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Thread Statistics | Show CCP posts - 0 post(s) |
Draxus Prime
BurgezzE.T.F Orion Empire
70
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Posted - 2013.04.16 01:54:00 -
[1] - Quote
after seeing this in iron wolfs cocept art thread i thought this was great. you select your weopen in the fittig menu and it would look like a normal dropsuit/vehicle fitting screen except its for a gun here u can add dmg mods/different ammo/sights/grenade launcher/foregrip/bipod/barrel varients/ suppresors/laser sights/under barrel nanite launcher to revive people from a distance. also camo for weapon ideas? thoughts? |
Draxus Prime
BurgezzE.T.F Orion Empire
72
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Posted - 2013.04.16 02:00:00 -
[2] - Quote
hello? |
Draxus Prime
BurgezzE.T.F Orion Empire
72
|
Posted - 2013.04.16 02:07:00 -
[3] - Quote
Logi Bro wrote:Quote: The following topics were discussed by the dev team this week regarding gameplay issues in the beta:
Ambush GÇ£Default spawn pointsGÇ¥ still the biggest issue to players for this game mode Update: there are lots of fixes to address this issue (and its not just telling you guys to use more drop uplinks! )
Players dislike the wording of Basic Auto-Detonator Update: This item is not in-game yet and will not be a weapon that gets easy kills.
Other Suggestions and Feedback/Requests
[SUGGESTION] Effective range on weapons - A new feature that offers target intel will address this issue with effective range on weapons plus damage types and damage modifers.
[FEEDBACK] Why gunplay feels GÇ£offGÇ¥ (Sensitivity, ADS, POV, Grenade throwing) - There is an improved FPS system which will address many of the issues that should be in the next update.
[REQUEST] Item compare - This is planned for a later release, there will be a new tab to compare the current item with your favored one.
[FEEDBACK] Infinite missile tracking - Currently missiles do have a max range and life time, there will be more tweaks for this.
[REQUEST] Weapon customization: Subsystem, Rigging, Slots, or Add-ons - The design for this is ready, but it is a very large task to implement it in-game. Expect this at a later date.
That's it for this week, we appreciate your feedback/comments so keep up the good work!
Note the last request. yay now time for ideas |
Draxus Prime
BurgezzE.T.F Orion Empire
72
|
Posted - 2013.04.16 02:17:00 -
[4] - Quote
ideas far scope:reflex,3x,5x,8,,12x,toggalable,zoomable,TWS,infrared |
Draxus Prime
BurgezzE.T.F Orion Empire
72
|
Posted - 2013.04.16 02:26:00 -
[5] - Quote
Beren Hurin wrote:Draxus Prime wrote:after seeing this in iron wolfs cocept art thread i thought this was great. you select your weopen in the fittig menu and it would look like a normal dropsuit/vehicle fitting screen except its for a gun here u can add dmg mods/different ammo/sights/grenade launcher/foregrip/bipod/barrel varients/ suppresors/laser sights/under barrel nanite launcher to revive people from a distance. also camo for weapon ideas? thoughts? ...The not so distant hypothetical future...because you made so much noise over this feature...You: "RAWRRRARRR I got the modular weapons fitting bug again...! CCP IS GARBAGE RAWRRR! " CCP Helpfuldev: "Make sure you exit out of the weapons fittings into the suit fittings then into the operation menu...SLOWLY. Exiting out of the weapons fittings straight to the menu may cause glitching. If you are trying to re-modularize your weapons it is best to make a variety of fittigs and select from them instead of 'fitting on the fly' " CCP Helpfuldev: "Also you should note that it may take up to a minute for each edit to refresh all of your data as the hierarchical arrangement of fittings inside of fittings inside of fittings requires us to 'Inception' the database with some queued up SQL write scripts. When you edit a single module within a weapon within a dropsuit it must filter through 8 different key fields of data libraries that are 15-20MB each. On top of that it must do a pass/fail check against the fitting requirements based on the skills of your character and the dropsuit's and weapons PG/CPU. Under some scenarios, some fail checks will appear to timeout