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Hunter Junko
Bojo's School of the Trades
76
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Posted - 2013.04.28 12:29:00 -
[31] - Quote
Logistics:
1. i have faith in my squad and their abilities
2. I accept all the risks when attempting to revive a fallen blueberry.
2a. if that blue berry gets himself killed again by the same weapon, im not reviving him again. Every person was once a fool before he/she can be wise
Pilot:
1. always respect the pilots from both sides.
Sniper/ designated marksman :
1. my priority is to my squad only, the rest can burn for all i care.
2. Anything goes, so long as the red dot is gone.
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Gersh Raven beta
Subdreddit Test Alliance Please Ignore
95
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Posted - 2013.04.28 12:46:00 -
[32] - Quote
ANON Illuminati wrote:Gersh Raven beta wrote:Spawn camping teaches people not to spawn at camped uplinks and CRUs.
Things I won't do are things like tea bagging, sending hate mail or generally being a wanker. and if your smart it will teach you to be either more of a team player and put to use these rare things that glow blue and bodies appear out of them if your team just so happens to spawn.. DROP UPLINKS \o/ who woulda thought. it teaches people to spec into things that are needed rather then just gun game tanks ect ect.
That's why I'm a Logibro with a crappy KDR. |
Eleanore de Blank
IMPSwarm Negative-Feedback
6
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Posted - 2013.04.28 13:03:00 -
[33] - Quote
Moral code in game(s)? Yes, I have one, but it's nothing like what are you talking about. What I try to do when playing MP games, is never show other players (be it allies or enemies) any kind of disrespect. You know, all those silly things like crouching on dead enemy bodies, writing hate mails and so on. Also, I never use cheats or similar things to improve my game performance beyond what I can achieve with my skills. I do use any alowed non-glitched game mechanics and possibilities to gain upper hand on my enemies in battle though. Multiplayer games are all about the competition, after all. And getting yourself in a better position is a part of it. |
Scheneighnay McBob
Bojo's School of the Trades
1300
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Posted - 2013.04.28 13:04:00 -
[34] - Quote
The first 2, definitely, but I never really thought about the third one.
Sometimes, however, I need to think faster for my moral code to work. Yesterday I ran into a logi that was using nova knives. My shotgun scout killed it, and THEN I realized that we could have signaled for a melee duel. |
Himiko Kuronaga
SyNergy Gaming EoN.
202
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Posted - 2013.04.28 13:08:00 -
[35] - Quote
Doing anything other than crushing your enemy when it is within your capability is disrespectful.
If someone quits over it, good. Competition is not for them. Better they learn this faster and go back to watching TV. |
Chances Ghost
Inf4m0us
45
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Posted - 2013.04.28 13:08:00 -
[36] - Quote
Scheneighnay McBob wrote:The first 2, definitely, but I never really thought about the third one.
Sometimes, however, I need to think faster for my moral code to work. Yesterday I ran into a logi that was using nova knives. My shotgun scout killed it, and THEN I realized that we could have signaled for a melee duel.
thats heartbreaking |
Rigor Mordis
Imperial Populicide Legion
26
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Posted - 2013.04.28 13:13:00 -
[37] - Quote
Remember the RPG fanboys that you are asking this question to. Video games, Most Players, and sometimes those who develop them have NO ethical standards. As you can see by the way it is possible to rob a corp if you really wanted. As you can see by the flaws in design that allow chicken squirts to do the things you outlined. As you can see by the several other flaws and issues that fanboys vehemently defend. As you can see in OTHER games where the Devs hack and run hacks on the people that they supposedly make products 'for'.
You will hear a bunch of these RPG gutless wonders and REAL shooter rejects say anything they can to protect their little advantages and exploitations. You should just try to post all the possible solutions to the things you outlined. The gimps will still try to shout you down but at least you can say you gave CCP what they asked for.
Then CCP can decide what they want to do. Maybe they will gain another 1/2 mil EVE players in 10 years. You know, the brainwashed loser children of fanboys. |
Chances Ghost
Inf4m0us
45
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Posted - 2013.04.28 13:17:00 -
[38] - Quote
Rigor Mordis wrote:Remember the RPG fanboys that you are asking this question to. Video games, Most Players, and sometimes those who develop them have NO ethical standards. As you can see by the way it is possible to rob a corp if you really wanted. As you can see by the flaws in design that allow chicken squirts to do the things you outlined. As you can see by the several other flaws and issues that fanboys vehemently defend. As you can see in OTHER games where the Devs hack and run hacks on the people that they supposedly make products 'for'.
You will hear a bunch of these RPG gutless wonders and REAL shooter rejects say anything they can to protect their little advantages and exploitations. You should just try to post all the possible solutions to the things you outlined. The gimps will still try to shout you down but at least you can say you gave CCP what they asked for.
