armor. reason i post this is 1. only time you see a pilot to either drop people off and crash from a forge blast.. thats lame. 2. there are some decent pilots who spec correctly into the dropships and tanks but all money or isk is waisted because of these damage mods and rediculous powerful forge guns. im not saying nerf anything all im asking is buff the dropships and tanks just a weeeeee bit more. make them worth something to bring into the fight because as of now they just completely suck @ss.
And now another topic. and or idea. 1. thereare armor repairs for tanks yes but why not a handheld one that players can use to build up points and also help out shield vehicals?
And the most important part of all. AUR items. whats the point of skilling into certain weapons or classes if the aur items let people not have to skill into the proper skill to use proto damage and proto lvl items? pointless... i know you guys want to make a buck but this is giving people to much power over those like me and many others who put time into this game to get tanks ect ect for some random rich nublet to destroy a 800k isk tank with a proto railgun paid for by aur where is this fair? all im saying is this is supposed to be a time dedication style of game and i respect it but aur tanks and weapons isnt time, its pay to win. and im sure countless of players who quit playing and or still are can agree with me. |
Mortedeamor
IMPSwarm Negative-Feedback
9
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Posted - 2013.04.30 11:27:00 -
[2] - Quote
it doesnt matter if scrubs go and spend they're real money to get proto gear. without the skills applyed to the proto gear it is just an incredible waste of money the difference between a proto item in the hands of s skilled player vs on unskilled in the use of said item is extreme. for example ...i believe the gunlogi starts with 1800 pg lols useless skilled up it has like 2300 base pg |
ChromeBreaker
SVER True Blood Unclaimed.
390
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Posted - 2013.04.30 11:32:00 -
[3] - Quote
Also everythings changing in... 6days
Stop moaning about stuff that isnt going to be the same in a few days lol |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.04.30 11:33:00 -
[4] - Quote
Mortedeamor wrote:it doesnt matter if scrubs go and spend they're real money to get proto gear. without the skills applyed to the proto gear it is just an incredible waste of money the difference between a proto item in the hands of s skilled player vs on unskilled in the use of said item is extreme. for example ...i believe the gunlogi starts with 1800 pg lols useless skilled up it has like 2300 base pg
regardless they still need a buff and aur is officially pay to win it doesnt take much to reach lvl 5 damage mods it doesnt take skill to sit on a mountain with a proto lvl aur weapon to kill a tank and or a derpship. see where im hinting? the fact that they waist money is their stupid @ss fault but you got vets like myself and many many others who see this and do not approve of it. its pretty much saying
you dont have to skill up to be an epic player just for 29.99 you can have all this and be as great..
meanwhile me you and the rest of the community are like this scrub wouldnt kill me if he didnt pay for it. basically its a battlefield 3 easy unlock weapon add on. instead of working for it go buy it for a small fee. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.04.30 11:34:00 -
[5] - Quote
ChromeBreaker wrote:Also everythings changing in... 6days
Stop moaning about stuff that isnt going to be the same in a few days lol
not moaning and exactly how do you know that aur items wont be there? you dont but your probly one of the spoiled aur kids who thinks hes elite with his killswitch triple damage mods. |
Takahiro Kashuken
Red Star. EoN.
315
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Posted - 2013.04.30 11:37:00 -
[6] - Quote
AUR = p2w
lolidiot
Ive seen plenty of AUR tanks/dropships about and because the drivers are mostly specced into infantry they tend to be useless, all tank and thats about it with **** turrets
As for AUR weapons and mods etc doesnt make a difference milita and ISK can still kill em anyways |
Chances Ghost
Inf4m0us
66
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Posted - 2013.04.30 11:37:00 -
[7] - Quote
the only single player that can take out my tank is another tank, and a single player has yet to knock our dropship out of the sky without help. your entire point is now invalad as it has nothing to do with tanks and dropships and everything to do with ones ability to use them |
Chances Ghost
Inf4m0us
66
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Posted - 2013.04.30 11:39:00 -
[8] - Quote
ANON Illuminati wrote:ChromeBreaker wrote:Also everythings changing in... 6days
Stop moaning about stuff that isnt going to be the same in a few days lol not moaning and exactly how do you know that aur items wont be there? you dont but your probly one of the spoiled aur kids who thinks hes elite with his killswitch triple damage mods.