client-side, but as long as you patiently wait between edits on these weapons you shouldn't have a problem." You: "CCP WHY CANT I COPY MY WEAPONS BETWEEN DROPSUITS!!" CCP: "The only way you can get a modular weapon on a dropsuit is to load the custom frame first and build it from the ground up. Copying a modular loadout from the weapon is currently unstable and can lead to 'broken' fittings slots on dropsuits which will lead to disconnects. As long as you smoothly move through the dropsuit-weapon-loadout-modular-fittings-window smoothly waiting for each change to refresh you should be okay." Our QA/QC team is showing about a 8-10 minute 'build-time' on each new modular weapon that you are editing. Congratulation on this exciting new feature and we hope you enjoy the 3,192 different valid modular weapons combinations! " You: "WTF!!! I just bought 35 Thales Precision Mounts in my modular SMG screen and it still is saying I have only two!!! Give me my 22 million isk back!" CCP: "Like we've been saying...if you drink to much caffeine while trying to fit your weapons, you may end up with some messy information client-side. This is your fault. you should take a warm bath and relax. Your mounts are being delivered and your money is in a safe place. You probably loaded the mount after a change that invalidated your fitting without refreshing. The mount won't fit. Your gun can only hold so much tool! Stop compensating for something...Restarting will correctly load your library." lol +1 |
Draxus Prime
BurgezzE.T.F Orion Empire
72
|
Posted - 2013.04.16 02:28:00 -
[6] - Quote
William HBonney wrote:That was my idea, born from the shadowrun pen and paper rpg. Was an awesome thing, tons of options that affect dmg, range, rof, cpu, and pg costs, what you add to the gun has an isk value so you could run into a match with a 1,000,000 isk gun. There would be checks and balances so an uber gun would be costly on isk and pg and cpu. It would add another layer to the game that other games (defiance) are doing to a small degree. sniper railgun yaay |
Draxus Prime
BurgezzE.T.F Orion Empire
72
|
Posted - 2013.04.16 02:30:00 -
[7] - Quote
how about a under barrel railgun? |
Draxus Prime
BurgezzE.T.F Orion Empire
72
|
Posted - 2013.04.16 03:05:00 -
[8] - Quote
General Sideboob wrote:Draxus Prime wrote:after seeing this in iron wolfs cocept art thread i thought this was great. you select your weopen in the fittig menu and it would look like a normal dropsuit/vehicle fitting screen except its for a gun here u can add dmg mods/different ammo/sights/grenade launcher/foregrip/bipod/barrel varients/ suppresors/laser sights/under barrel nanite launcher to revive people from a distance. also camo for weapon ideas? thoughts? That would be so awesome, and it's the sort of thing CCP might do. read logi bros quote of weekly update. theyre already done |
Draxus Prime
BurgezzE.T.F Orion Empire
73
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Posted - 2013.04.16 22:52:00 -
[9] - Quote
bump |
Draxus Prime
BurgezzE.T.F Orion Empire
75
|
Posted - 2013.04.17 02:25:00 -
[10] - Quote
I just want a acog,suppresed duvolle |
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Draxus Prime
BurgezzE.T.F Orion Empire
76
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Posted - 2013.04.19 22:02:00 -
[11] - Quote
bump |
Draxus Prime
BurgezzE.T.F Orion Empire
77
|
Posted - 2013.04.19 23:12:00 -
[12] - Quote
Mobius Wyvern wrote:Draxus Prime wrote:I just want a acog,suppresed duvolle How do you put a suppressor on a plasma weapon? fine on my minmitar ar |
Draxus Prime
BurgezzE.T.F Orion Empire
92
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Posted - 2013.04.22 02:07:00 -
[13] - Quote
bump |
Draxus Prime
BurgezzE.T.F Orion Empire
348
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Posted - 2013.04.27 02:47:00 -
[14] - Quote
any news about modular weapons at fanfest? |
Draxus Prime
BurgezzE.T.F Orion Empire
370
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Posted - 2013.04.27 14:09:00 -
[15] - Quote
bump |
Draxus Prime
BurgezzE.T.F
1310
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Posted - 2013.07.25 06:45:00 -
[16] - Quote
bump |
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