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Oxskull Duncarino
Shadow Company HQ
185
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Posted - 2013.04.23 14:42:00 -
[1] - Quote
EnIgMa99 wrote:I don't think i have ever come across anyone with a "modded controller" or if i did i beat them anyway. I think this is a figment of the community. It's not a a figment of the imagination of the community (I presume this is what you meant to say). There are a number of mice and keyboards that can be setup to simulate the pressing of any button a predetermined number of times a second, and have these settings saved onboard. When these are plugged into the PS3, a semi auto weapon can be fired at it's maximum RPM.
One that I have is the Belkin n52te gaming keypad. With it I've been able to have very high rate automatic fire with both the scrambler pistol and the tactical assault rifle. I tried it purely for testing since, I play a heavy and prefer SMGs for sidearms, and, I prefer using a DS3 rather KB/M.
The pad I have has a onboard memory which allows any 1 configuration to be saved and plugged into anything that uses a keyboard and use those settings. The newer version of the keypad though uses cloud storage for the setting and is of no use for the PS3 as it can't access the cloud storage from the PS3. There are plenty of other options though than the Belkin.
Before the tactical rifle was given a high recoil there were players using programmable keyboards and mice and I expect them to come out of the woodwork again for the scrambler rifle. It's a problem for CCP to lock at and try to moderate, but it is most definitely not a figment of the community's imagination. I'd prefer not to talk about these peripherals as I don't want to put the idea in peoples heads that don't know about them, but they are an issue that needs to be addressed and fixed. Staying quiet when some people have been and are very vocal about there being no such things, unfortunately won't fix it. |
Oxskull Duncarino
Shadow Company HQ
185
|
Posted - 2013.04.23 22:01:00 -
[2] - Quote
Any views on the mice and keypad problem? |
Oxskull Duncarino
Shadow Company HQ
185
|
Posted - 2013.04.24 00:18:00 -
[3] - Quote
Yep, I've read the full thread, and I took attention of the overheat feature from when first we saw the weapon in action. I hope it'll limit the potential abuse that the options I gave could enable. Until we play with it we can't be sure it'll work.
Much as the recoil addition to the tac ar worked, I think it was the wrong route. Lower rpm should have been the first attempt. I just hope a similar change doesn't happen to the SR to control abuse. |
Oxskull Duncarino
Shadow Company HQ
185
|
Posted - 2013.04.24 07:11:00 -
[4] - Quote
ReGnUM Public Relations wrote:Oxskull Duncarino wrote:EnIgMa99 wrote:I don't think i have ever come across anyone with a "modded controller" or if i did i beat them anyway. I think this is a figment of the community. It's not a a figment of the imagination of the community (I presume this is what you meant to say). There are a number of mice and keyboards that can be setup to simulate the pressing of any button a predetermined number of times a second, and have these settings saved onboard. When these are plugged into the PS3, a semi auto weapon can be fired at it's maximum RPM. One that I have is the Belkin n52te gaming keypad. With it I've been able to have very high rate automatic fire with both the scrambler pistol and the tactical assault rifle. I tried it purely for testing since, I play a heavy and prefer SMGs for sidearms, and, I prefer using a DS3 rather KB/M. The pad I have has a onboard memory which allows any 1 configuration to be saved and plugged into anything that uses a keyboard and use those settings. The newer version of the keypad though uses cloud storage for the setting and is of no use for the PS3 as it can't access the cloud storage from the PS3. There are plenty of other options though than the Belkin. Before the tactical rifle was given a high recoil there were players using programmable keyboards and mice and I expect them to come out of the woodwork again for the scrambler rifle. It's a problem for CCP to lock at and try to moderate, but it is most definitely not a figment of the community's imagination. I'd prefer not to talk about these peripherals as I don't want to put the idea in peoples heads that don't know about them, but they are an issue that needs to be addressed and fixed. Staying quiet when some people have been and are very vocal about there being no such things, unfortunately won't fix it. Prove it right now that anybody has a modded controller. I think that was EnIgMa99 point Modded controllers can be either gamepads, mice, keyboards, move controllers, etc. The prove I gave is that I have one and a lot of people I've talked to in the last 7 months have them and used them. Most don't anymore since the only weapon that used to be viable with them was the tac AR. I was taking issue with the fact that once again people are trying to say that either the controllers don't exist or aren't used. |
Oxskull Duncarino
Shadow Company HQ
185
|
Posted - 2013.04.24 07:18:00 -
[5] - Quote
Mobius Wyvern wrote:ReGnUM Public Relations wrote:Oxskull Duncarino wrote:EnIgMa99 wrote:I don't think i have ever come across anyone with a "modded controller" or if i did i beat them anyway. I think this is a figment of the community. It's not a a figment of the imagination of the community (I presume this is what you meant to say). There are a number of mice and keyboards that can be setup to simulate the pressing of any button a predetermined number of times a second, and have these settings saved onboard. When these are plugged into the PS3, a semi auto weapon can be fired at it's maximum RPM. One that I have is the Belkin n52te gaming keypad. With it I've been able to have very high rate automatic fire with both the scrambler pistol and the tactical assault rifle. I tried it purely for testing since, I play a heavy and prefer SMGs for sidearms, and, I prefer using a DS3 rather KB/M. The pad I have has a onboard memory which allows any 1 configuration to be saved and plugged into anything that uses a keyboard and use those settings. The newer version of the keypad though uses cloud storage for the setting and is of no use for the PS3 as it can't access the cloud storage from the PS3. There are plenty of other options though than the Belkin. Before the tactical rifle was given a high recoil there were players using programmable keyboards and mice and I expect them to come out of the woodwork again for the scrambler rifle. It's a problem for CCP to lock at and try to moderate, but it is most definitely not a figment of the community's imagination. I'd prefer not to talk about these peripherals as I don't want to put the idea in peoples heads that don't know about them, but they are an issue that needs to be addressed and fixed. Staying quiet when some people have been and are very vocal about there being no such things, unfortunately won't fix it. Prove it right now that anybody has a modded controller. I think that was EnIgMa99 point You and I both know that's completely impossible. As much as anyone might say signs point to it, there's no way to tell if the person is doing it or not without looking over their shoulder. Honestly, I'd say the overheat is more to balance out the higher damage per shot, bonus against shield, and just as a racial theme for Amarr weapons. The Scrambler Pistol has a tiny magazine, so an overheat isn't really needed. The overheat to me is more to limit the charged shot of the semi auto variant. It might somewhat limit regular fire, but will still allow plenty of damage before seizing up. Good fire control should still allow short, rapid bursts of fire. Anyway, until we play with it, all we've got is conjecture.
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Oxskull Duncarino
Shadow Company HQ
185
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Posted - 2013.04.24 07:54:00 -
[6] - Quote
Rubico wrote:Solution:
Create an upper limit for rate of fire, above which you cannot fire any faster. (eg. Halo 2 & 3 battle rifle)
This isnt that hard people Exactly. This what should have been done with the tac AR. Now it's a rare weapon to see used. |
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