killswitch with triple damage mods is a duvolle with triple damage mods.... both are the same, how you get them is irrelevant to their performance |
Chances Ghost
Inf4m0us
66
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Posted - 2013.04.30 11:42:00 -
[9] - Quote
a proto player that has skilled into proto is statistically more effective than an AUR proto person who is using the gear before he could use the non aur variants.
and a proto player who is skilled into it is equally as effective with both isk and AUR versions |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.04.30 11:42:00 -
[10] - Quote
Chances Ghost wrote:ANON Illuminati wrote:ChromeBreaker wrote:Also everythings changing in... 6days
Stop moaning about stuff that isnt going to be the same in a few days lol not moaning and exactly how do you know that aur items wont be there? you dont but your probly one of the spoiled aur kids who thinks hes elite with his killswitch triple damage mods. killswitch with triple damage mods is a duvolle with triple damage mods.... both are the same, how you get them is irrelevant to their performance
no because u can use the killswitch before u get the duvolle
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Takahiro Kashuken
Red Star. EoN.
315
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Posted - 2013.04.30 11:45:00 -
[11] - Quote
ANON Illuminati wrote:Chances Ghost wrote:ANON Illuminati wrote:ChromeBreaker wrote:Also everythings changing in... 6days
Stop moaning about stuff that isnt going to be the same in a few days lol not moaning and exactly how do you know that aur items wont be there? you dont but your probly one of the spoiled aur kids who thinks hes elite with his killswitch triple damage mods. killswitch with triple damage mods is a duvolle with triple damage mods.... both are the same, how you get them is irrelevant to their performance no because u can use the killswitch before u get the duvolle
Doesnt improve your aim if your a crap shot |
ChromeBreaker
SVER True Blood Unclaimed.
390
|
Posted - 2013.04.30 11:48:00 -
[12] - Quote
Chances Ghost wrote:ANON Illuminati wrote:ChromeBreaker wrote:Also everythings changing in... 6days
Stop moaning about stuff that isnt going to be the same in a few days lol not moaning and exactly how do you know that aur items wont be there? you dont but your probly one of the spoiled aur kids who thinks hes elite with his killswitch triple damage mods. killswitch with triple damage mods is a duvolle with triple damage mods.... both are the same, how you get them is irrelevant to their performance
Il take offence to that lol
I run heavy, and not even proto lol. The only aurum i have is militia blueprints (cpu upgrade nom nom nom) from back when they were about 40 each
I would say you certainly are moaning lol your either a very bad troll or well my 12yr bro has a more clue lol
ALL items (count them) are getting balanced, including AUR. I really dont understand why your going on about this when its known to be changing |
Chances Ghost
Inf4m0us
67
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Posted - 2013.04.30 11:57:00 -
[13] - Quote
ANON Illuminati wrote:Chances Ghost wrote:ANON Illuminati wrote:ChromeBreaker wrote:Also everythings changing in... 6days
Stop moaning about stuff that isnt going to be the same in a few days lol not moaning and exactly how do you know that aur items wont be there? you dont but your probly one of the spoiled aur kids who thinks hes elite with his killswitch triple damage mods. killswitch with triple damage mods is a duvolle with triple damage mods.... both are the same, how you get them is irrelevant to their performance no because u can use the killswitch before u get the duvolle
if you use the killswitch before you can get the duvolle than it is worse than the duvolle due to 2 levels missing in AR skill and up to 5 levels missing in proficiancy
so in truth your paying money to be less effective than if you just skilled into it |
Mortedeamor
IMPSwarm Negative-Feedback
9
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Posted - 2013.04.30 12:01:00 -
[14] - Quote
i mean it really doesnt mtter to me as far as i am aware the only aur item that is innatley better than its aur counterpart is the cistern k17 d nano hives other than that every aur item (as far as i know) are identical replica's of they're proto counterparts...and as for havs i hope blueberries start using more aur tanks lol when you have no tanking skills and you pick up a tank your paying for an expensive coffin forges my be abit op but that only because the damage is nuetral |
Chances Ghost
Inf4m0us
67
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Posted - 2013.04.30 12:03:00 -
[15] - Quote
Mortedeamor wrote:i mean it really doesnt mtter to me as far as i am aware the only aur item that is innatley better than its aur counterpart is the cistern k17 d nano hives other than that every aur item (as far as i know) are identical replica's of they're proto counterparts...and as for havs i hope blueberries start using more aur tanks lol when you have no tanking skills and you pick up a tank your paying for an expensive coffin forges my be abit op but that only because the damage is nuetral
AUR is wrose than regular proto, as if you can use proto you would just buy it with ISK and wouldnt waste AUR on it
so an AUR proto guy is always going to be worse than an actual proto due to lack of skillbooks
and so your paying for a disadvantage |
Vaerana Myshtana
Bojo's School of the Trades
767
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Posted - 2013.04.30 12:39:00 -
[16] - Quote
ANON Illuminati wrote:CCP. tanks wont last neither will the derpships if you maintain them weak.
