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Garrett Blacknova
Codex Troopers
2555
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Posted - 2013.04.18 11:14:00 -
[1] - Quote
Logi strafe speed is definitely slower (not by a huge margin, but larger than Scout to Assault). I think they also have less stamina, which means less options to use speed to reduce hits, even if you can make yourself faster. As for hitbox, it's definitely similar in size to the Assault - Assaults are slightly smaller, but it's not a large difference. |
Garrett Blacknova
Codex Troopers
2557
|
Posted - 2013.04.18 11:38:00 -
[2] - Quote
KingBabar wrote:First off, I always assumed that: Strafe speed = move speed. Is this not so?
The Logi suits are also the only suits to get a move and running speed bonus at each tier, so if move speed and strafe speed are the same, it might vary a lot from suit to suit. Nope. Scouts have much lower strafe speed than move speed. Assaults have less of a speed loss when strafing. Logis have lower strafe speed. Even the Logis with faster movement speed have low strafe speed.
Quote:In any case, does anyone have any data on the various hitbox sizes? Or input in the difference in a gunfight having a logi vs an assault suit fitted? If there's a difference in hitbox size - and I'm not sure there is - between Assault and Logi, it's not a large difference. |
Garrett Blacknova
Codex Troopers
2557
|
Posted - 2013.04.18 11:41:00 -
[3] - Quote
J Lav wrote:I don't have any hard evidence, and things have changed recently where I feel my logi suit is significantly faster than it was. My subjective opinion is that when I'm shooting at a logi suit, they crumple like paper.
When I try to rep an assault suit in a clump of guys, it'll lock onto a logi suit before it will lock onto an assault 90% of the time. So my assumption is that there's a larger hitbox. The lock-on box for the Repair Tool is only a small portion of the actual hitbox. Logis have a larger hitbox for this lock than Assaults.
Want to test this theory, shoot someone in the legs, then try locking on with a Repair tool aimed at someone's legs. One works, the other doesn't. I'm sure you can figure out which is which.
Assault suits need you to be aiming upper body, Logis let you lock on further down the body.
It's possible the "torso" section vs. "legs" of the hitboxes on the two suits are different, but the total hitbox size is pretty close to identical. |
Garrett Blacknova
Codex Troopers
2558
|
Posted - 2013.04.18 12:28:00 -
[4] - Quote
KingBabar wrote:So to conclude:
Hitbox: Bigger than assault, but not enough to break it.
Strafe speed: Does not match the movement speed stat, does not increase with higher tier suits, its the true downside to be a combat logi....
Some more info:
- Lets take the type-B logi suit as an example:
I'd use 3 shield extenders on the high slots, a regulator, kinetic katalyser and armor rep on the low slots, no armor plates!
Would this setup be so much worse than lets say a B-type assault? And lets for the sake of argument pretend that these two suits have the same damage output and total hitpoints. The viability of the suit in Logi vs. Assault depends heavily on the weapons both players use.
If you're running SMG or MD on the Logi suit, those weapons are good at countering the strafing advantage of the Assault (or a Scout). Shotguns aren't bad if you manage them well, but you're unable to adapt to anything but extreme close quarters. Shotgun Assaults can bring a Sidearm to counter this vulnerability.
AR vs. AR, if you're both equally good at keeping aim on target, the Assault's evasion will probably give it a slight edge. Laser vs. Laser, same rules apply, although the current Assault suits are more shield-heavy while Logis are better at stacking armour - if you get an armour-tanked Logi vs. a shield-tanked Assault, the Logi will win a Laser duel unless the Assault has a Viziam. And the Assault would win a Mass Driver duel in that same situation. |
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