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Covert Clay
Red Star. EoN.
28
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Posted - 2013.04.21 02:01:00 -
[1] - Quote
Like what would be the most helpful fit for a logi type 2 suit that would help out an armor tanker the most? |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
260
|
Posted - 2013.04.21 02:14:00 -
[2] - Quote
Covert Clay wrote:Like what would be the most helpful fit for a logi type 2 suit that would help out an armor tanker the most? HAV or infantry? o.o |
Scheneighnay McBob
Bojo's School of the Trades
1263
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Posted - 2013.04.21 02:16:00 -
[3] - Quote
Whatever one has the prototype repair tool. |
Covert Clay
Red Star. EoN.
28
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Posted - 2013.04.21 02:17:00 -
[4] - Quote
0 Try Harder wrote:Covert Clay wrote:Like what would be the most helpful fit for a logi type 2 suit that would help out an armor tanker the most? HAV or infantry? o.o
I'm talking about the logi suit |
Mithridates VI
DUST 411
907
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Posted - 2013.04.21 02:53:00 -
[5] - Quote
Covert Clay wrote:0 Try Harder wrote:Covert Clay wrote:Like what would be the most helpful fit for a logi type 2 suit that would help out an armor tanker the most? HAV or infantry? o.o I'm talking about the logi suit
You haven't specified whether you want to repair an armour tanking vehicle or an armour tanking heavy suit. |
Covert Clay
Red Star. EoN.
28
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Posted - 2013.04.21 03:23:00 -
[6] - Quote
His purpose would be to heal an armor tanker |
Mithridates VI
DUST 411
910
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Posted - 2013.04.21 04:14:00 -
[7] - Quote
Covert Clay wrote:His purpose would be to heal an armor tanker This is the third time you've used the word "tank" without explaining whether you are referring to a person or a vehicle.
Please don't do it again.
A "tank" in an MMO is the class whose role it is focus on damage mitigation and massive HP pool and take all of the damage.
A heavy suit focusing on armour is known as "armour tanker" in the same way that an actual tank, the vehicle, can be called an "armour tanker". Which are you talking about? |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
109
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Posted - 2013.04.21 04:18:00 -
[8] - Quote
Mithridates VI wrote:Covert Clay wrote:His purpose would be to heal an armor tanker This is the third time you've used the word "tank" without explaining whether you are referring to a person or a vehicle. Please don't do it again. A "tank" in an MMO is the class whose role it is focus on damage mitigation and massive HP pool and take all of the damage. A heavy suit focusing on armour is known as "armour tanker" in the same way that an actual tank, the vehicle, can be called an "armour tanker". Which are you talking about?
Your a kinder soul than I.
I certainly wouldn't attempt to help anybody out after a smart comment like that. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
29
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Posted - 2013.04.21 04:50:00 -
[9] - Quote
So, yeah, all trolling and cross butthurt aside here's what you would probably be looking for fitting wise.
-Type-II or B-Series with a cardiac regulators and kinetic catylizer. I wouldn't recommend using plates since your focus is to keep up with the HAV or jump on top if it's full. -Weapon wise, there's nothing wrong with the AR. It's reliable and will get the job done. Mass driver would be a good choice too if you have other squad mates backing you guys up on foot. You won't be getting kills, but rather laying down covering fire to deal with both frontline and AV. You shouldn't be repairing constantly just to mooch guardian points! During WP cooldown, keep an eye out for forge guns and swarms and try to point them out to the pilot if they're outside your range or deal with them yourself if it's safe. Just make sure to only focus your fire on AV and let the tank deal with front line infantry. Make sure to communicate with the pilot about what modules are up or in cooldown. If his repper's are up, there's no purpose of you repairing and if he's taking hits from swarms, try to focus on killing them since they can damage the tank faster than you'll be able to heal it. -Equipment wise, I usually use the inert repair tool. The vehicle one (not in game to check the name) would seem like the best choice on paper, but the range of the inert is a life saver. There will be times where you can't just hide behind the tank, and nearby cover outside the other reppers' range won't be able to do their job. As a logi, you should have some levels invested into armor repair anyway, so your passive skill with repair will make up for the difference in the type of armor the tool can be able to heal. Also, if you have other infantry backing you guys up, you need to be efficient enough to rep them too. Other slots are open for whatever the situation should call for. I usually carry an injector or an uplink. With the uplink, you're giving your team a temporary base and wordlessly telling them to support you and your HAV. If everyone is doing this as they should, then stick with an injector. |
Mithridates VI
DUST 411
912
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Posted - 2013.04.21 04:53:00 -
[10] - Quote
Cosgar wrote:So, yeah, all trolling and cross butthurt aside here's what you would probably be looking for fitting wise. There hasn't been any trolling, just requests for clarification. Your advice doesn't do much good if the dude wants to chase around a heavy. |
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KalOfTheRathi
Talon Strike Force LTD
345
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Posted - 2013.04.21 06:24:00 -
[11] - Quote
To repair an actual Tank, commonly referred to as a HAV in DUST you need either a LAV or another HAV. Install two Transport Modules. One is for Armor repair and the other is for Shield repair.