Please find videos of tanks and helicopters surviving direct hits from modern anti-tank missiles.
Then we can talk.
AV damage is significantly underpowered.
Do Swarms have a ridiculous turning ability? Yes- and I've already written in several posts how to fix that.
The key for vehicles to survive AV is "don't get hit". That's the same as for everyone else and the same as RL. A well fitted tank can absorb some punishment, same as a well-fitted dropsuit, but ultimately the key to not dying is not getting shot.
Get an infantry screen. Get 2 secondary gunners. Use cover. Move quickly from cover to cover. Pop out and shoot. Get back behind cover. |
Cyrius Li-Moody
The Vanguardians Orion Empire
7
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Posted - 2013.04.30 12:49:00 -
[17] - Quote
Vaerana Myshtana wrote:ANON Illuminati wrote:CCP. tanks wont last neither will the derpships if you maintain them weak.
Please find videos of tanks and helicopters surviving direct hits from modern anti-tank missiles. Then we can talk. AV damage is significantly underpowered. Do Swarms have a ridiculous turning ability? Yes- and I've already written in several posts how to fix that. The key for vehicles to survive AV is "don't get hit". That's the same as for everyone else and the same as RL. A well fitted tank can absorb some punishment, same as a well-fitted dropsuit, but ultimately the key to not dying is not getting shot. Get an infantry screen. Get 2 secondary gunners. Use cover. Move quickly from cover to cover. Pop out and shoot. Get back behind cover.
Sensible post is sensible.
Tanks aren't god mode. I don't think that some people get this idea. |
Chances Ghost
Inf4m0us
72
|
Posted - 2013.04.30 21:08:00 -
[18] - Quote
tanks are fine, swarms need to stop making 360 degree turns and forge guns need to stop doing more damage than tank mounted proto railguns but other than that.... they are fine |
gbghg
L.O.T.I.S.
1305
|
Posted - 2013.04.30 21:22:00 -
[19] - Quote
Vaerana Myshtana wrote:ANON Illuminati wrote:CCP. tanks wont last neither will the derpships if you maintain them weak.
Please find videos of tanks and helicopters surviving direct hits from modern anti-tank missiles. Then we can talk. AV damage is significantly underpowered. Do Swarms have a ridiculous turning ability? Yes- and I've already written in several posts how to fix that. The key for vehicles to survive AV is "don't get hit". That's the same as for everyone else and the same as RL. A well fitted tank can absorb some punishment, same as a well-fitted dropsuit, but ultimately the key to not dying is not getting shot. Get an infantry screen. Get 2 secondary gunners. Use cover. Move quickly from cover to cover. Pop out and shoot. Get back behind cover. Nice sensible post, however if they're going to buff AV damage, they need to add counter measures for vehicles, particularly dropships. |
Lord-of-the-Dreadfort
The Lions Guard
97
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Posted - 2013.04.30 21:24:00 -
[20] - Quote
Chances Ghost wrote:the only single player that can take out my tank is another tank, and a single player has yet to knock our dropship out of the sky without help. your entire point is now invalad as it has nothing to do with tanks and dropships and everything to do with ones ability to use them
no matter how powerful you make them, it will always be possable for a single player to take one out as the skill of the driver is what determines weather thats possable or not, it has nothing to do with the stats of the vehicle.
challenge accepted |
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Nonya Bizznizz
DUST University Ivy League
6
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Posted - 2013.04.30 21:31:00 -
[21] - Quote
Whenever I kill someone using AUR in his fit I feel immensely satisfied at how I didn't just make that poor guy lose not only ISK, but real-life money as well. |
XANDER KAG
Red Star. EoN.