Then CCP can decide what they want to do. Maybe they will gain another 1/2 mil EVE players in 10 years. You know, the brainwashed loser children of fanboys.
wow. ethics dont enter into game design.
thing of all of those things as intentional game mechanics.
your objective as a player is to learn and use game mechanics to win the game either by doign these things, or countering them. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
517
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Posted - 2013.04.28 13:30:00 -
[39] - Quote
Other than the obvious kill the enemy and support my team one code I try to live by is to not steal vehicles from blues. I'll use abandoned LAVs but won't touch a vehicle otherwise. I've had a few nicely fit Methana taken from me while I was repairing them which is a total crap move. I can see how losing something hat costs ten times more would cause some serious rage. |
Gelan Corbaine
BetaMax. CRONOS.
132
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Posted - 2013.04.28 13:39:00 -
[40] - Quote
Gersh Raven beta wrote:Spawn camping teaches people not to spawn at camped uplinks and CRUs.
Things I won't do are things like tea bagging, sending hate mail or generally being a wanker.
^^This .......
I will do anything to win the fight and get more isk/sp . "Fair" is not a factor when money is on the line. You do something that could potentially lose us the match because of your "honor" , and I will be the first person to shoot you in the back .
That being said ...there is little point to being a kitten about it . A true merc is cold blooded yet respectful. |
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Scheneighnay McBob
Bojo's School of the Trades
1301
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Posted - 2013.04.28 13:44:00 -
[41] - Quote
Gersh Raven beta wrote:Spawn camping teaches people not to spawn at camped uplinks and CRUs.
Things I won't do are things like tea bagging, sending hate mail or generally being a wanker. I think by spawn camping, the OP (and me as well) means the redline spawns. Certain corps have a reputation of sniping people as they spawn in the redzone. |
Rasatsu
Much Crying Old Experts
626
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Posted - 2013.04.28 13:52:00 -
[42] - Quote
OP is cute, can I run him over repeatedly? |
Chances Ghost
Inf4m0us
45
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Posted - 2013.04.28 13:52:00 -
[43] - Quote
Scheneighnay McBob wrote:Gersh Raven beta wrote:Spawn camping teaches people not to spawn at camped uplinks and CRUs.
Things I won't do are things like tea bagging, sending hate mail or generally being a wanker. I think by spawn camping, the OP (and me as well) means the redline spawns. Certain corps have a reputation of sniping people as they spawn in the redzone.
does it still count if i do it with a railgun from the top of a mountain at max range while they are running? |
Roy Ventus
Foxhound Corporation
237
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Posted - 2013.04.28 13:55:00 -
[44] - Quote
Don't know if it's a code or not but I like to make sure the snipers realize I'm sitting next to them before I kill them.
You know.
Watch them squirm.
And watch them fear for their lives.
You haven't lived until you see a sniper frantically try to snipe you from a few centimeters away.
Or jump off a cliff to their death when they're trying to escape you.
Or pull out an SMG as if they have the advantage.
Ahh. It's so funny. |
Chances Ghost
Inf4m0us
47
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Posted - 2013.04.28 13:59:00 -
[45] - Quote
Roy Ventus wrote:Don't know if it's a code or not but I like to make sure the snipers realize I'm sitting next to them before I kill them.
You know.
Watch them squirm.
And watch them fear for their lives.
You haven't lived until you see a sniper frantically try to snipe you from a few centimeters away.
Or jump off a cliff to their death when they're trying to escape you.
Or pull out an SMG as if they have the advantage.
Ahh. It's so funny.
i like to walk up to them directly in their line of sight as they try to hit me as i duck and weave (but not sprint) and miss 20 times as a slowly close the gap between us. |
Roy Ventus
Foxhound Corporation
237
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Posted - 2013.04.28 14:01:00 -
[46] - Quote
You sir have style. I like that. I'll be doing that next time I see one of them. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
118
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Posted - 2013.04.28 14:04:00 -
[47] - Quote
I feel the same way about Dust as I do about Eve. Blues should be given respect due, reds deserve none. |
Chances Ghost
Inf4m0us
47
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Posted - 2013.04.28 14:04:00 -
[48] - Quote
Roy Ventus wrote:You sir have style. I like that. I'll be doing that next time I see one of them.
if you want to add to it feel free to take a few shots at them and take their shields off. it lets them know that you can already hit and kill them, and that your taking your time in doing so without them being able to do anything about it. |
Alldin Kan
Imperfects Negative-Feedback
181
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Posted - 2013.04.28 14:07:00 -
[49] - Quote
I try not to get my "game on". If I ever tried playing Dust to get my adrenaline going (nope, not happening on a game) then I'm basically a one man army, most proto users would not be able to beat me without reinforcements. I did it 2 times before and it kind of felt unfair to the people I faced in Dust. Same applies to other shooters, I just want to play for fun if there's any. |
Chances Ghost
Inf4m0us
48
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Posted - 2013.04.28 14:11:00 -
[50] - Quote
Alldin Kan wrote:I try not to get my "game on". If I ever tried playing Dust to get my adrenaline going (nope, not happening on a game) then I'm basically a one man army, most proto users would not be able to beat me without reinforcements. I did it 2 times before and it kind of felt unfair to the people I faced in Dust. Same applies to other shooters, I just want to play for fun if there's any.