Beware that your LAV will be an easy kill unless you have a tough one. And most of your CPU/PG will go towards the Transporter Modules. |
Vyzion Eyri
The Southern Legion RISE of LEGION
523
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Posted - 2013.04.21 08:17:00 -
[12] - Quote
Type-II Logistics Dropsuit (Vehicle Support)
High-Powered Slots -Basic/Enhanced Shield Extender -Basic/Enhanced Shield Extender
Low-Powered Slots -Basic/Enhanced Armour Repairer -Basic Kinetic Catalyzer
Equipment -BDR-5 Axis Repair Tool -Remote Explosives
Grenade -AV/Flux Grenades
Weapon -Assault Rifle
Notes: Whether you decide to use basic or enhanced modules is based on your CPU/PG limits and wallet.
You're supporting a vehicle, which means the vehicle supports you. Use it for cover and jump in if you're taking armour damage; the repairer will mean you're healing whilst in the safety of the vehicle.
The catalyzer is in case the vehicle pilot forgets about you and begins to drive off. You should have the ability to catch it with the type-II and the catalyzer and hop in before it accelerates away, especially if its a tank.
Axis Repair Tool is self-explanatory. Most HP/s for vehicles.
Remote explosives are extremely versatile, especially if you have a vehicle to protect you and carry you to and from objectives. They can be placed on objectives and can also be used (if your vehicle pilot is skilled enough) to blow up a tank that is baited on top of them.
Flux/AV grenades are also to counter pesky tanks who try take the vehicle you're supporting.
Assault Rifle is the weapon of choice for taking out swarm launchers with ease, and forge gunners if they don't manage to OHKO you.
_
If you're considering using the Type-II for supporting heavies? Don't. The extra equipment slot on the Type-I or A-Series is way, way too valuable to trade off for speed which you don't need and the heavy doesn't have. |
Covert Clay
Red Star. EoN.
28
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Posted - 2013.04.21 16:15:00 -
[13] - Quote
Vyzion Eyri wrote:Type-II Logistics Dropsuit (Vehicle Support)
High-Powered Slots -Basic/Enhanced Shield Extender -Basic/Enhanced Shield Extender
Low-Powered Slots -Basic/Enhanced Armour Repairer -Basic Kinetic Catalyzer
Equipment -BDR-5 Axis Repair Tool -Remote Explosives
Grenade -AV/Flux Grenades
Weapon -Assault Rifle
Notes: Whether you decide to use basic or enhanced modules is based on your CPU/PG limits and wallet.
You're supporting a vehicle, which means the vehicle supports you. Use it for cover and jump in if you're taking armour damage; the repairer will mean you're healing whilst in the safety of the vehicle.
The catalyzer is in case the vehicle pilot forgets about you and begins to drive off. You should have the ability to catch it with the type-II and the catalyzer and hop in before it accelerates away, especially if its a tank.
Axis Repair Tool is self-explanatory. Most HP/s for vehicles.
Remote explosives are extremely versatile, especially if you have a vehicle to protect you and carry you to and from objectives. They can be placed on objectives and can also be used (if your vehicle pilot is skilled enough) to blow up a tank that is baited on top of them.
Flux/AV grenades are also to counter pesky tanks who try take the vehicle you're supporting.
Assault Rifle is the weapon of choice for taking out swarm launchers with ease, and forge gunners if they don't manage to OHKO you.
_
If you're considering using the Type-II for supporting heavies? Don't. The extra equipment slot on the Type-I or A-Series is way, way too valuable to trade off for speed which you don't need and the heavy doesn't have.
kudos to you sir. Thanks that's exactly what I wanted. I see so many idiots on the forums (not that your one of them because your obviously not). I feel like I have to say vehicle armor HAV Madrugar with 6.7k armor that is green so people can figure it out sometimes. I mean cmon, a tank IS A TANK.
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0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
261
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Posted - 2013.04.21 16:23:00 -
[14] - Quote
Should have just said HAV :P.
Many here use tank for infantry.
Are you driving the HAV, following it, gunning, or just want to be around to help? There's different things you can do for all of those. |
Cross Atu
Conspiratus Immortalis
885
|
Posted - 2013.04.22 06:27:00 -
[15] - Quote
Vyzion Eyri & 0 Try Harder have covered the bases pretty well as a long time dedicated Logi and frequent gunner I support their advice.
One thing worth extra note is that if you're focused on supporting a HAV either make sure you have a gunner seat or be prepared to generally have low WP totals (this is obviously subjective however on average your earnings for repairing a HAV are going to be minimal). This is not meant as a discouragement however, just a forewarning. There is great tactical merit to keeping your allied HAV repped and active.
0.02 ISK Cross |
Kaze Eyrou
ROGUE SPADES EoN.