94
|
Posted - 2013.04.30 21:37:00 -
[22] - Quote
Oh for the love of god SHUT UP! In 6 days you will be able to recall called in vehicles. If that doesn't save it nothing will. SO WAIT IT OUT!!!! |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.05.01 01:24:00 -
[23] - Quote
gbghg wrote:Vaerana Myshtana wrote:ANON Illuminati wrote:CCP. tanks wont last neither will the derpships if you maintain them weak.
Please find videos of tanks and helicopters surviving direct hits from modern anti-tank missiles. Then we can talk. AV damage is significantly underpowered. Do Swarms have a ridiculous turning ability? Yes- and I've already written in several posts how to fix that. The key for vehicles to survive AV is "don't get hit". That's the same as for everyone else and the same as RL. A well fitted tank can absorb some punishment, same as a well-fitted dropsuit, but ultimately the key to not dying is not getting shot. Get an infantry screen. Get 2 secondary gunners. Use cover. Move quickly from cover to cover. Pop out and shoot. Get back behind cover. Nice sensible post, however if they're going to buff AV damage, they need to add counter measures for vehicles, particularly dropships.
thank you. someone agrees and actually is smart enough to understand what i posted smart man. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.05.01 01:28:00 -
[24] - Quote
XANDER KAG wrote:Oh for the love of god SHUT UP! In 6 days you will be able to recall called in vehicles. If that doesn't save it nothing will. SO WAIT IT OUT!!!!
calm down no need to CAP IT OUT as if yellin on a keyboard does anything to make what you just said anymore important.
you post your senceless crap i will post mine you dont like it im sorry it bothers you but you will see it and its optional to you and many others who feel the same way as you to ignore it.
weather the game resets or not its still a known issue. and with all the nerf post ive seen by im sure alot of you most of them are pointless but this isnt a pointless one its an issue and it needs fixin.
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ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.05.01 01:32:00 -
[25] - Quote
Nonya Bizznizz wrote:Whenever I kill someone using AUR in his fit I feel immensely satisfied at how I didn't just make that poor guy lose not only ISK, but real-life money as well.
agreed as well but aur stuff is just pointless derpships need buffing and tanks well tanks just need some manlyness to them cuz right now they dont even cause a distraction anymore. they are just plain out garbage unless your in a proto. or sit in the spawn with a glass cannon sica damage mods and a rail gun.
no differant then the newbie snipers to be honest |
Shouper of BHD
Better Hide R Die
74
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Posted - 2013.05.01 01:52:00 -
[26] - Quote
well people complained that it was the future and should allow 1 guy to destroy a tank (no joke) and many agreed, I didn`t but I guess I missed the new Eden pack made on the first arrival stating tanks cannot improve their tech along with other weaponry.
Also no 1 in new Eden thinks about a Anti Tank turret or flak turret, those would be awsome installations no doubt but why would we need 1 with 1 fat guy taking on Maruaders? also, I would find it fare considering that:
we only have STD tier 1 gear and ADV tier 3 gear 9as in modules).
the Maruaders aren't proto but ADV
and that the Myron (using Caldari as prime example here) is the normal STD variant and the Eryhx is a ADV logi that is in need of a CPU/PG buff.
