|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
gbghg
L.O.T.I.S.
1249
|
Posted - 2013.04.25 23:59:00 -
[1] - Quote
so tanks can have some semblance of "team effort". |
gbghg
L.O.T.I.S.
1249
|
Posted - 2013.04.26 00:03:00 -
[2] - Quote
BOZ MR wrote:gbghg wrote:so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balanced to everyone including CCP and AR dumbs. If you can manage to stay in range of a guy tossing AV nades you deserve to die, besides small turrets can cover the tanks blindspots and spot targets. |
gbghg
L.O.T.I.S.
1249
|
Posted - 2013.04.26 00:08:00 -
[3] - Quote
BOZ MR wrote:gbghg wrote:BOZ MR wrote:gbghg wrote:so tanks can have some semblance of "team effort". It does take a teamwork to,stay alive unless you are playing against scrubs. Only a dude w packed av and nanohive is stupidly enough to take out buffed up Surya and seems balanced to everyone including CCP and AR dumbs. If you can manage to stay in range of a guy tossing AV nades you deserve to die, besides small turrets can cover the tanks blindspots and spot targets. Stop BSing. You have no idea what AV nades are like. Go fly some dropships. I am well aware of what AV nades are like, I use them myself, and the fact is if you can't shoot the guy tossing them, get away, it's easy to outrange AV nades. |
gbghg
L.O.T.I.S.
1249
|
Posted - 2013.04.26 00:22:00 -
[4] - Quote
BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. |
gbghg
L.O.T.I.S.
1249
|
Posted - 2013.04.26 00:28:00 -
[5] - Quote
BOZ MR wrote:gbghg wrote:BOZ MR wrote: I see. Thats why you don't want them to be balanced, easy modeeeee. You never look at receiving end of it, I am AV in my alt and they are OP.
I never said that I don't want them to be balanced, imo I think there damage should be listed and reduced to under a 1000 at the very least, it's stupid that a grenade is doing as much damage as a swarm launcher. Proto swarms deal 3,500+ damage with no hardners to armor. 1 volley. with damage mods, base proto swarm damage is 1800 |
|
|
|