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Thread Statistics | Show CCP posts - 0 post(s) |
Stevez WingYip
Holdfast Syndicate Amarr Empire
0
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Posted - 2013.04.15 17:32:00 -
[1] - Quote
Okay, I cannot stand dropping vehicles down only to find someone else jump in and drive off in it. I even try to spam the O button, but what happens is because I am spamming, I usually get in and leave fast and the other person just steals it. Does this happen with vehicles that people actually spend isk on? This seems to be a problem. |
tobias Mauldin
Northwind Alliance
0
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Posted - 2013.04.15 20:09:00 -
[2] - Quote
You know what would be kind of cool? If for vehicles they had it so that if you are around the general vicinity but not inside the vehicle they make you petition for access to the vehicle. For example if I'm Joe schmo and i see a LAV fall in front of me and try to circle my way in it ask for permission in the form of a single button press validation thingy so the other person sees that someone else wants to use it and can give quick permission if they do so please (I don't know just all an Idea I had). All in all it really should be a common courtesy thing. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3443
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Posted - 2013.04.15 20:23:00 -
[3] - Quote
People shouldn't be allowed to drive vehicles they aren't skilled for. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
4
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Posted - 2013.04.15 22:13:00 -
[4] - Quote
Perhaps they could give you two options when you "call" a vehicle. One option leaves it open to anyone (as per current usage), the second locks it to squad members of the person who called it. |
Matakage
WildCard Ninja Clan
15
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Posted - 2013.04.15 23:49:00 -
[5] - Quote
Zeylon Rho wrote:Perhaps they could give you two options when you "call" a vehicle. One option leaves it open to anyone (as per current usage), the second locks it to squad members of the person who called it.
I think it should be locked to the squad members by default, or the player who called it in if he's not in a squad. Assets are too expensive, so the strictest measures need to be in place. |
Krisuke 003
WildCard Ninja Clan
2
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Posted - 2013.04.16 00:03:00 -
[6] - Quote
Thats right. I have the keys for that tank I just called. This isn't some hippy commune where you can just borrow my vehicle, crash it, and be like "no, bro, its all good".
Its not all good. Thats my tank you just jacked. Bro. |
Krisuke 003
WildCard Ninja Clan
2
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Posted - 2013.04.16 00:11:00 -
[7] - Quote
I don't know why I seem to think there are tanks just laying around hippie communes, but you get my point |
slypie11
Planetary Response Organisation
150
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Posted - 2013.04.16 00:13:00 -
[8] - Quote
I don't get who does this kind of stuff. Must be the newberries that don't have a clue how much those tanks cost, and haven't been on the forums to see how many tank drivers want them to burn in the bowels of hell for their sins. They just think this is BF where tanks just spawn out of no where. I've never driven a tank, but considering the amount of sp and isk they cost, I feels ya bro |
ATR Kuan Ti
Red Star. EoN.
64
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Posted - 2013.04.16 00:18:00 -
[9] - Quote
tobias Mauldin wrote:You know what would be kind of cool? If for vehicles they had it so that if you are around the general vicinity but not inside the vehicle they make you petition for access to the vehicle. For example if I'm Joe schmo and i see a LAV fall in front of me and try to circle my way in it ask for permission in the form of a single button press validation thingy so the other person sees that someone else wants to use it and can give quick permission if they do so please (I don't know just all an Idea I had). All in all it really should be a common courtesy thing. last build you had like 10 sec to enter befor any 1 eles could even try to enter after that time any1 could enter |
Krisuke 003
WildCard Ninja Clan
2
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Posted - 2013.04.16 00:25:00 -
[10] - Quote
Even in bf, you go to trouble of getting that Ifv all nice and protected to give your team a safe spawn spot within ready attacking distance of the mcom/checkpoint, keep it repaired and protected, and what inevitably happens? Some doofus that can't keep it in good pants jumps in, drives it right through the main way, and right over some tank mines. And the test of the team then gets to enjoy that 500m hike from your starting point. The point is you can't fix stupid, you can only figure out ways to mitigate the damage stupid causes your team |
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slypie11
Planetary Response Organisation
150
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Posted - 2013.04.16 00:26:00 -
[11] - Quote
Krisuke 003 wrote:Even in bf, you go to trouble of getting that Ifv all nice and protected to give your team a safe spawn spot within ready attacking distance of the mcom/checkpoint, keep it repaired and protected, and what inevitably happens? Some doofus that can't keep it in good pants jumps in, drives it right through the main way, and right over some tank mines. And the test of the team then gets to enjoy that 500m hike from your starting point. The point is you can't fix stupid, you can only figure out ways to mitigate the damage stupid causes your team You can't beat stupid, you can only hope to contain it. |
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