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crazy space 1
ZionTCD Unclaimed.
1016
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Posted - 2013.04.29 01:25:00 -
[1] - Quote
BETA
Why did you never listen!!!??!?!?!??!??!?!?!
They arne't listening to you, they are using us to test while they produce the game. They have been listening to us, but balance changes are not going to happen until the game is more fleshed out. Everything is up for change. Nothing is being nerfed or buffed. Dropsuits started at x2 skill, then went x16, then x8 and now are x6. No one had to ask about that they are building the game and letting us play it while it's unfinished. |
crazy space 1
ZionTCD Unclaimed.
1016
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Posted - 2013.04.29 01:27:00 -
[2] - Quote
Icy Tiger wrote:Parson Atreides wrote:Lavirac JR wrote:Everything is getting equally reduced basically, this means HP and defense are getting a buff... Tanks didn't use either of those skills. That also means they weren't necessary skills, they were just really good for infantry. Are they taking out the skill that gives 2% turret damage too? Vehicles skills are completely redone, only the people who've played it know how the changes are done. How can the NDA be up even after fanfest are you joking me? THE PATCH IS 7 DAYS AWAY SPILL THE BEANS YOU JERKS |
crazy space 1
ZionTCD Unclaimed.
1016
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Posted - 2013.04.29 01:30:00 -
[3] - Quote
Icy Tiger wrote:Baal Roo wrote:I think it was pretty obvious to anyone actually paying attention that sharpshooter was completely broken, we just didn't expect CCP to actually do anything about it.
Removing it is, by far, the best improvement they could have made for balance/gun game. I seriously applaud CCP for having the balls to remove it in order to improve the game, even though they surely knew that many of the people using SS as a crutch would be upset. Nailed it. Sharpshooter on an AR completely took over the other roles of guns, and made the Laser ridiculously OP. It contributed to the snipers up there, and also made the HMG somewhat OP.
oh lol day 1 everyone said "ugh the laser is terible it needs a buff" and then without any changed it went to "omg laser OP!!!"
Damage mods and making lasers hit at 90m was to blame. I'm guessing this is part of why CCP had such a long beta testing phase. The way we use guns is not the way they expect us to. The range boost made some weapons OP, now it's gone, yay. There will still be suits with a range bonus, and in the future there will be a module that increases weapon range.
But it will be balanced becuase you'll need to fit it to our suit. |
crazy space 1
ZionTCD Unclaimed.
1016
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Posted - 2013.04.29 01:32:00 -
[4] - Quote
Kalante Schiffer wrote:i guess ccp was scared about us beasts who use SS to its full potential and basically just owned the field. but when i saw that picture of line harvest skirmish and you cant even shot from C to the cru now that was a BS nerf. It's not a nerf, wow. See now they can change the range of each gun without worring about how the range bonus might effect it.
This is a good thing. If a gun's range is too short now they can buff it without that only helping new players and overpowering high level sp players.
It's better and as we move towards release get ready for how different this BETA is going to become. Don't get attached to anything like this is a released ame. Even on may 14th, it won't be finished. The core is still half finished.
The mechanics for zero-G gravity aren't even in the game yet for crying out loud! And soon we will build our guns anyway we want. IT's hy the SMG, mass driver, minmatar sniper, and all minmatar hand weapons have the pistol in the middle |
crazy space 1
ZionTCD Unclaimed.
1024
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Posted - 2013.04.29 03:33:00 -
[5] - Quote
Kalante Schiffer wrote:crazy space 1 wrote:Kalante Schiffer wrote:i guess ccp was scared about us beasts who use SS to its full potential and basically just owned the field. but when i saw that picture of line harvest skirmish and you cant even shot from C to the cru now that was a BS nerf. It's not a nerf, wow. See now they can change the range of each gun without worring about how the range bonus might effect it. This is a good thing. If a gun's range is too short now they can buff it without that only helping new players and overpowering high level sp players. It's better and as we move towards release get ready for how different this BETA is going to become. Don't get attached to anything like this is a released ame. Even on may 14th, it won't be finished. The core is still half finished. The mechanics for zero-G gravity aren't even in the game yet for crying out loud! And soon we will build our guns anyway we want. IT's hy the SMG, mass driver, minmatar sniper, and all minmatar hand weapons have the pistol in the middle yup gotta cater to the new players, its fine and all but its just a lazy way to fix the game they should of had done that these past months now all of us who got used to sharpshooter have to re adjust our gameplay again for the sake of others.
Ther can be no new players, we don't count , it's a beta still. We are the new players come may 15th. And no you have to reajust becuase CCP tooks it's sweet time releasing a new patch, tell me one time the stats on weapons haven't changed completely every 6 months for the past year. |
crazy space 1
ZionTCD Unclaimed.
1024
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Posted - 2013.04.29 03:35:00 -
[6] - Quote
Ydubbs81 RND wrote:So, many people are for the SS skill removal. Shooting people at distances was something that was actually fun in the game. They remove handheld passive damage skills but keep the passive damage skills for turrets? where is the balance in that?
HMGs need the SS range....it's really one of the skills that helps keep them alive. Man, I'm not even going to bother...I hope they just nerf everything and remove everything that helps the game's fun factor. This community is hard to understand sometimes. Vocal minorities are strong. They have more impacts becuase happy people don't complain, and only like 3% of the playerbase ever visited the forums. It's true. So mostly people come to *****. |
crazy space 1
ZionTCD Unclaimed.
1025
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Posted - 2013.04.29 04:33:00 -
[7] - Quote
Rupture Reaperson wrote:Shut up, your argument is invalid. Ontopic: I feel its a rework on the ranges overall, instead of a nerf IMO.
Right, something that happens during any beta developed ever. |
crazy space 1
ZionTCD Unclaimed.
1025
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Posted - 2013.04.29 04:34:00 -
[8] - Quote
Lord-of-the-Dreadfort wrote:not one CPM comment, not believing a word of this thread till i see a nova or ironwolf comment There is no more light weapon skills anymore. |
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