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Soldier of Mawat
Amat Al'Mawat Militia
40
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Posted - 2013.04.16 16:28:00 -
[1] - Quote
I really hate claymores in games because of the "no skill/ set and forget" aspect but just because I hate them doesn't mean it shouldn't be in the game. Claymores can be very helpful in providing a line of defense from flanking attacks or just a way to thin the lines of attacking enemies. Claymores can be balanced easily because they are easily spotted if you are actively looking for them, and there could be skills that can delay the triggering of the explosion. |
Soldier of Mawat
Amat Al'Mawat Militia
41
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Posted - 2013.04.16 16:44:00 -
[2] - Quote
Sir Petersen wrote:Easy kill? no skill?
Kind of reminds me of when I run around with my shotgun :) But seriously.. Good valid points mentioned here before. Still think the claymore could add value to the game if done correctly.
Whoever says shotguns are easy kills and require no skill has obviously never realized what kind of situational awareness and map knowledge they require. The best place for a shotgunner to be shooting somebody is in the back and that doesn't happen by just charging straight at somebody. |
Soldier of Mawat
Amat Al'Mawat Militia
41
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Posted - 2013.04.16 17:09:00 -
[3] - Quote
Quote:Alaika Arbosa wrote:Soldier of Mawat wrote:[quote=Sir Petersen]Easy kill? no skill?
Kind of reminds me of when I run around with my shotgun :) But seriously.. Good valid points mentioned here before. Still think the claymore could add value to the game if done correctly. Whoever says shotguns are easy kills and require no skill has obviously never realized what kind of situational awareness and map knowledge they require. The best place for a shotgunner to be shooting somebody is in the back and that doesn't happen by just charging straight at somebody. Why then do I see them charging me a lot? Not to mention the fact that the range on those damn things seems ridiculous, scout comes charging at me spamming his shotgun and I go down even though I've been dumping my SMG into his chest? How's that work?
I'll agree that the range on shotguns is pretty far, but it might be because we are so used to shotguns having fairly insignificant ranges in other shooters. Regarding the shotgunners who charge right at you, well some shotgunners play a little bit smarter than others.
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Soldier of Mawat
Amat Al'Mawat Militia
41
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Posted - 2013.04.16 17:15:00 -
[4] - Quote
Banjo Hero wrote:Bones McGavins wrote:... this discussion is about anti infantry prox mines ... I saw this after posting the thing I just posted, and now I'm confused... Um, anti-personnel proximity mines? I thought it was about claymores?
Claymores are anti-personnel mines, they are just called claymores because M18AI anti-personnel mine just doens't roll of the tongue easy.
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Soldier of Mawat
Amat Al'Mawat Militia
41
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Posted - 2013.04.16 17:26:00 -
[5] - Quote
Banjo Hero wrote:No, no, my confusion is the "proximity" part. While they can certainly be rigged to a trip-wire or a timer or whatever you want, that's all field-expedient jury-rigging and stuff. Out-of-the-box, they're manually triggered.
Well it is the future and actual claymores won't be used, but people use the term claymore because it's a common term and everybody know what they are talking about. It's like people asking for a kleenex, they are using a popular brand name instead of asking for tissue paper. |
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