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crazy space 1
ZionTCD Unclaimed.
1034
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Posted - 2013.04.29 17:50:00 -
[1] - Quote
um.... how can there be range issues if all guns have shorter range now?
It's just back to day 1 of open beta as far as balance between HMGs and SMGs. They aren't nerfing the range at all on the base stats. So the range difference between the SGM and the HMG won't be changing.
Also heavies now get a new suit type and bonuses per level. I don't know what they are :/ But I'm sure it's something like 3% armor resistance per level, or something. Also the new heavy that can hold two light weapons sounds like a lot of fun. |
crazy space 1
ZionTCD Unclaimed.
1034
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Posted - 2013.04.29 18:01:00 -
[2] - Quote
Zion Shad wrote:crazy space 1 wrote:um.... how can there be range issues if all guns have shorter range now?
It's just back to day 1 of open beta as far as balance between HMGs and ARs. They aren't nerfing the range at all on the base stats. I'm sorry I was told that the base range on HMG is going to be shorter almost to the point of a SMG. Could you send me a link? Hmmmm well all I can go off of was the live stream. It seemed like HMG are back to open beta range. I mean my alt in Zion had over 40% boost to HMG range, so I can see how it would feel like a huge nerf to have that removed.
But everyone would also train up SMGs to plus range and own with them too. Now you need to get closer to people with these two weapons I guess. Which is good becuase the HMG is a minmatar weapon, and the minmatar heavy should be much faster than the other suits. |
crazy space 1
ZionTCD Unclaimed.
1034
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Posted - 2013.04.29 18:02:00 -
[3] - Quote
DUST Fiend wrote:Their primary focus right now should be establishing a solid voting platform to move into the future with, and I think we should do what we can to help push that along. While I think it's important for the CPM members to have a say and express their opinions over certain things, I think they have much bigger fish to fry right now. Also keep in mind that the CPM is pretty small at the moment (6 players? as opposed to the 14 of CSM?)
CCP actully think voting systems don't work, no joke.
Unless managent changes they will never let it happen. They said something at fanfest in 2008 about this, and it was harsh. They said they didn't see the point. |
crazy space 1
ZionTCD Unclaimed.
1034
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Posted - 2013.04.29 18:15:00 -
[4] - Quote
DUST Fiend wrote:crazy space 1 wrote:CCP actully think voting systems don't work, no joke. Isn't the CSM voted in? O.o Well ok to be fair :P CCP choose to only listen to a handfull of players. That then in turn listen to the players. And it works for the most part. The thing it's always been missing.... well ok
7 7ears ago when the CSM started they made them a forum. The assembly hall. It was here players could up vote a topic. And the CSM could see which topics had the most support. But there was no way to vote down a thread, so really hot topics, even within majority support, would get heard by CCP.
So they axed it. It works better now but I don't think they should throw away the voting system. They should make a new assembly hall, add a real poll system, and then leave it to the CSM/Dust CSM to choose which topics should be brought up to CCP.
So I think CCP is on the right track, but they can be stubborn. |
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