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Eurydice Itzhak
Militaires Sans Jeux
2
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Posted - 2013.04.17 13:18:00 -
[1] - Quote
All of my SP so far invested solely into tanks. I will be respeccing when Uprising comes unless vehicles are changed. We are simply too easy to be locked down or killed. (Skirmish only experience. Vehicles in Ambush sounds HIGHLY imbalanced to me due to the crap spawns.)
Know what would be fair? if it required similar SP or ISK investment in AV to take down a tank. If I've got 4m sp into tanks it should take that much in AV to kill me. Thats like what, 4 Proto AV?
"But, that's not fair!" you cry.
I have ALL of my SP invested into tanks. if I'm spending 700k-1.7m on a vehicle with millions of SP invested into it, I should NOT be able to be locked down by ONE dedicated AV. He spent 1m SP on AV and 100k on a suit. Where's the fairness in that? He also has the ability to switch to other suits designed for other things.
I do not have that luxury because it requires all that SP into tanking to be halfway viable. if I'm not in a tank, im using merc gear.
tl;dr: Make AV require more SP/ISK, make tanks requires less SP/ISK, or make it so it takes a cumulative amount of SP/ISK in av to take down a tank (4m sp spread across 4 people to take down a 4m sp tank, 4m sp spread across 2 people to take down a 4m sp tank). |
Eurydice Itzhak
Militaires Sans Jeux
2
|
Posted - 2013.04.17 14:36:00 -
[2] - Quote
Bones McGavins wrote:Fun fact, it takes more SP to get to logistics LAV than it does to the current highest tier tanks.
Its funny that you never see LAV or dropship users complaining. Why is that? They take just as much SP and ISK to use as tanks, and are pretty much just support units. They can die super easy (neither have the PGU to use heavy shield or armor and dropships are much easier to get LOS on).
Why do tanks complain that their killing machines are quite as effecient bang for buck as it could be, but LAV and Dropship users dont mind spending just as much SP and ISK to simply be a support role and have fun?
What tankers need to realize is you arent going to get a 1:1 ratio in SP/ISK investment to game impact. The reason being, that system would make it impossible for new players to compete.
A proto suit worth 10X as much as my starter gear is still easy for me to kill if I get the drop. So despite the fact that a smart tanker who is constantly mobile is pretty much immortal in the current game, tankers still complain that a 70K unit can kill their 500k? Well duh. Someones 200K proto suit easily dies by my free starter gear if I play right. Plus, the tank usually at least has enough time to react, headshots from my scrambler pistol will kill most proto suits before they can even do ANYTHING AT ALL.
This game is not meant for you to be able to BUY your way to victory. You buy an advantage, which tanks OBVIOUSLY have.
I don't know a single person spec'd into LAVs. Dropships and LAVs have their own issues that I can't comment on because I don't pilot/drive them.
Most of your post just shows how little experience you have with the situation. a 500k tank is a Militia tank. a 70k unit can completely lock down a 1.7M tank.
Tanks are EXTREMELY fragile entities. Most tank "tactics" are compromised of "Do I run when someone gets within 30 feet of me, or 40?"
EDIT: Ate my post, hopefully this edit puts it back to normal. |
Eurydice Itzhak
Militaires Sans Jeux
3
|
Posted - 2013.04.17 17:15:00 -
[3] - Quote
GeneralButtNaked wrote:Eurydice Itzhak wrote:
Know what would be fair? if it required similar SP or ISK investment in AV to take down a tank. If I've got 4m sp into tanks it should take that much in AV to kill me. Thats like what, 4 Proto AV?
Forge Gun Operations 5 621,840 SP Forge Gun Proficiency 5 1,554,600 Heavy weapon upgrade 5 932,000 SP Heavy weapons upgrade Prof 5 1,865,520 Grenadier level 4 621,840 SP That is 4.6 mill without a suit, armor, armor repairers and any other modules you choose to fit. So when you consider that i have less health, less mobility, can be attacked by small arms fire, can be run over by LAVs, etc. How exactly is it unfair for me to work over a standard tank? Tankers need to accept the fact that they are not the only specialists in Dust. Some people have specced right into AV with the sole intention of ripping vehicles apart.
I would LOVE if it took that much SP to counter me. as it stands, it only takes the 621k to FGO to 5 to get advanced level AV which is all that's required.
EDIT: Weaponry (1x) Level 5 Forge Gun Operation (2x) Level 2
That's all it takes to get Assault Forge Guns. Just Sayin. |
Eurydice Itzhak
Militaires Sans Jeux
3
|
Posted - 2013.04.17 18:52:00 -
[4] - Quote
GeneralButtNaked wrote: If one guy with a standard assault forge can kill you, you are not a tanker, and should go infantry on the respec.
Just because you have wasted SP on tanks skills doesn't mean that you know what you are doing.
Which if you are getting popped by solo forge gunners who haven't spent a boatload of SP is exactly what is the case.
Learn to tank before you complain about AV.
Not kill, but remove me from the conflict. Please read previous posts before responding again. |
Eurydice Itzhak
Militaires Sans Jeux
3
|
Posted - 2013.04.17 19:09:00 -
[5] - Quote
Kushmir Nadian wrote:LOL! Agree with YDubbs and General here. The engagement is weighted considerably to the tanks advantage (as it should be) i've willingly died countless times to add to the damage on a tank--most have. Most AV specialists will die multiple times in the pursuit of a tank kill. Tell me more about this fantasy world where the mere sight of the slowest soldier on the battlefield causes tanks to run in fear...
Complaining about one fat suit with a tier 2 assault forge?
MY GOD. Please make yourself useful, pick up a sniper rifle and find the nearest red line.
ADV forge is something to fear. Two people with adv forges is gg for your tank.
However, one assault forge can force a Sniping Sagaris to retreat. That Sagaris is no longer part of the battlefield.
Anyone who is an "AV specialist" has NO issues removing tanks from combat/destroying them. The problem is it is EXTREMELY cheap SP wise to become an "AV specialist."
My main is Eurydice Itzhak. I have about 4m SP into tanking and tanking alone.
My alt is I Kill Tanks. I have almost 2m SP into AV, with some more put into general infantry.
I Kill Tanks is far more effective at anti vehicle than Eurydice is at being an effective tanker despite the vast SP difference. Also I Kill Tanks can switch to a decent fit for combat if no tanks present themselves. |
Eurydice Itzhak
Militaires Sans Jeux
3
|
Posted - 2013.04.17 19:16:00 -
[6] - Quote
Bones McGavins wrote:Mathmatically, I dont remotely understand how the jump from standard to advanced forge could be that different. Its like a few 100 HP. Against a unit that has what, 8K? EDIT: I mean, i get the difference between standard versus assault, assault clealry does a signifigant amount of DPS more than standard. But how much more per shot does a higher teir assault do?
The damage difference from a recruit rifle to a GEK is 1.5 I believe. Everyone notices (and loves) that jump. |
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