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Sloth9230
Reaper Galactic
892
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Posted - 2013.04.16 18:20:00 -
[1] - Quote
*Le me climbing ladder to get to a sniper at the top of Ashland Me: Hey, look, a claymore... crap *BOOM
Yeah, sorry, that's a no on claymores. |
Sloth9230
Reaper Galactic
892
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Posted - 2013.04.16 18:29:00 -
[2] - Quote
Sir Petersen wrote:Sloth9230 wrote:*Le me climbing ladder to get to a sniper at the top of Ashland Me: Hey, look, a claymore... crap *BOOM
Yeah, sorry, that's a no on claymores. Then you climb again? Drop an uplink close by? Cry less?? Many options/solutions for skilled gamers playing the game when the claymores come into play. You've never climbed those ladders have you? One does not simply "climb again" |
Sloth9230
Reaper Galactic
892
|
Posted - 2013.04.16 18:44:00 -
[3] - Quote
Sir Petersen wrote:Sloth9230 wrote:Sir Petersen wrote:Sloth9230 wrote:*Le me climbing ladder to get to a sniper at the top of Ashland Me: Hey, look, a claymore... crap *BOOM
Yeah, sorry, that's a no on claymores. Then you climb again? Drop an uplink close by? Cry less?? Many options/solutions for skilled gamers playing the game when the claymores come into play. You've never climbed those ladders have you? One does not simply "climb again" you are cherry picking here dude.. Off topic talking about ladders. Most weapons can take me down on top of those stairs. Claymores are no different as long as you can take them down/out. You're a moron... honestly.
This map: https://forums.dust514.com/default.aspx?g=posts&t=48080&find=unread People call them the "infinity ladders" for a reason, it takes like 30 seconds to climb the damn things.
There is nothing you can do about a claymore at the top of the ladders on that map. You cannot just "take them down/out", the only way to do that would be to set it off, and I fully expect that to be fatal. People can still do that with proximity explosives, but at least those require that the user is paying attention.
Basically Claymores would be EZ mode. |
Sloth9230
Reaper Galactic
892
|
Posted - 2013.04.16 18:46:00 -
[4] - Quote
Kushmir Nadian wrote:
Disagree with this. Planting claymores in good position takes skill. Even so, just take away the killing damage...have them do 200 damage so they can only kill wounded players and beginner scouts (sorry guys...you wanted speed right?)
Then its more supplemental damage.
Give us points for shooting them tho. Also let active scanners point out their locations.
Yeah, if we ever get proximity mines then I fully expect a basic one to do less damage than a locus grenade. |
Sloth9230
Reaper Galactic
892
|
Posted - 2013.04.16 19:07:00 -
[5] - Quote
Garrett Blacknova wrote:Sloth9230 wrote:There is nothing you can do about a claymore at the top of the ladders on that map. You cannot just "take them down/out", the only way to do that would be to set it off, and I fully expect that to be fatal. People can still do that with proximity explosives, but at least those require that the user is paying attention.
Basically Claymores would be EZ mode. How about.... read my first post in this thread? There's nothing you can do - but what if you step on it, and it beeps, but then it doesn't go off unless you shoot it or move away? So you climb up, step on the claymore because it's RIGHT THERE, but then you KILL THE GUY ANYWAY, and if you have an Uplink, you can toss it down then jump or run off the mine and end it. Or wait for someone to spawn on the Uplink, and they can hack and disable the mine, letting you move on. And if you don't have an Uplink, you can either rest easy knowing you got the guy, or you can call for someone to come over and help you out. Those could work, I just don't want these stupid things http://images2.wikia.nocookie.net/__cb20120106135142/callofduty/images/d/da/Claymore_menu_icon_BO.png |
Sloth9230
Reaper Galactic
892
|
Posted - 2013.04.16 19:23:00 -
[6] - Quote
Alaika Arbosa wrote:
Yes, because as we all know, landmines are packed with less explosives than grenades. I would expect them to do the equivalent of a grenade, just either in a single direction or with a tighter blast radius.
Yes, because we all know that things have to make sense in video games.
HMGs have less range then ARs because why exactly?
Missile splash damage sucks why?
Pistols do more headshot damage than your average gun in like every shooter ever made why?
I'm pretty sure that a proximity mine should do more damage than a grenade in real life, that doesn't mean that will actually be the case if you see them in game. Realness, lore, and even common sense take a backseat when it comes to balance. |
Sloth9230
Reaper Galactic
892
|
Posted - 2013.04.16 20:25:00 -
[7] - Quote
Coleman Gray wrote:How about a Nova Claymore for heavies, a huge CQC weapon that can take out MAV's? Hahaha, nah we should should get Raam's sword and a Kryll shield. |
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