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major faux-pas
Valor Coalition RISE of LEGION
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Posted - 2013.04.25 18:49:00 -
[1] - Quote
Snaps Tremor wrote:If you're going to make an X is OP thread at least have the decency to admit it in the title so we don't accidentally click on it.
Ok, help me out with these abbr's: QFT ? OP, X?
If OP means original poster, Yes, that's me, I have 2 characters, different ones are default in different places.... 'decency'? you want me to put ALL this in the title? I wouldn't call sparing you that indecent: I'd call it practical. You are probably a little deficient of something yourself - and I'm not talking about my admission of anything. For others of you, yes this issue in two seperate posts of mine. This is the most recent. At the top is a distillation of the issue (for clarity, though it seems hard to keep with the aparrent necessity for chest-beating! )
lol - and no, im not afraid of massdrivers, they just irritate the hell out of me! And please leave people alone who make sensible suggestions a joke is a joke but vindictive ill-thought opinion is not constructive: and 'constructive' is the whole purpose of this area of the forum.
So Peace... I guess I'm to blame for putting 'Noob-tube' in the title Time to bag me a massdriver or two before CCP pull the plug on 'em
Happy SP hunting! |
major faux-pas
Valor Coalition RISE of LEGION
1
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Posted - 2013.04.26 08:48:00 -
[2] - Quote
XXfootnoteXX wrote:The stupidity of this thread makes my brain hurt. Thanks for your contribution, but the state of your brain is a little off-topic.
(retract? - I'll do the same) |
major faux-pas
Valor Coalition RISE of LEGION
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Posted - 2013.04.26 09:46:00 -
[3] - Quote
So, some good stuff has come from this. Ideas 2 and 3 (page 1) especially.
Regarding range: Medium/Long range use is not an issue, this is what the weapon is designed for. Ask yourself the question, would you use a MD at close-range in 'real-life'? of course not. And even if YOU do not fear to loose a CLONE, these are costly to your corp/alliance. A small arming delay would seem to be natural evolution by economics and self-preservation. (To say nothing of the questionable mechanics of blasting an impact-sensitive explosive from a tube you are holding.)
Regarding Sights: As Kush described: A sight is designed to be a guide and set to optimum range of weapon. So if it was adjusted to, say 50M (maybe with feint lines in visor for 25/75M) this would suit the weapon. Currently it seems set for 3M which brings us back to the 1st issue. CCP are of course doing a great job, and have also asked for our ideas to acheive 'balance', 'realism' and 'playability'. So please keep the ideas coming. This game could be the biggest thing to hit the playstation so far.
--MASS DRIVERS BENEFIT FROM SKILL - I HAVE SEEN SOME HUGELY SKILLED USERS--
When I had around 700,000 SP, I was very reliant on the massdriver. It deals huge damage. While I rarely went positive in those days, at least I'd take some with me!! This is perhaps one example, explaining why they earned the name 'noob-tube'.
--CONSIDER-- IF sights are improved - it will be a better, more serious weapon (and your existing skill will still apply). IF range is addressed - this will discourage noobs from selecting it as a weapon of choice and safeguard the reputation of those genuinely skilled users out there. No? |
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