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Kitten Commander
Ostrakon Agency Gallente Federation
187
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Posted - 2013.04.19 20:49:00 -
[1] - Quote
While this isnt revolutionary considering the many threads we have had where we discuss this, I am glad that more and more people are recognizing the potential of FA in DUST. The more that is written about them, the better chance we have of actually seeing a response from CCP.
They will give a balance to vehicles and add a new dimension to the game.
But please, for the love of god, introduce key mapping at the same time. My Saitek demands it. |
Kitten Commander
Ostrakon Agency Gallente Federation
187
|
Posted - 2013.04.19 21:10:00 -
[2] - Quote
Selinate deux wrote:We only have 4 suits, a handful of guns and modules/equipment to use, and a few vehicles to play with so far. The maps are miniscule also.
And you want fighters? Now?
This is a terrible idea. Even if they did have fighters ready to implement, they'd be useless on these maps.
You havent read up on Uprising have you?
As far as map size, next time you take your head out of your posterior, have a look at how big the terrain map is for Manus Peak and then tell me how miniscule they are.
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Kitten Commander
Ostrakon Agency Gallente Federation
187
|
Posted - 2013.04.19 21:36:00 -
[3] - Quote
Selinate deux wrote:Kitten Commander wrote:Selinate deux wrote:We only have 4 suits, a handful of guns and modules/equipment to use, and a few vehicles to play with so far. The maps are miniscule also.
And you want fighters? Now?
This is a terrible idea. Even if they did have fighters ready to implement, they'd be useless on these maps. You havent read up on Uprising have you? As far as map size, next time you take your head out of your posterior, have a look at how big the terrain map is for Manus Peak and then tell me how miniscule they are. Manus peak isn't even close to big enough for a fighter aircraft. It's still way too tiny for a fighter. What I have read about uprising suggests it will be an overhaul in a lot of systems so it's hard to comment on in full, but that has no bearing on what I said. As of right now, adding fighters is stupid and senseless. We need more ground vehicles, larger maps, bug fixes, and weaponry first, some or most of which will hopefully come with Uprising. This along with more modules and such. You're so brave in insulting me right out though. Shows that you have no real reasoning for wanting fighter aircrafts other than "OOOOH SHINY"...
Really, have you pulled up the overhead and searched beyond the redline to see how big it is? Take a minute or two during a game and have a look. You would be surprised.
Adding fighters is not stupid and senseless. It adds a balance to the ground vehicles that you want more of. There always needs to be checks and balances in a fight. You cannot expect infantry to be a proper counterbalance to a tank because, well.. TANK. The only other option is to bring in an opposing tank which gets somewhat redundant.
FA's also add to the realism and immersion of a full war scenario and turn it into something so much greater than your standard FPS. It gives the ground commander more tools to use as part of his/her strategy.
And finally, because they were what drew many to this game in the first place as per the 2009 video which had the Gal Fighter in it.
The insult was because you came on here and began your rant because you dont have something that you want. In no way did it seem to be targeting any type of intelligent conversation. . |
Kitten Commander
Ostrakon Agency Gallente Federation
187
|
Posted - 2013.04.20 14:56:00 -
[4] - Quote
Shouper of BHD wrote:'maps to small' well they are being enlarged, and if you have ever FULLY explored with DS, soem maps you get tripple the space (not counting altitude), all you have to be is high enough, also, since they havn`t mentioned them, the earlierst would be the next major update (3 months) and by then the maps will be MUCH bigger.
why does it seem BHD is the only one getting the WarHawk and StarHawk jokes?
LAAs are anti vehicle in most cases but if using the hover mode they could be efficient against infrantry but note the YAW is the same as looking down and your targets are small so it would take a bit of practice, and its a light vehicle so its ment for strentgh rather then toughness.
Im fine with that. It really depends on how the LAs will interact with the ground environment.
- I think that they could be decent at strafing even if its simply to keep the enemy disorganized and running for cover. I do not expect them to be able to one-shot any infantry (might be able to tag a scout or two). They should be setup so that they can aide in a breach of an objective.
- I agree that they should not be air tanks. They should have about the same HP as a LAV but more firepower. They should be very vulnerable should they be used in VTOL mode.
Oh yeah, and keymapping so we can use the PC sticks instead of the PS3 one thats out there. |
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