but I hear otherwise, can someone confirm? |
Scheneighnay McBob
Bojo's School of the Trades
1319
|
Posted - 2013.05.01 02:04:00 -
[27] - Quote
Mortedeamor wrote:it doesnt matter if scrubs go and spend they're real money to get proto gear. without the skills applyed to the proto gear it is just an incredible waste of money the difference between a proto item in the hands of s skilled player vs on unskilled in the use of said item is extreme. for example ...i believe the gunlogi starts with 1800 pg lols useless skilled up it has like 2300 base pg Plus there's people like me who inform their team of enemy AUR gear over voice chat, then goes waaay of of their way to cost the P2Wer real money |
Xender17
Oblivion S.G.X
38
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Posted - 2013.05.01 02:50:00 -
[28] - Quote
I think I should get a reimbursement if the transporter decides to wait and let a dropship blow it up then crash making my tank flip upside down then get blown up.... Happened 40 mins ago |
Charlotte O'Dell
Faabulous
187
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Posted - 2013.05.01 04:26:00 -
[29] - Quote
a scrub tanker can buy an aurum gunlogi and proto cannon and I gaurentee he will be destroyed by one of the top 20 tankers in dust no matter what kind of fit they are using. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.05.01 11:03:00 -
[30] - Quote
Charlotte O'Dell wrote:a scrub tanker can buy an aurum gunlogi and proto cannon and I gaurentee he will be destroyed by one of the top 20 tankers in dust no matter what kind of fit they are using.
sitting in a redline with a glass cannon and rail gun doesnt make anyone a top tanker.. yes they pull kills but are they respectable? no.
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boba's fetta
Thukker Tribe Holdings Inc. Gathering Of Nomadic Explorers
35
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Posted - 2013.05.01 11:05:00 -
[31] - Quote
welcome to new eden were nothing is fair. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
18
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Posted - 2013.05.01 11:07:00 -
[32] - Quote
boba's fetta wrote:welcome to new eden were nothing is fair.
meh.
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trollsroyce
Seraphim Initiative. CRONOS.
327
|
Posted - 2013.05.01 11:10:00 -
[33] - Quote
Takahiro Kashuken wrote:AUR = p2w
lolidiot
Ive seen plenty of AUR tanks/dropships about and because the drivers are mostly specced into infantry they tend to be useless, all tank and thats about it with **** turrets
As for AUR weapons and mods etc doesnt make a difference milita and ISK can still kill em anyways
The AUR user loses nothing when killed. The ISK user goes bankrupt along his corp. |
trollsroyce
Seraphim Initiative. CRONOS.
327
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Posted - 2013.05.01 11:12:00 -
[34] - Quote
ANON Illuminati wrote:Charlotte O'Dell wrote:a scrub tanker can buy an aurum gunlogi and proto cannon and I gaurentee he will be destroyed by one of the top 20 tankers in dust no matter what kind of fit they are using. sitting in a redline with a glass cannon and rail gun doesnt make anyone a top tanker.. yes they pull kills but are they respectable? no.
The top tankers are those that win matches and isk efficiency. Good rail snipers are pretty high on that list. |
Thor Odinson42
Planetary Response Organization
104
|
Posted - 2013.05.01 11:15:00 -
[35] - Quote
Do tank drivers just want to go 40-0 every single battle? I think there should be a random lotto to choose random people that get to drive invincible tanks. You don't even have to aim, you just pull the trigger and every person on the map dies. Damage doesn't even register so you don't even need modules.
That seems to be what tank drivers want.
It's 2013, in the real army we don't have space battleships and clones. A private can destroy a tank with a single Javelin missile.
Any person whining over tanks being too weak should have their PSN banned from Dust.
The only thing that should be whined about are the weakness of dropships and gayness of lasers. I think a vast majority of players would agree on that (including most of the laser rifle users I know), but tanks not so much. |
Thor Odinson42
Planetary Response Organization
104
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Posted - 2013.05.01 11:18:00 -
[36] - Quote
trollsroyce wrote:ANON Illuminati wrote:Charlotte O'Dell wrote:a scrub tanker can buy an aurum gunlogi and proto cannon and I gaurentee he will be destroyed by one of the top 20 tankers in dust no matter what kind of fit they are using. sitting in a redline with a glass cannon and rail gun doesnt make anyone a top tanker.. yes they pull kills but are they respectable? no. The top tankers are those that win matches and isk efficiency. Good rail snipers are pretty high on that list. And they are using a tank in a way that is more realistic. Tankers wouldn't be cruising around a bunch of infantryman with AV weapons in the real world. They certainly wouldn't if they were paying for their own tank. |
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