125
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Posted - 2013.04.22 12:27:00 -
[16] - Quote
0 Try Harder wrote:Prox mines are pretty useless against enemy HAVs, but they will screw up a forge gunning heavy. Wait. Do you mean proxy mines or remote explosives?
Because from what I've seen proxy mines are great against vehicles... but remote explosives are hard to get the timing down sometimes...
Whereas what you said sounds like you meant remote explosives (useless against HAVs, screws up forge gunners). |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
265
|
Posted - 2013.04.22 13:34:00 -
[17] - Quote
Kaze Eyrou wrote:proxy mines Are terrible against a decent tank. You might kill some [insert n00b HAV driver here] but other than that you do nothing.
I've actually started to just take my HAV and drive over them just to show how little damage they do. |
Kaze Eyrou
ROGUE SPADES EoN.
125
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Posted - 2013.04.22 16:33:00 -
[18] - Quote
0 Try Harder wrote:Kaze Eyrou wrote:proxy mines Are terrible against a decent tank. You might kill some [insert n00b HAV driver here] but other than that you do nothing. I've actually started to just take my HAV and drive over them just to show how little damage they do. Ah ok. Definitely noted. Will avoid using them against good tanks.
But I must say, they are extremely useful against the zerg rush spam of free LAVs. I plan on getting a capture card and hopefully showing why zerg rushing free LAVs may not be a good idea. lol |
Mithridates VI
DUST 411
932
|
Posted - 2013.04.22 22:09:00 -
[19] - Quote
Covert Clay wrote:I feel like I have to say vehicle armor HAV Madrugar with 6.7k armor that is green so people can figure it out sometimes. I mean cmon, a tank IS A TANK.
Seriously? You had a few people very clearly give you a basic request for clarification on an ambiguous term so that they could better provide you with assistance... I even explained why it was ambiguous.
Refusing to clarify and then having the nerve to rant about the people who were trying to get more information about your query so they could help you is a jerk move.
A tank is not A TANK. It's a term with multiple definitions in this context, you muppet.
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KalOfTheRathi
Talon Strike Force LTD
349
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Posted - 2013.04.22 23:09:00 -
[20] - Quote
Mithridates VI wrote:Covert Clay wrote: -- yet more blather -- Seriously? You had a few people very clearly give you a basic request for clarification on an ambiguous term so that they could better provide you with assistance... I even explained why it was ambiguous. Refusing to clarify and then having the nerve to rant about the people who were trying to get more information about your query so they could help you is a jerk move. A tank is not A TANK. It's a term with multiple definitions in this context, you muppet. Your dedication to training muppets is noted and well appreciated. In particular muppets that were doing The Jerk Move.
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
71
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Posted - 2013.04.22 23:18:00 -
[21] - Quote
0 Try Harder wrote:Kaze Eyrou wrote:proxy mines Are terrible against a decent tank. You might kill some [insert n00b HAV driver here] but other than that you do nothing. I've actually started to just take my HAV and drive over them just to show how little damage they do. Must not be dealing with people that have Demolitions maxed or a pair of bombers. I usually lay out a patch of Proximity mixed with Remote explosives on that one path behind charlie in Manus Peak. If an LAV doesn't get instapopped before, I usually wind up seriously wounding, (or down right blamping) Madrugers and Gunlogi later in the match. |
ladwar
Dead Six Initiative
201
|
Posted - 2013.04.22 23:29:00 -
[22] - Quote
video or its not true, plus the type of tank doesn't make the driver better. had killed a surya with 10k armor because he charged my credon breach HAV and thought i was going to be a push over, man was he wrong. |
Mithridates VI
DUST 411
933
|
Posted - 2013.04.22 23:58:00 -
[23] - Quote
KalOfTheRathi wrote:Your dedication to training muppets is noted and well appreciated. In particular muppets that were doing The Jerk Move.
I appreciate these great efforts I go to being noted. |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
|
Posted - 2013.04.23 16:51:00 -
[24] - Quote
Nah, I was referring to proto proximity mines.
But they are sweet against LAVs. I like to use them for that reason too. |
Beren Hurin
OMNI Endeavors O.M.N.I. Initiative
379
|
Posted - 2013.04.23 17:52:00 -
[25] - Quote
The best thing to rep another tank would be another LAV or HAV. Its all a matter of how much you want to spend to protect your tank. You can get a LAV with 2 reppers on it that, as long as you keep the LAV from fire, can mean that a militia HAV can be pretty competitive against a STD HAV. |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
|
Posted - 2013.04.23 20:08:00 -
[26] - Quote
Beren Hurin wrote:You can get a LAV with 2 reppers on it that, as long as you keep the LAV from fire, can mean that a militia HAV can be pretty competitive against a STD HAV. This is completely wrong. Just unbelievably wrong.
Spider tanking sometimes works, but that is two HAVs.
edit: LAVs are nice, but there is no way they can make up for that much of a difference. You have no idea how much DPS a HAV can put out. |
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