Moren DeKaza
OPERATIVES OF THE GOAT
1
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Posted - 2013.04.16 14:33:00 -
[1] - Quote
I greatly agree with most of the blog however I do think that it might be relatively too late to change things now that everyone use to how the tanks run. If for example ccp had cut out the second small turret and left the 3 positions such as main turret, driver, and small turret, the tank would in my opinion would be even more effective than it already is and tank crews would be highly sought after commodities in new eden. For example the turrets concentrate on killing things and the drive focuses on keeping the tank alive and out of harms way. That i think is balanced and might even push tanks more firmly into their respective role as game changers but with more teamwork as far as running it properly. Also, damaging a tank or critically wounding it i think is all part of the strategy of taking it out, however i disagree with this point considering that in new eden there exists modules and equipment designed specifically for disabling ships and vehicles which will no doubt be introduced in the coming months.
Just my opinion, good thread though. |
Moren DeKaza
OPERATIVES OF THE GOAT
1
|
Posted - 2013.04.16 14:52:00 -
[2] - Quote
Zekain Kade wrote:Moren DeKaza wrote:I greatly agree with most of the blog however I do think that it might be relatively too late to change things now that everyone use to how the tanks run. If for example ccp had cut out the second small turret and left the 3 positions such as main turret, driver, and small turret, the tank would in my opinion would be even more effective than it already is and tank crews would be highly sought after commodities in new eden. For example the turrets concentrate on killing things and the drive focuses on keeping the tank alive and out of harms way. That i think is balanced and might even push tanks more firmly into their respective role as game changers but with more teamwork as far as running it properly. Also, damaging a tank or critically wounding it i think is all part of the strategy of taking it out, however i disagree with this point considering that in new eden there exists modules and equipment designed specifically for disabling ships and vehicles which will no doubt be introduced in the coming months.
Just my opinion, good thread though. Have you even been in the drivers seat of a tank? You have no idea what you are talking about. Nerfing tanks to oblivion will not make them mire tactical. It'll just make them useless.
I just believe that certain pieces of equipment shouldn't be run solo, and the majority of drivers do, at least when i kill them i only get one kill for the clone and 150 for the tank. Don't get me wrong, when people support the tank, it should dominate the field and they usually do. If anything, taking out the small turret and separating roles would actually make the tank more powerful when run by a good squad who works together. A tank that can strafe me while running from an orbital is even scarier than one with a driver who has to multi-task. |