so what your saying is that you only do well against people who arnt using squad tactics in a squad based game....
awesome |
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Rigor Mordis
Imperial Populicide Legion
27
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Posted - 2013.04.28 14:41:00 -
[51] - Quote
Chances Ghost wrote:Rigor Mordis wrote:Remember the RPG fanboys that you are asking this question to. Video games, Most Players, and sometimes those who develop them have NO ethical standards. As you can see by the way it is possible to rob a corp if you really wanted. As you can see by the flaws in design that allow chicken squirts to do the things you outlined. As you can see by the several other flaws and issues that fanboys vehemently defend. As you can see in OTHER games where the Devs hack and run hacks on the people that they supposedly make products 'for'.
You will hear a bunch of these RPG gutless wonders and REAL shooter rejects say anything they can to protect their little advantages and exploitations. You should just try to post all the possible solutions to the things you outlined. The gimps will still try to shout you down but at least you can say you gave CCP what they asked for.
Then CCP can decide what they want to do. Maybe they will gain another 1/2 mil EVE players in 10 years. You know, the brainwashed loser children of fanboys. wow. ethics dont enter into game design. thing of all of those things as intentional game mechanics. your objective as a player is to learn and use game mechanics to win the game either by doign these things, or countering them. there are two objectives to srim, first is MCC other one is to clone the oponent. farming kills at CRUs is a valid and important tactic to the second objective
Of course it is if the games design allows it. The CRU is not the real issue there as one can look at the overhead map and see that its a camper zone. If a developer gets on here and says that they intended for people to spawn camp the CRUs rather than capture or destroy them, then a lot of my suspicions will be confirmed.
The dead spawning is weak either way you look at it. Its weak because it cost you a fit that MAY have cost AUR which is REAL $. Mostly it is weak because the guy spawning never had a chance to see his attacker, much less the slightest opportunity to defend himself.
Now, all that GARBAGE(tm) is great if one is the pitcher and not the catcher. That's where I go back to why on earth does anybody actually want it like that? Cuz its slacker/glitcher play. People can claim that its ''fun'', but we all know its just exploitation. Even if some people genuinely think that spawn camping etc. -killing defenseless spawns anywhere- is actually fun, that not who you want to listen to if you want the game to get ''better''.
You would listen to those people to make it even more ''nerf'' than it has already been. |
Chances Ghost
Inf4m0us
50
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Posted - 2013.04.28 14:47:00 -
[52] - Quote
Rigor Mordis wrote:
Of course it is if the games design allows it. The CRU is not the real issue there as one can look at the overhead map and see that its a camper zone. If a developer gets on here and says that they intended for people to spawn camp the CRUs rather than capture or destroy them, then a lot of my suspicions will be confirmed.
The dead spawning is weak either way you look at it. Its weak because it cost you a fit that MAY have cost AUR which is REAL $. Mostly it is weak because the guy spawning never had a chance to see his attacker, much less the slightest opportunity to defend himself.
Now, all that GARBAGE(tm) is great if one is the pitcher and not the catcher. That's where I go back to why on earth does anybody actually want it like that? Cuz its slacker/glitcher play. People can claim that its ''fun'', but we all know its just exploitation. Even if some people genuinely think that spawn camping etc. -killing defenseless spawns anywhere- is actually fun, that not who you want to listen to if you want the game to get ''better''.
You would listen to those people to make it even more ''nerf'' than it has already been.
when you look on the map you can see both people swarming around a CRU and also blue dots spawning and disapearing.
when i get spawn killed i facepalm myself and learn to check before i spawn.
you cant camp them ALL game, eventually the battle will move elsewhere as people stop spawning there and so you either end up capping it or destroying it to go take care of somethign else.
but if the battle is moving in your favor the right thing to do for your team is to camp it untill that point to lower the clone count.
this will be even more important in planetary conquest where clones = money and attrition is extremely important. |
Surt gods end
Demon Ronin
13
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Posted - 2013.04.28 15:01:00 -
[53] - Quote
I'm a scout. and usually run solo. But aid the group as far as throwing down spawners, close to objective or on flanking ground. (in a conceled place) Usually my target hits the ground before they see me, but sometimes they move in a stupid pack. two up in flames, I kill the 3. And the last is in proto. I'm dead right? I haven't played FPS all my life to die so damn easy. I take cover, while popping out with shotty. Fight takes longer then he expected. His buddies show up.
Now what would you do? I mean I'm sure you'll help him out, but damn at least give me a nod once my body hits the ground from 2vs1. |
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